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13 Commits

Author SHA1 Message Date
15ddd882d9 Android #112 2023-10-25 00:57:55 +00:00
67cfa8a62e Merge PR 11876 2023-10-25 00:57:55 +00:00
039da6fa8c Merge PR 11827 2023-10-25 00:57:55 +00:00
9274eaecd0 Merge pull request #11863 from german77/buffer
service: ipc: Add third read buffer index
2023-10-23 17:04:09 -04:00
c733620024 service: ipc: Add third read buffer index 2023-10-23 10:33:01 -06:00
b1909b0435 Merge pull request #11841 from german77/halp
yuzu: fix restore shortcuts button
2023-10-23 10:36:40 -04:00
1cc764988f Merge pull request #11846 from german77/cheats
cheats: Clamp cheat names without failing
2023-10-23 10:33:37 -04:00
da5c49f22d Merge pull request #11847 from ameerj/glsl-shfl-fix
emit_glsl_warp: Fix shfl_in_bounds conditional
2023-10-23 10:33:24 -04:00
6b93b0b08c Merge pull request #11854 from german77/vibration-ui
yuzu: Fix vibration reseting to 1%
2023-10-23 10:33:03 -04:00
3d4a064674 yuzu: Fix vibration reseting to 1% 2023-10-22 13:39:45 -06:00
cfe73af6f2 emit_glsl_warp: Fix shfl_in_bounds conditional 2023-10-22 00:45:23 -04:00
77fb9d415b yuzu: Fix restore shortcuts button 2023-10-21 21:16:20 -06:00
bbdaa62175 cheats: Clamp cheat names without failing 2023-10-21 21:04:03 -06:00
12 changed files with 63 additions and 24 deletions

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@ -1,3 +1,13 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [11827](https://github.com/yuzu-emu/yuzu//pull/11827) | [`689f346e9`](https://github.com/yuzu-emu/yuzu//pull/11827/files) | nvnflinger: fix reporting and freeing of preallocated buffers | [liamwhite](https://github.com/liamwhite/) | Yes |
| [11876](https://github.com/yuzu-emu/yuzu//pull/11876) | [`e0834ee50`](https://github.com/yuzu-emu/yuzu//pull/11876/files) | vulkan_common: use highest API version | [liamwhite](https://github.com/liamwhite/) | Yes |
End of merge log. You can find the original README.md below the break.
-----
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later

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@ -27,10 +27,12 @@ namespace {
static thread_local std::array read_buffer_data_a{
Common::ScratchBuffer<u8>(),
Common::ScratchBuffer<u8>(),
Common::ScratchBuffer<u8>(),
};
static thread_local std::array read_buffer_data_x{
Common::ScratchBuffer<u8>(),
Common::ScratchBuffer<u8>(),
Common::ScratchBuffer<u8>(),
};
} // Anonymous namespace
@ -343,6 +345,7 @@ std::span<const u8> HLERequestContext::ReadBufferA(std::size_t buffer_index) con
static thread_local std::array read_buffer_a{
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
};
ASSERT_OR_EXECUTE_MSG(
@ -358,6 +361,7 @@ std::span<const u8> HLERequestContext::ReadBufferX(std::size_t buffer_index) con
static thread_local std::array read_buffer_x{
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
};
ASSERT_OR_EXECUTE_MSG(
@ -373,10 +377,12 @@ std::span<const u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) cons
static thread_local std::array read_buffer_a{
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
};
static thread_local std::array read_buffer_x{
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
};
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&

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@ -41,7 +41,7 @@ bool BufferQueueCore::WaitForDequeueCondition(std::unique_lock<std::mutex>& lk)
s32 BufferQueueCore::GetMinUndequeuedBufferCountLocked(bool async) const {
// If DequeueBuffer is allowed to error out, we don't have to add an extra buffer.
if (!use_async_buffer) {
return max_acquired_buffer_count;
return 0;
}
if (dequeue_buffer_cannot_block || async) {
@ -52,7 +52,7 @@ s32 BufferQueueCore::GetMinUndequeuedBufferCountLocked(bool async) const {
}
s32 BufferQueueCore::GetMinMaxBufferCountLocked(bool async) const {
return GetMinUndequeuedBufferCountLocked(async) + 1;
return GetMinUndequeuedBufferCountLocked(async);
}
s32 BufferQueueCore::GetMaxBufferCountLocked(bool async) const {
@ -61,7 +61,7 @@ s32 BufferQueueCore::GetMaxBufferCountLocked(bool async) const {
if (override_max_buffer_count != 0) {
ASSERT(override_max_buffer_count >= min_buffer_count);
max_buffer_count = override_max_buffer_count;
return override_max_buffer_count;
}
// Any buffers that are dequeued by the producer or sitting in the queue waiting to be consumed

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@ -134,7 +134,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
if (async && core->override_max_buffer_count) {
if (core->override_max_buffer_count < max_buffer_count) {
LOG_ERROR(Service_Nvnflinger, "async mode is invalid with buffer count override");
*found = BufferQueueCore::INVALID_BUFFER_SLOT;
return Status::BadValue;
}
}
@ -142,7 +142,8 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
// Free up any buffers that are in slots beyond the max buffer count
for (s32 s = max_buffer_count; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
ASSERT(slots[s].buffer_state == BufferState::Free);
if (slots[s].graphic_buffer != nullptr) {
if (slots[s].graphic_buffer != nullptr && slots[s].buffer_state == BufferState::Free &&
!slots[s].is_preallocated) {
core->FreeBufferLocked(s);
*return_flags |= Status::ReleaseAllBuffers;
}

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@ -19,16 +19,23 @@ namespace Core::Memory {
namespace {
constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12};
std::string_view ExtractName(std::string_view data, std::size_t start_index, char match) {
std::string_view ExtractName(std::size_t& out_name_size, std::string_view data,
std::size_t start_index, char match) {
auto end_index = start_index;
while (data[end_index] != match) {
++end_index;
if (end_index > data.size() ||
(end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
if (end_index > data.size()) {
return {};
}
}
out_name_size = end_index - start_index;
// Clamp name if it's too big
if (out_name_size > sizeof(CheatDefinition::readable_name)) {
end_index = start_index + sizeof(CheatDefinition::readable_name);
}
return data.substr(start_index, end_index - start_index);
}
} // Anonymous namespace
@ -113,7 +120,8 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
return {};
}
const auto name = ExtractName(data, i + 1, '}');
std::size_t name_size{};
const auto name = ExtractName(name_size, data, i + 1, '}');
if (name.empty()) {
return {};
}
@ -125,12 +133,13 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
.definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
'\0';
i += name.length() + 1;
i += name_size + 1;
} else if (data[i] == '[') {
current_entry = out.size();
out.emplace_back();
const auto name = ExtractName(data, i + 1, ']');
std::size_t name_size{};
const auto name = ExtractName(name_size, data, i + 1, ']');
if (name.empty()) {
return {};
}
@ -142,7 +151,7 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
.definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
'\0';
i += name.length() + 1;
i += name_size + 1;
} else if (::isxdigit(data[i])) {
if (!current_entry || out[*current_entry].definition.num_opcodes >=
out[*current_entry].definition.opcodes.size()) {

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@ -242,6 +242,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR
}
if (program.info.uses_subgroup_shuffles) {
ctx.header += "bool shfl_in_bounds;";
ctx.header += "uint shfl_result;";
}
ctx.code.insert(0, ctx.header);
ctx.code += '}';

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@ -141,7 +141,8 @@ void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
ctx.Add("shfl_result=readInvocationARB({},{});", value, src_thread_id);
ctx.AddU32("{}=shfl_in_bounds?shfl_result:{};", inst, value);
}
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
@ -158,7 +159,8 @@ void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std
const auto src_thread_id{fmt::format("({}-{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
ctx.Add("shfl_result=readInvocationARB({},{});", value, src_thread_id);
ctx.AddU32("{}=shfl_in_bounds?shfl_result:{};", inst, value);
}
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
@ -175,7 +177,8 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
const auto src_thread_id{fmt::format("({}+{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
ctx.Add("shfl_result=readInvocationARB({},{});", value, src_thread_id);
ctx.AddU32("{}=shfl_in_bounds?shfl_result:{};", inst, value);
}
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
@ -193,7 +196,8 @@ void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view val
const auto src_thread_id{fmt::format("({}^{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
ctx.Add("shfl_result=readInvocationARB({},{});", value, src_thread_id);
ctx.AddU32("{}=shfl_in_bounds?shfl_result:{};", inst, value);
}
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b,

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@ -522,7 +522,7 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
.applicationVersion = VK_MAKE_VERSION(0, 1, 0),
.pEngineName = "yuzu Emulator",
.engineVersion = VK_MAKE_VERSION(0, 1, 0),
.apiVersion = version,
.apiVersion = VK_API_VERSION_1_3,
};
const VkInstanceCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,

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@ -114,7 +114,7 @@ const std::map<Settings::ShaderBackend, QString> Config::shader_backend_texts_ma
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
const std::array<UISettings::Shortcut, 23> Config::default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
@ -136,6 +136,7 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral(""), QStringLiteral(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}},
}};
// clang-format on

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@ -48,7 +48,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 22> default_hotkeys;
static const std::array<UISettings::Shortcut, 23> default_hotkeys;
static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;

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@ -319,6 +319,13 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
void ConfigureHotkeys::RestoreDefaults() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
const int hotkey_size = static_cast<int>(Config::default_hotkeys.size());
if (hotkey_size != parent->rowCount()) {
QMessageBox::warning(this, tr("Invalid hotkey settings"),
tr("An error occurred. Please report this issue on github."));
return;
}
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)

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@ -89,7 +89,7 @@ void ConfigureVibration::VibrateController(Core::HID::ControllerTriggerType type
auto& player = Settings::values.players.GetValue()[player_index];
auto controller = hid_core.GetEmulatedControllerByIndex(player_index);
const int vibration_strenght = vibration_spinboxes[player_index]->value();
const int vibration_strength = vibration_spinboxes[player_index]->value();
const auto& buttons = controller->GetButtonsValues();
bool button_is_pressed = false;
@ -105,10 +105,10 @@ void ConfigureVibration::VibrateController(Core::HID::ControllerTriggerType type
return;
}
const int old_vibration_enabled = player.vibration_enabled;
const bool old_vibration_strenght = player.vibration_strength;
const bool old_vibration_enabled = player.vibration_enabled;
const int old_vibration_strength = player.vibration_strength;
player.vibration_enabled = true;
player.vibration_strength = vibration_strenght;
player.vibration_strength = vibration_strength;
const Core::HID::VibrationValue vibration{
.low_amplitude = 1.0f,
@ -121,7 +121,7 @@ void ConfigureVibration::VibrateController(Core::HID::ControllerTriggerType type
// Restore previous values
player.vibration_enabled = old_vibration_enabled;
player.vibration_strength = old_vibration_strenght;
player.vibration_strength = old_vibration_strength;
}
void ConfigureVibration::StopVibrations() {