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2 Commits

Author SHA1 Message Date
5b95f66146 Android #99 2023-10-13 00:57:52 +00:00
019d648d4e Merge PR 11649 2023-10-13 00:57:52 +00:00
27 changed files with 176 additions and 275 deletions

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@ -11,6 +11,7 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modul
include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)
include(FetchContent)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
@ -98,8 +99,47 @@ if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
DESTINATION "${vvl_lib_path}")
endif()
# On Android, fetch and compile libcxx before doing anything else
if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
set(LLVM_VERSION "15.0.6")
# Note: even though libcxx and libcxxabi have separate releases on the project page,
# the separated releases cannot be compiled. Only in-tree builds work. Therefore we
# must fetch the source release for the entire llvm tree.
FetchContent_Declare(llvm
URL "https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz"
URL_HASH SHA256=9d53ad04dc60cb7b30e810faf64c5ab8157dadef46c8766f67f286238256ff92
TLS_VERIFY TRUE
)
FetchContent_MakeAvailable(llvm)
# libcxx has support for most of the range library, but it's gated behind a flag:
add_compile_definitions(_LIBCPP_ENABLE_EXPERIMENTAL)
# Disable standard header inclusion
set(ANDROID_STL "none")
# libcxxabi
set(LIBCXXABI_INCLUDE_TESTS OFF)
set(LIBCXXABI_ENABLE_SHARED FALSE)
set(LIBCXXABI_ENABLE_STATIC TRUE)
set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxxabi" "${llvm_BINARY_DIR}/libcxxabi")
link_libraries(cxxabi_static)
# libcxx
set(LIBCXX_ABI_NAMESPACE "__ndk1" CACHE STRING "" FORCE)
set(LIBCXX_CXX_ABI "libcxxabi")
set(LIBCXX_INCLUDE_TESTS OFF)
set(LIBCXX_INCLUDE_BENCHMARKS OFF)
set(LIBCXX_INCLUDE_DOCS OFF)
set(LIBCXX_ENABLE_SHARED FALSE)
set(LIBCXX_ENABLE_STATIC TRUE)
set(LIBCXX_ENABLE_ASSERTIONS FALSE)
add_subdirectory("${llvm_SOURCE_DIR}/libcxx" "${llvm_BINARY_DIR}/libcxx")
set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS "-isystem${CMAKE_BINARY_DIR}/${LIBCXX_INSTALL_INCLUDE_DIR}")
link_libraries(cxx_static cxx-headers)
endif()
if (YUZU_USE_BUNDLED_VCPKG)
@ -289,7 +329,7 @@ find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(inih 52 MODULE COMPONENTS INIReader)
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
find_package(LLVM 17 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
@ -360,9 +400,6 @@ function(set_yuzu_qt_components)
if (ENABLE_QT_TRANSLATION)
list(APPEND YUZU_QT_COMPONENTS2 LinguistTools)
endif()
if (USE_DISCORD_PRESENCE)
list(APPEND YUZU_QT_COMPONENTS2 Network)
endif()
set(YUZU_QT_COMPONENTS ${YUZU_QT_COMPONENTS2} PARENT_SCOPE)
endfunction(set_yuzu_qt_components)

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@ -1,5 +1,6 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [11649](https://github.com/yuzu-emu/yuzu//pull/11649) | [`a5fb9de6f`](https://github.com/yuzu-emu/yuzu//pull/11649/files) | android: Driver manager | [t895](https://github.com/t895/) | Yes |
End of merge log. You can find the original README.md below the break.

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@ -27,7 +27,7 @@ android {
namespace = "org.yuzu.yuzu_emu"
compileSdkVersion = "android-34"
ndkVersion = "26.1.10909125"
ndkVersion = "25.2.9519653"
buildFeatures {
viewBinding = true
@ -203,23 +203,23 @@ ktlint {
}
dependencies {
implementation("androidx.core:core-ktx:1.12.0")
implementation("androidx.core:core-ktx:1.10.1")
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.recyclerview:recyclerview:1.3.1")
implementation("androidx.recyclerview:recyclerview:1.3.0")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.fragment:fragment-ktx:1.6.1")
implementation("androidx.fragment:fragment-ktx:1.6.0")
implementation("androidx.documentfile:documentfile:1.0.1")
implementation("com.google.android.material:material:1.9.0")
implementation("androidx.preference:preference-ktx:1.2.1")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.2")
implementation("androidx.preference:preference:1.2.0")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.2.0-beta03")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
implementation("androidx.navigation:navigation-ui-ktx:2.7.4")
implementation("androidx.navigation:navigation-fragment-ktx:2.6.0")
implementation("androidx.navigation:navigation-ui-ktx:2.6.0")
implementation("info.debatty:java-string-similarity:2.0.0")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.5.0")
}

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@ -28,6 +28,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:appCategory="game"
android:localeConfig="@xml/locales_config"
android:banner="@drawable/tv_banner"
android:extractNativeLibs="true"
android:fullBackupContent="@xml/data_extraction_rules"
android:dataExtractionRules="@xml/data_extraction_rules_api_31"
android:enableOnBackInvokedCallback="true">

View File

@ -26,7 +26,6 @@ import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import java.io.File
import java.io.IOException
class DriverManagerFragment : Fragment() {
@ -155,29 +154,29 @@ class DriverManagerFragment : Fragment() {
R.string.installing_driver,
false
) {
val driverPath =
"${GpuDriverHelper.driverStoragePath}/${FileUtil.getFilename(result)}"
val driverFile = File(driverPath)
// Ignore file exceptions when a user selects an invalid zip
try {
if (!GpuDriverHelper.copyDriverToInternalStorage(result)) {
throw IOException("Driver failed validation!")
}
GpuDriverHelper.copyDriverToInternalStorage(result)
} catch (_: IOException) {
if (driverFile.exists()) {
driverFile.delete()
}
return@newInstance getString(R.string.select_gpu_driver_error)
}
val driverData = GpuDriverHelper.getMetadataFromZip(driverFile)
val driverData = GpuDriverHelper.customDriverData
if (driverData.name == null) {
return@newInstance getString(R.string.select_gpu_driver_error)
}
val driverInList =
driverViewModel.driverList.value.firstOrNull { it.second == driverData }
if (driverInList != null) {
return@newInstance getString(R.string.driver_already_installed)
} else {
driverViewModel.addDriver(Pair(driverPath, driverData))
driverViewModel.addDriver(
Pair(
"${GpuDriverHelper.driverStoragePath}/${FileUtil.getFilename(result)}",
driverData
)
)
driverViewModel.setNewDriverInstalled(true)
}
return@newInstance Any()

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@ -3,8 +3,8 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
plugins {
id("com.android.application") version "8.1.2" apply false
id("com.android.library") version "8.1.2" apply false
id("com.android.application") version "8.0.2" apply false
id("com.android.library") version "8.0.2" apply false
id("org.jetbrains.kotlin.android") version "1.8.21" apply false
}

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@ -204,10 +204,6 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// paused and we'll desync, so just play silence.
if (system.IsPaused() || system.IsShuttingDown()) {
if (system.IsShuttingDown()) {
{
std::scoped_lock lk{release_mutex};
queued_buffers.store(0);
}
release_cv.notify_one();
}

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@ -15,13 +15,12 @@
#include <condition_variable>
#include <stop_token>
#include <thread>
#include <utility>
namespace Common {
template <typename Condvar, typename Lock, typename Pred>
void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token, Pred&& pred) {
cv.wait(lk, token, std::forward<Pred>(pred));
cv.wait(lk, token, std::move(pred));
}
template <typename Rep, typename Period>
@ -110,7 +109,7 @@ public:
// Insert the callback.
stop_state_callback ret = ++m_next_callback;
m_callbacks.emplace(ret, std::move(f));
m_callbacks.emplace(ret, move(f));
return ret;
}
@ -163,7 +162,7 @@ private:
friend class stop_source;
template <typename Callback>
friend class stop_callback;
stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(std::move(stop_state)) {}
stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(move(stop_state)) {}
private:
shared_ptr<polyfill::stop_state> m_stop_state;
@ -199,7 +198,7 @@ public:
private:
friend class jthread;
explicit stop_source(shared_ptr<polyfill::stop_state> stop_state)
: m_stop_state(std::move(stop_state)) {}
: m_stop_state(move(stop_state)) {}
private:
shared_ptr<polyfill::stop_state> m_stop_state;
@ -219,16 +218,16 @@ public:
C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
: m_stop_state(st.m_stop_state) {
if (m_stop_state) {
m_callback = m_stop_state->insert_callback(std::move(cb));
m_callback = m_stop_state->insert_callback(move(cb));
}
}
template <typename C>
requires constructible_from<Callback, C>
explicit stop_callback(stop_token&& st,
C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
: m_stop_state(std::move(st.m_stop_state)) {
: m_stop_state(move(st.m_stop_state)) {
if (m_stop_state) {
m_callback = m_stop_state->insert_callback(std::move(cb));
m_callback = m_stop_state->insert_callback(move(cb));
}
}
~stop_callback() {
@ -261,7 +260,7 @@ public:
typename = enable_if_t<!is_same_v<remove_cvref_t<F>, jthread>>>
explicit jthread(F&& f, Args&&... args)
: m_stop_state(make_shared<polyfill::stop_state>()),
m_thread(make_thread(std::forward<F>(f), std::forward<Args>(args)...)) {}
m_thread(make_thread(move(f), move(args)...)) {}
~jthread() {
if (joinable()) {
@ -318,9 +317,9 @@ private:
template <typename F, typename... Args>
thread make_thread(F&& f, Args&&... args) {
if constexpr (is_invocable_v<decay_t<F>, stop_token, decay_t<Args>...>) {
return thread(std::forward<F>(f), get_stop_token(), std::forward<Args>(args)...);
return thread(move(f), get_stop_token(), move(args)...);
} else {
return thread(std::forward<F>(f), std::forward<Args>(args)...);
return thread(move(f), move(args)...);
}
}

View File

@ -45,7 +45,6 @@ SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(Language, true);
SWITCHABLE(MemoryLayout, true);
SWITCHABLE(NvdecEmulation, false);
SWITCHABLE(Region, true);
SWITCHABLE(RendererBackend, true);
@ -62,10 +61,6 @@ SWITCHABLE(u32, false);
SWITCHABLE(u8, false);
SWITCHABLE(u8, true);
// Used in UISettings
// TODO see if we can move this to uisettings.cpp
SWITCHABLE(ConfirmStop, true);
#undef SETTING
#undef SWITCHABLE
#endif

View File

@ -67,7 +67,6 @@ SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(Language, true);
SWITCHABLE(MemoryLayout, true);
SWITCHABLE(NvdecEmulation, false);
SWITCHABLE(Region, true);
SWITCHABLE(RendererBackend, true);
@ -84,10 +83,6 @@ SWITCHABLE(u32, false);
SWITCHABLE(u8, false);
SWITCHABLE(u8, true);
// Used in UISettings
// TODO see if we can move this to uisettings.h
SWITCHABLE(ConfirmStop, true);
#undef SETTING
#undef SWITCHABLE
#endif

View File

@ -133,8 +133,6 @@ ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
ENUM(FullscreenMode, Borderless, Exclusive);
ENUM(NvdecEmulation, Off, Cpu, Gpu);

View File

@ -3405,11 +3405,6 @@ Result KPageTable::LockMemoryAndOpen(KPageGroup* out_pg, KPhysicalAddress* out_K
new_attr, KMemoryBlockDisableMergeAttribute::Locked,
KMemoryBlockDisableMergeAttribute::None);
// If we have an output page group, open.
if (out_pg) {
out_pg->Open();
}
R_SUCCEED();
}

View File

@ -338,7 +338,6 @@ void UDPClient::StartCommunication(std::size_t client, const std::string& host,
for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
PreSetController(identifier);
PreSetMotion(identifier, 0);
}
}

View File

@ -48,14 +48,8 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
SetInlineIndexBuffer(regs.inline_index_4x8.index3);
break;
case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
DrawArrayInstanced(regs.vertex_array_instance_first.topology.Value(),
regs.vertex_array_instance_first.start.Value(),
regs.vertex_array_instance_first.count.Value(), false);
break;
case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): {
DrawArrayInstanced(regs.vertex_array_instance_subsequent.topology.Value(),
regs.vertex_array_instance_subsequent.start.Value(),
regs.vertex_array_instance_subsequent.count.Value(), true);
LOG_WARNING(HW_GPU, "(STUBBED) called");
break;
}
case MAXWELL3D_REG_INDEX(draw_texture.src_y0): {
@ -90,22 +84,6 @@ void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 ve
ProcessDraw(false, num_instances);
}
void DrawManager::DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
bool subsequent) {
draw_state.topology = topology;
draw_state.vertex_buffer.first = vertex_first;
draw_state.vertex_buffer.count = vertex_count;
if (!subsequent) {
draw_state.instance_count = 1;
}
draw_state.base_instance = draw_state.instance_count - 1;
draw_state.draw_mode = DrawMode::Instance;
draw_state.instance_count++;
ProcessDraw(false, 1);
}
void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
u32 base_index, u32 base_instance, u32 num_instances) {
const auto& regs{maxwell3d->regs};

View File

@ -66,8 +66,6 @@ public:
void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
u32 base_instance, u32 num_instances);
void DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
bool subsequent);
void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
u32 base_instance, u32 num_instances);

View File

@ -137,6 +137,16 @@ bool Codec::CreateGpuAvDevice() {
break;
}
if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
#if defined(__unix__)
// Some linux decoding backends are reported to crash with this config method
// TODO(ameerj): Properly support this method
if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) != 0) {
// skip zero-copy decoders, we don't currently support them
LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
av_hwdevice_get_type_name(type), config->methods);
continue;
}
#endif
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
av_codec_ctx->pix_fmt = config->pix_fmt;
return true;

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@ -384,7 +384,7 @@ if (USE_DISCORD_PRESENCE)
discord_impl.cpp
discord_impl.h
)
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt${QT_MAJOR_VERSION}::Network)
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()

View File

@ -128,8 +128,8 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral("R+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},

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@ -115,9 +115,17 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
for (std::size_t i = 0; i < player_tabs.size(); ++i) {
player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
player_tabs[i]->layout()->addWidget(player_controllers[i]);
connect(player_connected[i], &QCheckBox::clicked, [this, i](int checked) {
connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
// Ensures that the controllers are always connected in sequential order
this->propagateMouseClickOnPlayers(i, checked, true);
if (is_connected) {
for (std::size_t index = 0; index <= i; ++index) {
player_connected[index]->setChecked(is_connected);
}
} else {
for (std::size_t index = i; index < player_tabs.size(); ++index) {
player_connected[index]->setChecked(is_connected);
}
}
});
connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this,
&ConfigureInput::UpdateAllInputDevices);
@ -175,30 +183,6 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
LoadConfiguration();
}
void ConfigureInput::propagateMouseClickOnPlayers(size_t player_index, bool checked, bool origin) {
// Origin has already been toggled
if (!origin) {
player_connected[player_index]->setChecked(checked);
}
if (checked) {
// Check all previous buttons when checked
if (player_index > 0) {
propagateMouseClickOnPlayers(player_index - 1, checked, false);
}
} else {
// Unchecked all following buttons when unchecked
if (player_index < player_tabs.size() - 1) {
// Reconnect current player if it was the last one checked
// (player number was reduced by more than one)
if (origin && player_connected[player_index + 1]->checkState() == Qt::Checked) {
player_connected[player_index]->setCheckState(Qt::Checked);
}
propagateMouseClickOnPlayers(player_index + 1, checked, false);
}
}
}
QList<QWidget*> ConfigureInput::GetSubTabs() const {
return {
ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5,

View File

@ -56,7 +56,6 @@ private:
void UpdateDockedState(bool is_handheld);
void UpdateAllInputDevices();
void UpdateAllInputProfiles(std::size_t player_index);
void propagateMouseClickOnPlayers(size_t player_index, bool origin, bool checked);
/// Load configuration settings.
void LoadConfiguration();

View File

@ -157,7 +157,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", "");
INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
@ -384,13 +383,6 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
translations->insert(
{Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
translations->insert(
{Settings::EnumMetadata<Settings::ConfirmStop>::Index(),
{
PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"),
PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"),
PAIR(ConfirmStop, Ask_Never, "Never ask"),
}});
#undef PAIR
#undef CTX_PAIR

View File

@ -826,13 +826,12 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size);
tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
// Before deleting rows, cancel the worker so that it is not using them
emit ShouldCancelWorker();
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());
search_field->clear();
emit ShouldCancelWorker();
GameListWorker* worker =
new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system);

View File

@ -293,7 +293,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, bool deep_scan,
GameListDir* parent_dir) {
const auto callback = [this, target, parent_dir](const std::filesystem::path& path) -> bool {
if (stop_requested) {
if (stop_processing) {
// Breaks the callback loop.
return false;
}
@ -399,6 +399,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
void GameListWorker::run() {
stop_processing = false;
provider->ClearAllEntries();
for (UISettings::GameDir& game_dir : game_dirs) {
@ -426,11 +427,9 @@ void GameListWorker::run() {
}
emit Finished(watch_list);
processing_completed.Set();
}
void GameListWorker::Cancel() {
this->disconnect();
stop_requested.store(true);
processing_completed.Wait();
stop_processing = true;
}

View File

@ -12,7 +12,6 @@
#include <QRunnable>
#include <QString>
#include "common/thread.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/play_time_manager.h"
@ -83,9 +82,7 @@ private:
const PlayTime::PlayTimeManager& play_time_manager;
QStringList watch_list;
Common::Event processing_completed;
std::atomic_bool stop_requested = false;
std::atomic_bool stop_processing;
Core::System& system;
};

View File

@ -67,7 +67,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#define QT_NO_OPENGL
#include <QClipboard>
#include <QDesktopServices>
#include <QDir>
#include <QFile>
#include <QFileDialog>
#include <QInputDialog>
@ -77,7 +76,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QPushButton>
#include <QScreen>
#include <QShortcut>
#include <QStandardPaths>
#include <QStatusBar>
#include <QString>
#include <QSysInfo>
@ -211,7 +209,7 @@ void GMainWindow::ShowTelemetryCallout() {
tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous "
"data is collected</a> to help improve yuzu. "
"<br/><br/>Would you like to share your usage data with us?");
if (!question(this, tr("Telemetry"), telemetry_message)) {
if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
Settings::values.enable_telemetry = false;
system->ApplySettings();
}
@ -2420,8 +2418,9 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
}
}();
if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No,
QMessageBox::No)) {
if (QMessageBox::question(this, tr("Remove Entry"), entry_question,
QMessageBox::Yes | QMessageBox::No,
QMessageBox::No) != QMessageBox::Yes) {
return;
}
@ -2520,8 +2519,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
}();
if (!GMainWindow::question(this, tr("Remove File"), question,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) {
if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
QMessageBox::No) != QMessageBox::Yes) {
return;
}
@ -2870,50 +2869,44 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
#endif // __linux__
std::filesystem::path target_directory{};
// Determine target directory for shortcut
#if defined(WIN32)
const char* home = std::getenv("USERPROFILE");
#else
const char* home = std::getenv("HOME");
#endif
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
switch (target) {
case GameListShortcutTarget::Desktop: {
const QString desktop_path =
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
target_directory = desktop_path.toUtf8().toStdString();
break;
}
case GameListShortcutTarget::Applications: {
const QString applications_path =
QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation);
if (applications_path.isEmpty()) {
const char* home = std::getenv("HOME");
if (home != nullptr) {
target_directory = std::filesystem::path(home) / ".local/share/applications";
}
} else {
target_directory = applications_path.toUtf8().toStdString();
if (target == GameListShortcutTarget::Desktop) {
target_directory = home_path / "Desktop";
if (!Common::FS::IsDir(target_directory)) {
QMessageBox::critical(
this, tr("Create Shortcut"),
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
.arg(QString::fromStdString(target_directory.generic_string())),
QMessageBox::StandardButton::Ok);
return;
}
} else if (target == GameListShortcutTarget::Applications) {
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
"applications";
if (!Common::FS::CreateDirs(target_directory)) {
QMessageBox::critical(
this, tr("Create Shortcut"),
tr("Cannot create shortcut in applications menu. Path \"%1\" "
"does not exist and cannot be created.")
.arg(QString::fromStdString(target_directory.generic_string())),
QMessageBox::StandardButton::Ok);
return;
}
break;
}
default:
return;
}
const QDir dir(QString::fromStdString(target_directory.generic_string()));
if (!dir.exists()) {
QMessageBox::critical(this, tr("Create Shortcut"),
tr("Cannot create shortcut. Path \"%1\" does not exist.")
.arg(QString::fromStdString(target_directory.generic_string())),
QMessageBox::StandardButton::Ok);
return;
}
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
// Determine full paths for icon and shortcut
#if defined(__linux__) || defined(__FreeBSD__)
const char* home = std::getenv("HOME");
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
std::filesystem::path system_icons_path =
(xdg_data_home == nullptr ? home_path / ".local/share/"
: std::filesystem::path(xdg_data_home)) /
(xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) /
"icons/hicolor/256x256";
if (!Common::FS::CreateDirs(system_icons_path)) {
QMessageBox::critical(
@ -3408,13 +3401,10 @@ void GMainWindow::OnRestartGame() {
if (!system->IsPoweredOn()) {
return;
}
if (ConfirmShutdownGame()) {
// Make a copy since ShutdownGame edits game_path
const auto current_game = QString(current_game_path);
ShutdownGame();
BootGame(current_game);
}
// Make a copy since ShutdownGame edits game_path
const auto current_game = QString(current_game_path);
ShutdownGame();
BootGame(current_game);
}
void GMainWindow::OnPauseGame() {
@ -3436,39 +3426,18 @@ void GMainWindow::OnPauseContinueGame() {
}
void GMainWindow::OnStopGame() {
if (ConfirmShutdownGame()) {
play_time_manager->Stop();
// Update game list to show new play time
game_list->PopulateAsync(UISettings::values.game_dirs);
if (OnShutdownBegin()) {
OnShutdownBeginDialog();
} else {
OnEmulationStopped();
}
if (system->GetExitLocked() && !ConfirmForceLockedExit()) {
return;
}
}
bool GMainWindow::ConfirmShutdownGame() {
if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) {
if (system->GetExitLocked()) {
if (!ConfirmForceLockedExit()) {
return false;
}
} else {
if (!ConfirmChangeGame()) {
return false;
}
}
play_time_manager->Stop();
// Update game list to show new play time
game_list->PopulateAsync(UISettings::values.game_dirs);
if (OnShutdownBegin()) {
OnShutdownBeginDialog();
} else {
if (UISettings::values.confirm_before_stopping.GetValue() ==
ConfirmStop::Ask_Based_On_Game &&
system->GetExitLocked()) {
if (!ConfirmForceLockedExit()) {
return false;
}
}
OnEmulationStopped();
}
return true;
}
void GMainWindow::OnLoadComplete() {
@ -3848,11 +3817,22 @@ void GMainWindow::OnTasRecord() {
const bool is_recording = input_subsystem->GetTas()->Record();
if (!is_recording) {
is_tas_recording_dialog_active = true;
bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
input_subsystem->GetTas()->SaveRecording(answer);
ControllerNavigation* controller_navigation =
new ControllerNavigation(system->HIDCore(), this);
// Use QMessageBox instead of question so we can link controller navigation
QMessageBox* box_dialog = new QMessageBox();
box_dialog->setWindowTitle(tr("TAS Recording"));
box_dialog->setText(tr("Overwrite file of player 1?"));
box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No);
box_dialog->setDefaultButton(QMessageBox::Yes);
connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
[box_dialog](Qt::Key key) {
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
QCoreApplication::postEvent(box_dialog, event);
});
int res = box_dialog->exec();
controller_navigation->UnloadController();
input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
is_tas_recording_dialog_active = false;
}
OnTasStateChanged();
@ -4093,29 +4073,6 @@ void GMainWindow::OnLoadAmiibo() {
LoadAmiibo(filename);
}
bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text,
QMessageBox::StandardButtons buttons,
QMessageBox::StandardButton defaultButton) {
QMessageBox* box_dialog = new QMessageBox(parent);
box_dialog->setWindowTitle(title);
box_dialog->setText(text);
box_dialog->setStandardButtons(buttons);
box_dialog->setDefaultButton(defaultButton);
ControllerNavigation* controller_navigation =
new ControllerNavigation(system->HIDCore(), box_dialog);
connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
[box_dialog](Qt::Key key) {
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
QCoreApplication::postEvent(box_dialog, event);
});
int res = box_dialog->exec();
controller_navigation->UnloadController();
return res == QMessageBox::Yes;
}
void GMainWindow::LoadAmiibo(const QString& filename) {
auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo();
const QString title = tr("Error loading Amiibo data");
@ -4849,7 +4806,8 @@ bool GMainWindow::ConfirmClose() {
return true;
}
const auto text = tr("Are you sure you want to close yuzu?");
return question(this, tr("yuzu"), text);
const auto answer = QMessageBox::question(this, tr("yuzu"), text);
return answer != QMessageBox::No;
}
void GMainWindow::closeEvent(QCloseEvent* event) {
@ -4942,11 +4900,11 @@ bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;
// Use custom question to link controller navigation
return question(
const auto answer = QMessageBox::question(
this, tr("yuzu"),
tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
return answer != QMessageBox::No;
}
bool GMainWindow::ConfirmForceLockedExit() {
@ -4956,7 +4914,8 @@ bool GMainWindow::ConfirmForceLockedExit() {
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
"Would you like to bypass this and exit anyway?");
return question(this, tr("yuzu"), text);
const auto answer = QMessageBox::question(this, tr("yuzu"), text);
return answer != QMessageBox::No;
}
void GMainWindow::RequestGameExit() {

View File

@ -7,7 +7,6 @@
#include <optional>
#include <QMainWindow>
#include <QMessageBox>
#include <QTimer>
#include <QTranslator>
@ -16,7 +15,6 @@
#include "input_common/drivers/tas_input.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
#include "yuzu/util/controller_navigation.h"
#ifdef __unix__
#include <QVariant>
@ -426,11 +424,6 @@ private:
bool CheckSystemArchiveDecryption();
bool CheckFirmwarePresence();
void ConfigureFilesystemProvider(const std::string& filepath);
/**
* Open (or not) the right confirm dialog based on current setting and game exit lock
* @returns true if the player confirmed or the settings do no require it
*/
bool ConfirmShutdownGame();
QString GetTasStateDescription() const;
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,
@ -438,17 +431,6 @@ private:
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords);
/**
* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
* The only difference is that it returns a boolean.
*
* @returns true if buttons contains QMessageBox::Yes and the user clicks on the "Yes" button.
*/
bool question(QWidget* parent, const QString& title, const QString& text,
QMessageBox::StandardButtons buttons =
QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No),
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
std::unique_ptr<Ui::MainWindow> ui;
std::unique_ptr<Core::System> system;

View File

@ -16,9 +16,7 @@
#include "common/settings_enums.h"
using Settings::Category;
using Settings::ConfirmStop;
using Settings::Setting;
using Settings::SwitchableSetting;
#ifndef CANNOT_EXPLICITLY_INSTANTIATE
namespace Settings {
@ -96,15 +94,6 @@ struct Values {
Setting<bool> confirm_before_closing{
linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default,
true, true};
SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage,
ConfirmStop::Ask_Always,
"confirmStop",
Category::UiGeneral,
Settings::Specialization::Default,
true,
true};
Setting<bool> first_start{linkage, true, "firstStart", Category::Ui};
Setting<bool> pause_when_in_background{linkage,
false,