Compare commits
2 Commits
android-10
...
android-99
Author | SHA1 | Date | |
---|---|---|---|
5b95f66146 | |||
019d648d4e |
@ -11,6 +11,7 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modul
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include(DownloadExternals)
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include(CMakeDependentOption)
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include(CTest)
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include(FetchContent)
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# Set bundled sdl2/qt as dependent options.
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# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
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@ -98,8 +99,47 @@ if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
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DESTINATION "${vvl_lib_path}")
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endif()
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# On Android, fetch and compile libcxx before doing anything else
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if (ANDROID)
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set(CMAKE_SKIP_INSTALL_RULES ON)
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set(LLVM_VERSION "15.0.6")
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# Note: even though libcxx and libcxxabi have separate releases on the project page,
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# the separated releases cannot be compiled. Only in-tree builds work. Therefore we
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# must fetch the source release for the entire llvm tree.
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FetchContent_Declare(llvm
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URL "https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz"
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URL_HASH SHA256=9d53ad04dc60cb7b30e810faf64c5ab8157dadef46c8766f67f286238256ff92
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TLS_VERIFY TRUE
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)
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FetchContent_MakeAvailable(llvm)
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# libcxx has support for most of the range library, but it's gated behind a flag:
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add_compile_definitions(_LIBCPP_ENABLE_EXPERIMENTAL)
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# Disable standard header inclusion
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set(ANDROID_STL "none")
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# libcxxabi
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set(LIBCXXABI_INCLUDE_TESTS OFF)
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set(LIBCXXABI_ENABLE_SHARED FALSE)
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set(LIBCXXABI_ENABLE_STATIC TRUE)
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set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
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add_subdirectory("${llvm_SOURCE_DIR}/libcxxabi" "${llvm_BINARY_DIR}/libcxxabi")
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link_libraries(cxxabi_static)
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# libcxx
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set(LIBCXX_ABI_NAMESPACE "__ndk1" CACHE STRING "" FORCE)
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set(LIBCXX_CXX_ABI "libcxxabi")
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set(LIBCXX_INCLUDE_TESTS OFF)
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set(LIBCXX_INCLUDE_BENCHMARKS OFF)
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set(LIBCXX_INCLUDE_DOCS OFF)
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set(LIBCXX_ENABLE_SHARED FALSE)
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set(LIBCXX_ENABLE_STATIC TRUE)
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set(LIBCXX_ENABLE_ASSERTIONS FALSE)
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add_subdirectory("${llvm_SOURCE_DIR}/libcxx" "${llvm_BINARY_DIR}/libcxx")
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set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS "-isystem${CMAKE_BINARY_DIR}/${LIBCXX_INSTALL_INCLUDE_DIR}")
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link_libraries(cxx_static cxx-headers)
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endif()
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if (YUZU_USE_BUNDLED_VCPKG)
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@ -289,7 +329,7 @@ find_package(Boost 1.79.0 REQUIRED context)
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find_package(enet 1.3 MODULE)
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find_package(fmt 9 REQUIRED)
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find_package(inih 52 MODULE COMPONENTS INIReader)
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find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
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find_package(LLVM 17 MODULE COMPONENTS Demangle)
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find_package(lz4 REQUIRED)
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find_package(nlohmann_json 3.8 REQUIRED)
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find_package(Opus 1.3 MODULE)
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@ -360,9 +400,6 @@ function(set_yuzu_qt_components)
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if (ENABLE_QT_TRANSLATION)
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list(APPEND YUZU_QT_COMPONENTS2 LinguistTools)
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endif()
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if (USE_DISCORD_PRESENCE)
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list(APPEND YUZU_QT_COMPONENTS2 Network)
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endif()
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set(YUZU_QT_COMPONENTS ${YUZU_QT_COMPONENTS2} PARENT_SCOPE)
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endfunction(set_yuzu_qt_components)
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|
@ -1,5 +1,6 @@
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| Pull Request | Commit | Title | Author | Merged? |
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|----|----|----|----|----|
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| [11649](https://github.com/yuzu-emu/yuzu//pull/11649) | [`a5fb9de6f`](https://github.com/yuzu-emu/yuzu//pull/11649/files) | android: Driver manager | [t895](https://github.com/t895/) | Yes |
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End of merge log. You can find the original README.md below the break.
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|
@ -27,7 +27,7 @@ android {
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namespace = "org.yuzu.yuzu_emu"
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compileSdkVersion = "android-34"
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ndkVersion = "26.1.10909125"
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ndkVersion = "25.2.9519653"
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buildFeatures {
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viewBinding = true
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@ -203,23 +203,23 @@ ktlint {
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}
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dependencies {
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implementation("androidx.core:core-ktx:1.12.0")
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implementation("androidx.core:core-ktx:1.10.1")
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implementation("androidx.appcompat:appcompat:1.6.1")
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implementation("androidx.recyclerview:recyclerview:1.3.1")
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implementation("androidx.recyclerview:recyclerview:1.3.0")
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implementation("androidx.constraintlayout:constraintlayout:2.1.4")
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implementation("androidx.fragment:fragment-ktx:1.6.1")
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implementation("androidx.fragment:fragment-ktx:1.6.0")
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implementation("androidx.documentfile:documentfile:1.0.1")
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implementation("com.google.android.material:material:1.9.0")
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implementation("androidx.preference:preference-ktx:1.2.1")
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implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.2")
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implementation("androidx.preference:preference:1.2.0")
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implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
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implementation("io.coil-kt:coil:2.2.2")
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implementation("androidx.core:core-splashscreen:1.0.1")
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implementation("androidx.window:window:1.2.0-beta03")
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implementation("org.ini4j:ini4j:0.5.4")
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implementation("androidx.constraintlayout:constraintlayout:2.1.4")
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implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
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implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
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implementation("androidx.navigation:navigation-ui-ktx:2.7.4")
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implementation("androidx.navigation:navigation-fragment-ktx:2.6.0")
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implementation("androidx.navigation:navigation-ui-ktx:2.6.0")
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implementation("info.debatty:java-string-similarity:2.0.0")
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implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.5.0")
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}
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@ -28,6 +28,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
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android:appCategory="game"
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android:localeConfig="@xml/locales_config"
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android:banner="@drawable/tv_banner"
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android:extractNativeLibs="true"
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android:fullBackupContent="@xml/data_extraction_rules"
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android:dataExtractionRules="@xml/data_extraction_rules_api_31"
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android:enableOnBackInvokedCallback="true">
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|
@ -26,7 +26,6 @@ import org.yuzu.yuzu_emu.model.DriverViewModel
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import org.yuzu.yuzu_emu.model.HomeViewModel
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import org.yuzu.yuzu_emu.utils.FileUtil
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import org.yuzu.yuzu_emu.utils.GpuDriverHelper
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import java.io.File
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import java.io.IOException
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class DriverManagerFragment : Fragment() {
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@ -155,29 +154,29 @@ class DriverManagerFragment : Fragment() {
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R.string.installing_driver,
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false
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) {
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val driverPath =
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"${GpuDriverHelper.driverStoragePath}/${FileUtil.getFilename(result)}"
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val driverFile = File(driverPath)
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// Ignore file exceptions when a user selects an invalid zip
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try {
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if (!GpuDriverHelper.copyDriverToInternalStorage(result)) {
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throw IOException("Driver failed validation!")
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}
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GpuDriverHelper.copyDriverToInternalStorage(result)
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} catch (_: IOException) {
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if (driverFile.exists()) {
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driverFile.delete()
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}
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return@newInstance getString(R.string.select_gpu_driver_error)
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}
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val driverData = GpuDriverHelper.getMetadataFromZip(driverFile)
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val driverData = GpuDriverHelper.customDriverData
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if (driverData.name == null) {
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return@newInstance getString(R.string.select_gpu_driver_error)
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}
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val driverInList =
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driverViewModel.driverList.value.firstOrNull { it.second == driverData }
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if (driverInList != null) {
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return@newInstance getString(R.string.driver_already_installed)
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} else {
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driverViewModel.addDriver(Pair(driverPath, driverData))
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driverViewModel.addDriver(
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Pair(
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"${GpuDriverHelper.driverStoragePath}/${FileUtil.getFilename(result)}",
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driverData
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)
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)
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driverViewModel.setNewDriverInstalled(true)
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}
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return@newInstance Any()
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|
@ -3,8 +3,8 @@
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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plugins {
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id("com.android.application") version "8.1.2" apply false
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id("com.android.library") version "8.1.2" apply false
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id("com.android.application") version "8.0.2" apply false
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id("com.android.library") version "8.0.2" apply false
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id("org.jetbrains.kotlin.android") version "1.8.21" apply false
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}
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|
@ -204,10 +204,6 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
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// paused and we'll desync, so just play silence.
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if (system.IsPaused() || system.IsShuttingDown()) {
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if (system.IsShuttingDown()) {
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{
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std::scoped_lock lk{release_mutex};
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queued_buffers.store(0);
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}
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release_cv.notify_one();
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}
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@ -15,13 +15,12 @@
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#include <condition_variable>
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#include <stop_token>
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#include <thread>
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#include <utility>
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namespace Common {
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template <typename Condvar, typename Lock, typename Pred>
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void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token, Pred&& pred) {
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cv.wait(lk, token, std::forward<Pred>(pred));
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cv.wait(lk, token, std::move(pred));
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}
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template <typename Rep, typename Period>
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@ -110,7 +109,7 @@ public:
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// Insert the callback.
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stop_state_callback ret = ++m_next_callback;
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m_callbacks.emplace(ret, std::move(f));
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m_callbacks.emplace(ret, move(f));
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return ret;
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}
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@ -163,7 +162,7 @@ private:
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friend class stop_source;
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template <typename Callback>
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friend class stop_callback;
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stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(std::move(stop_state)) {}
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stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(move(stop_state)) {}
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private:
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shared_ptr<polyfill::stop_state> m_stop_state;
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@ -199,7 +198,7 @@ public:
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private:
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friend class jthread;
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explicit stop_source(shared_ptr<polyfill::stop_state> stop_state)
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: m_stop_state(std::move(stop_state)) {}
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: m_stop_state(move(stop_state)) {}
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private:
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shared_ptr<polyfill::stop_state> m_stop_state;
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@ -219,16 +218,16 @@ public:
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C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
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: m_stop_state(st.m_stop_state) {
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if (m_stop_state) {
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m_callback = m_stop_state->insert_callback(std::move(cb));
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m_callback = m_stop_state->insert_callback(move(cb));
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}
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}
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template <typename C>
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requires constructible_from<Callback, C>
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explicit stop_callback(stop_token&& st,
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C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
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: m_stop_state(std::move(st.m_stop_state)) {
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: m_stop_state(move(st.m_stop_state)) {
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if (m_stop_state) {
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m_callback = m_stop_state->insert_callback(std::move(cb));
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m_callback = m_stop_state->insert_callback(move(cb));
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}
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}
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~stop_callback() {
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@ -261,7 +260,7 @@ public:
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typename = enable_if_t<!is_same_v<remove_cvref_t<F>, jthread>>>
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explicit jthread(F&& f, Args&&... args)
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: m_stop_state(make_shared<polyfill::stop_state>()),
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m_thread(make_thread(std::forward<F>(f), std::forward<Args>(args)...)) {}
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m_thread(make_thread(move(f), move(args)...)) {}
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~jthread() {
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if (joinable()) {
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@ -318,9 +317,9 @@ private:
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template <typename F, typename... Args>
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thread make_thread(F&& f, Args&&... args) {
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if constexpr (is_invocable_v<decay_t<F>, stop_token, decay_t<Args>...>) {
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return thread(std::forward<F>(f), get_stop_token(), std::forward<Args>(args)...);
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return thread(move(f), get_stop_token(), move(args)...);
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} else {
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return thread(std::forward<F>(f), std::forward<Args>(args)...);
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return thread(move(f), move(args)...);
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}
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}
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|
@ -45,7 +45,6 @@ SWITCHABLE(CpuAccuracy, true);
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SWITCHABLE(FullscreenMode, true);
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SWITCHABLE(GpuAccuracy, true);
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SWITCHABLE(Language, true);
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SWITCHABLE(MemoryLayout, true);
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SWITCHABLE(NvdecEmulation, false);
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SWITCHABLE(Region, true);
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SWITCHABLE(RendererBackend, true);
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@ -62,10 +61,6 @@ SWITCHABLE(u32, false);
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SWITCHABLE(u8, false);
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SWITCHABLE(u8, true);
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|
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// Used in UISettings
|
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// TODO see if we can move this to uisettings.cpp
|
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SWITCHABLE(ConfirmStop, true);
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|
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#undef SETTING
|
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#undef SWITCHABLE
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#endif
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|
@ -67,7 +67,6 @@ SWITCHABLE(CpuAccuracy, true);
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SWITCHABLE(FullscreenMode, true);
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SWITCHABLE(GpuAccuracy, true);
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SWITCHABLE(Language, true);
|
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SWITCHABLE(MemoryLayout, true);
|
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SWITCHABLE(NvdecEmulation, false);
|
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SWITCHABLE(Region, true);
|
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SWITCHABLE(RendererBackend, true);
|
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@ -84,10 +83,6 @@ SWITCHABLE(u32, false);
|
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SWITCHABLE(u8, false);
|
||||
SWITCHABLE(u8, true);
|
||||
|
||||
// Used in UISettings
|
||||
// TODO see if we can move this to uisettings.h
|
||||
SWITCHABLE(ConfirmStop, true);
|
||||
|
||||
#undef SETTING
|
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#undef SWITCHABLE
|
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#endif
|
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|
@ -133,8 +133,6 @@ ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
|
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|
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ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
|
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|
||||
ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
|
||||
|
||||
ENUM(FullscreenMode, Borderless, Exclusive);
|
||||
|
||||
ENUM(NvdecEmulation, Off, Cpu, Gpu);
|
||||
|
@ -3405,11 +3405,6 @@ Result KPageTable::LockMemoryAndOpen(KPageGroup* out_pg, KPhysicalAddress* out_K
|
||||
new_attr, KMemoryBlockDisableMergeAttribute::Locked,
|
||||
KMemoryBlockDisableMergeAttribute::None);
|
||||
|
||||
// If we have an output page group, open.
|
||||
if (out_pg) {
|
||||
out_pg->Open();
|
||||
}
|
||||
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
@ -338,7 +338,6 @@ void UDPClient::StartCommunication(std::size_t client, const std::string& host,
|
||||
for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
|
||||
const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
|
||||
PreSetController(identifier);
|
||||
PreSetMotion(identifier, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -48,14 +48,8 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
|
||||
SetInlineIndexBuffer(regs.inline_index_4x8.index3);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
|
||||
DrawArrayInstanced(regs.vertex_array_instance_first.topology.Value(),
|
||||
regs.vertex_array_instance_first.start.Value(),
|
||||
regs.vertex_array_instance_first.count.Value(), false);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): {
|
||||
DrawArrayInstanced(regs.vertex_array_instance_subsequent.topology.Value(),
|
||||
regs.vertex_array_instance_subsequent.start.Value(),
|
||||
regs.vertex_array_instance_subsequent.count.Value(), true);
|
||||
LOG_WARNING(HW_GPU, "(STUBBED) called");
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(draw_texture.src_y0): {
|
||||
@ -90,22 +84,6 @@ void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 ve
|
||||
ProcessDraw(false, num_instances);
|
||||
}
|
||||
|
||||
void DrawManager::DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
|
||||
bool subsequent) {
|
||||
draw_state.topology = topology;
|
||||
draw_state.vertex_buffer.first = vertex_first;
|
||||
draw_state.vertex_buffer.count = vertex_count;
|
||||
|
||||
if (!subsequent) {
|
||||
draw_state.instance_count = 1;
|
||||
}
|
||||
|
||||
draw_state.base_instance = draw_state.instance_count - 1;
|
||||
draw_state.draw_mode = DrawMode::Instance;
|
||||
draw_state.instance_count++;
|
||||
ProcessDraw(false, 1);
|
||||
}
|
||||
|
||||
void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
|
||||
u32 base_index, u32 base_instance, u32 num_instances) {
|
||||
const auto& regs{maxwell3d->regs};
|
||||
|
@ -66,8 +66,6 @@ public:
|
||||
|
||||
void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
|
||||
u32 base_instance, u32 num_instances);
|
||||
void DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
|
||||
bool subsequent);
|
||||
|
||||
void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
|
||||
u32 base_instance, u32 num_instances);
|
||||
|
@ -137,6 +137,16 @@ bool Codec::CreateGpuAvDevice() {
|
||||
break;
|
||||
}
|
||||
if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
|
||||
#if defined(__unix__)
|
||||
// Some linux decoding backends are reported to crash with this config method
|
||||
// TODO(ameerj): Properly support this method
|
||||
if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) != 0) {
|
||||
// skip zero-copy decoders, we don't currently support them
|
||||
LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
|
||||
av_hwdevice_get_type_name(type), config->methods);
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
|
||||
av_codec_ctx->pix_fmt = config->pix_fmt;
|
||||
return true;
|
||||
|
@ -384,7 +384,7 @@ if (USE_DISCORD_PRESENCE)
|
||||
discord_impl.cpp
|
||||
discord_impl.h
|
||||
)
|
||||
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt${QT_MAJOR_VERSION}::Network)
|
||||
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib)
|
||||
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
|
||||
endif()
|
||||
|
||||
|
@ -128,8 +128,8 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral("R+Plus+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
|
||||
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
|
||||
|
@ -115,9 +115,17 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
||||
for (std::size_t i = 0; i < player_tabs.size(); ++i) {
|
||||
player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
|
||||
player_tabs[i]->layout()->addWidget(player_controllers[i]);
|
||||
connect(player_connected[i], &QCheckBox::clicked, [this, i](int checked) {
|
||||
connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
|
||||
// Ensures that the controllers are always connected in sequential order
|
||||
this->propagateMouseClickOnPlayers(i, checked, true);
|
||||
if (is_connected) {
|
||||
for (std::size_t index = 0; index <= i; ++index) {
|
||||
player_connected[index]->setChecked(is_connected);
|
||||
}
|
||||
} else {
|
||||
for (std::size_t index = i; index < player_tabs.size(); ++index) {
|
||||
player_connected[index]->setChecked(is_connected);
|
||||
}
|
||||
}
|
||||
});
|
||||
connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this,
|
||||
&ConfigureInput::UpdateAllInputDevices);
|
||||
@ -175,30 +183,6 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
||||
LoadConfiguration();
|
||||
}
|
||||
|
||||
void ConfigureInput::propagateMouseClickOnPlayers(size_t player_index, bool checked, bool origin) {
|
||||
// Origin has already been toggled
|
||||
if (!origin) {
|
||||
player_connected[player_index]->setChecked(checked);
|
||||
}
|
||||
|
||||
if (checked) {
|
||||
// Check all previous buttons when checked
|
||||
if (player_index > 0) {
|
||||
propagateMouseClickOnPlayers(player_index - 1, checked, false);
|
||||
}
|
||||
} else {
|
||||
// Unchecked all following buttons when unchecked
|
||||
if (player_index < player_tabs.size() - 1) {
|
||||
// Reconnect current player if it was the last one checked
|
||||
// (player number was reduced by more than one)
|
||||
if (origin && player_connected[player_index + 1]->checkState() == Qt::Checked) {
|
||||
player_connected[player_index]->setCheckState(Qt::Checked);
|
||||
}
|
||||
propagateMouseClickOnPlayers(player_index + 1, checked, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QList<QWidget*> ConfigureInput::GetSubTabs() const {
|
||||
return {
|
||||
ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5,
|
||||
|
@ -56,7 +56,6 @@ private:
|
||||
void UpdateDockedState(bool is_handheld);
|
||||
void UpdateAllInputDevices();
|
||||
void UpdateAllInputProfiles(std::size_t player_index);
|
||||
void propagateMouseClickOnPlayers(size_t player_index, bool origin, bool checked);
|
||||
|
||||
/// Load configuration settings.
|
||||
void LoadConfiguration();
|
||||
|
@ -157,7 +157,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
|
||||
INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
|
||||
INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
|
||||
INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", "");
|
||||
INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
|
||||
INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
|
||||
INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
|
||||
|
||||
@ -384,13 +383,6 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
|
||||
translations->insert(
|
||||
{Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
|
||||
{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
|
||||
translations->insert(
|
||||
{Settings::EnumMetadata<Settings::ConfirmStop>::Index(),
|
||||
{
|
||||
PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"),
|
||||
PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"),
|
||||
PAIR(ConfirmStop, Ask_Never, "Never ask"),
|
||||
}});
|
||||
|
||||
#undef PAIR
|
||||
#undef CTX_PAIR
|
||||
|
@ -826,13 +826,12 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
|
||||
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size);
|
||||
tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
|
||||
|
||||
// Before deleting rows, cancel the worker so that it is not using them
|
||||
emit ShouldCancelWorker();
|
||||
|
||||
// Delete any rows that might already exist if we're repopulating
|
||||
item_model->removeRows(0, item_model->rowCount());
|
||||
search_field->clear();
|
||||
|
||||
emit ShouldCancelWorker();
|
||||
|
||||
GameListWorker* worker =
|
||||
new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system);
|
||||
|
||||
|
@ -293,7 +293,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
|
||||
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, bool deep_scan,
|
||||
GameListDir* parent_dir) {
|
||||
const auto callback = [this, target, parent_dir](const std::filesystem::path& path) -> bool {
|
||||
if (stop_requested) {
|
||||
if (stop_processing) {
|
||||
// Breaks the callback loop.
|
||||
return false;
|
||||
}
|
||||
@ -399,6 +399,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
|
||||
}
|
||||
|
||||
void GameListWorker::run() {
|
||||
stop_processing = false;
|
||||
provider->ClearAllEntries();
|
||||
|
||||
for (UISettings::GameDir& game_dir : game_dirs) {
|
||||
@ -426,11 +427,9 @@ void GameListWorker::run() {
|
||||
}
|
||||
|
||||
emit Finished(watch_list);
|
||||
processing_completed.Set();
|
||||
}
|
||||
|
||||
void GameListWorker::Cancel() {
|
||||
this->disconnect();
|
||||
stop_requested.store(true);
|
||||
processing_completed.Wait();
|
||||
stop_processing = true;
|
||||
}
|
||||
|
@ -12,7 +12,6 @@
|
||||
#include <QRunnable>
|
||||
#include <QString>
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
#include "yuzu/play_time_manager.h"
|
||||
|
||||
@ -83,9 +82,7 @@ private:
|
||||
const PlayTime::PlayTimeManager& play_time_manager;
|
||||
|
||||
QStringList watch_list;
|
||||
|
||||
Common::Event processing_completed;
|
||||
std::atomic_bool stop_requested = false;
|
||||
std::atomic_bool stop_processing;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
@ -67,7 +67,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
|
||||
#define QT_NO_OPENGL
|
||||
#include <QClipboard>
|
||||
#include <QDesktopServices>
|
||||
#include <QDir>
|
||||
#include <QFile>
|
||||
#include <QFileDialog>
|
||||
#include <QInputDialog>
|
||||
@ -77,7 +76,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
|
||||
#include <QPushButton>
|
||||
#include <QScreen>
|
||||
#include <QShortcut>
|
||||
#include <QStandardPaths>
|
||||
#include <QStatusBar>
|
||||
#include <QString>
|
||||
#include <QSysInfo>
|
||||
@ -211,7 +209,7 @@ void GMainWindow::ShowTelemetryCallout() {
|
||||
tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous "
|
||||
"data is collected</a> to help improve yuzu. "
|
||||
"<br/><br/>Would you like to share your usage data with us?");
|
||||
if (!question(this, tr("Telemetry"), telemetry_message)) {
|
||||
if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
|
||||
Settings::values.enable_telemetry = false;
|
||||
system->ApplySettings();
|
||||
}
|
||||
@ -2420,8 +2418,9 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
|
||||
}
|
||||
}();
|
||||
|
||||
if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No,
|
||||
QMessageBox::No)) {
|
||||
if (QMessageBox::question(this, tr("Remove Entry"), entry_question,
|
||||
QMessageBox::Yes | QMessageBox::No,
|
||||
QMessageBox::No) != QMessageBox::Yes) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -2520,8 +2519,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
|
||||
}
|
||||
}();
|
||||
|
||||
if (!GMainWindow::question(this, tr("Remove File"), question,
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) {
|
||||
if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
|
||||
QMessageBox::No) != QMessageBox::Yes) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -2870,50 +2869,44 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||
#endif // __linux__
|
||||
|
||||
std::filesystem::path target_directory{};
|
||||
|
||||
switch (target) {
|
||||
case GameListShortcutTarget::Desktop: {
|
||||
const QString desktop_path =
|
||||
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
|
||||
target_directory = desktop_path.toUtf8().toStdString();
|
||||
break;
|
||||
}
|
||||
case GameListShortcutTarget::Applications: {
|
||||
const QString applications_path =
|
||||
QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation);
|
||||
if (applications_path.isEmpty()) {
|
||||
// Determine target directory for shortcut
|
||||
#if defined(WIN32)
|
||||
const char* home = std::getenv("USERPROFILE");
|
||||
#else
|
||||
const char* home = std::getenv("HOME");
|
||||
if (home != nullptr) {
|
||||
target_directory = std::filesystem::path(home) / ".local/share/applications";
|
||||
}
|
||||
} else {
|
||||
target_directory = applications_path.toUtf8().toStdString();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
|
||||
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
|
||||
|
||||
const QDir dir(QString::fromStdString(target_directory.generic_string()));
|
||||
if (!dir.exists()) {
|
||||
QMessageBox::critical(this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut. Path \"%1\" does not exist.")
|
||||
if (target == GameListShortcutTarget::Desktop) {
|
||||
target_directory = home_path / "Desktop";
|
||||
if (!Common::FS::IsDir(target_directory)) {
|
||||
QMessageBox::critical(
|
||||
this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
|
||||
.arg(QString::fromStdString(target_directory.generic_string())),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
return;
|
||||
}
|
||||
} else if (target == GameListShortcutTarget::Applications) {
|
||||
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
|
||||
"applications";
|
||||
if (!Common::FS::CreateDirs(target_directory)) {
|
||||
QMessageBox::critical(
|
||||
this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut in applications menu. Path \"%1\" "
|
||||
"does not exist and cannot be created.")
|
||||
.arg(QString::fromStdString(target_directory.generic_string())),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
|
||||
// Determine full paths for icon and shortcut
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
const char* home = std::getenv("HOME");
|
||||
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
|
||||
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
|
||||
|
||||
std::filesystem::path system_icons_path =
|
||||
(xdg_data_home == nullptr ? home_path / ".local/share/"
|
||||
: std::filesystem::path(xdg_data_home)) /
|
||||
(xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) /
|
||||
"icons/hicolor/256x256";
|
||||
if (!Common::FS::CreateDirs(system_icons_path)) {
|
||||
QMessageBox::critical(
|
||||
@ -3408,13 +3401,10 @@ void GMainWindow::OnRestartGame() {
|
||||
if (!system->IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConfirmShutdownGame()) {
|
||||
// Make a copy since ShutdownGame edits game_path
|
||||
const auto current_game = QString(current_game_path);
|
||||
ShutdownGame();
|
||||
BootGame(current_game);
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseGame() {
|
||||
@ -3436,7 +3426,10 @@ void GMainWindow::OnPauseContinueGame() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnStopGame() {
|
||||
if (ConfirmShutdownGame()) {
|
||||
if (system->GetExitLocked() && !ConfirmForceLockedExit()) {
|
||||
return;
|
||||
}
|
||||
|
||||
play_time_manager->Stop();
|
||||
// Update game list to show new play time
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
@ -3445,30 +3438,6 @@ void GMainWindow::OnStopGame() {
|
||||
} else {
|
||||
OnEmulationStopped();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmShutdownGame() {
|
||||
if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) {
|
||||
if (system->GetExitLocked()) {
|
||||
if (!ConfirmForceLockedExit()) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if (!ConfirmChangeGame()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (UISettings::values.confirm_before_stopping.GetValue() ==
|
||||
ConfirmStop::Ask_Based_On_Game &&
|
||||
system->GetExitLocked()) {
|
||||
if (!ConfirmForceLockedExit()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::OnLoadComplete() {
|
||||
@ -3848,11 +3817,22 @@ void GMainWindow::OnTasRecord() {
|
||||
const bool is_recording = input_subsystem->GetTas()->Record();
|
||||
if (!is_recording) {
|
||||
is_tas_recording_dialog_active = true;
|
||||
|
||||
bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
|
||||
|
||||
input_subsystem->GetTas()->SaveRecording(answer);
|
||||
ControllerNavigation* controller_navigation =
|
||||
new ControllerNavigation(system->HIDCore(), this);
|
||||
// Use QMessageBox instead of question so we can link controller navigation
|
||||
QMessageBox* box_dialog = new QMessageBox();
|
||||
box_dialog->setWindowTitle(tr("TAS Recording"));
|
||||
box_dialog->setText(tr("Overwrite file of player 1?"));
|
||||
box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No);
|
||||
box_dialog->setDefaultButton(QMessageBox::Yes);
|
||||
connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
|
||||
[box_dialog](Qt::Key key) {
|
||||
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
|
||||
QCoreApplication::postEvent(box_dialog, event);
|
||||
});
|
||||
int res = box_dialog->exec();
|
||||
controller_navigation->UnloadController();
|
||||
input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
|
||||
is_tas_recording_dialog_active = false;
|
||||
}
|
||||
OnTasStateChanged();
|
||||
@ -4093,29 +4073,6 @@ void GMainWindow::OnLoadAmiibo() {
|
||||
LoadAmiibo(filename);
|
||||
}
|
||||
|
||||
bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text,
|
||||
QMessageBox::StandardButtons buttons,
|
||||
QMessageBox::StandardButton defaultButton) {
|
||||
|
||||
QMessageBox* box_dialog = new QMessageBox(parent);
|
||||
box_dialog->setWindowTitle(title);
|
||||
box_dialog->setText(text);
|
||||
box_dialog->setStandardButtons(buttons);
|
||||
box_dialog->setDefaultButton(defaultButton);
|
||||
|
||||
ControllerNavigation* controller_navigation =
|
||||
new ControllerNavigation(system->HIDCore(), box_dialog);
|
||||
connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
|
||||
[box_dialog](Qt::Key key) {
|
||||
QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
|
||||
QCoreApplication::postEvent(box_dialog, event);
|
||||
});
|
||||
int res = box_dialog->exec();
|
||||
|
||||
controller_navigation->UnloadController();
|
||||
return res == QMessageBox::Yes;
|
||||
}
|
||||
|
||||
void GMainWindow::LoadAmiibo(const QString& filename) {
|
||||
auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo();
|
||||
const QString title = tr("Error loading Amiibo data");
|
||||
@ -4849,7 +4806,8 @@ bool GMainWindow::ConfirmClose() {
|
||||
return true;
|
||||
}
|
||||
const auto text = tr("Are you sure you want to close yuzu?");
|
||||
return question(this, tr("yuzu"), text);
|
||||
const auto answer = QMessageBox::question(this, tr("yuzu"), text);
|
||||
return answer != QMessageBox::No;
|
||||
}
|
||||
|
||||
void GMainWindow::closeEvent(QCloseEvent* event) {
|
||||
@ -4942,11 +4900,11 @@ bool GMainWindow::ConfirmChangeGame() {
|
||||
if (emu_thread == nullptr)
|
||||
return true;
|
||||
|
||||
// Use custom question to link controller navigation
|
||||
return question(
|
||||
const auto answer = QMessageBox::question(
|
||||
this, tr("yuzu"),
|
||||
tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
return answer != QMessageBox::No;
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmForceLockedExit() {
|
||||
@ -4956,7 +4914,8 @@ bool GMainWindow::ConfirmForceLockedExit() {
|
||||
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
|
||||
"Would you like to bypass this and exit anyway?");
|
||||
|
||||
return question(this, tr("yuzu"), text);
|
||||
const auto answer = QMessageBox::question(this, tr("yuzu"), text);
|
||||
return answer != QMessageBox::No;
|
||||
}
|
||||
|
||||
void GMainWindow::RequestGameExit() {
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include <optional>
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
#include <QTranslator>
|
||||
|
||||
@ -16,7 +15,6 @@
|
||||
#include "input_common/drivers/tas_input.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
#include "yuzu/util/controller_navigation.h"
|
||||
|
||||
#ifdef __unix__
|
||||
#include <QVariant>
|
||||
@ -426,11 +424,6 @@ private:
|
||||
bool CheckSystemArchiveDecryption();
|
||||
bool CheckFirmwarePresence();
|
||||
void ConfigureFilesystemProvider(const std::string& filepath);
|
||||
/**
|
||||
* Open (or not) the right confirm dialog based on current setting and game exit lock
|
||||
* @returns true if the player confirmed or the settings do no require it
|
||||
*/
|
||||
bool ConfirmShutdownGame();
|
||||
|
||||
QString GetTasStateDescription() const;
|
||||
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,
|
||||
@ -438,17 +431,6 @@ private:
|
||||
const std::string& command, const std::string& arguments,
|
||||
const std::string& categories, const std::string& keywords);
|
||||
|
||||
/**
|
||||
* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
|
||||
* The only difference is that it returns a boolean.
|
||||
*
|
||||
* @returns true if buttons contains QMessageBox::Yes and the user clicks on the "Yes" button.
|
||||
*/
|
||||
bool question(QWidget* parent, const QString& title, const QString& text,
|
||||
QMessageBox::StandardButtons buttons =
|
||||
QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No),
|
||||
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
|
||||
|
||||
std::unique_ptr<Ui::MainWindow> ui;
|
||||
|
||||
std::unique_ptr<Core::System> system;
|
||||
|
@ -16,9 +16,7 @@
|
||||
#include "common/settings_enums.h"
|
||||
|
||||
using Settings::Category;
|
||||
using Settings::ConfirmStop;
|
||||
using Settings::Setting;
|
||||
using Settings::SwitchableSetting;
|
||||
|
||||
#ifndef CANNOT_EXPLICITLY_INSTANTIATE
|
||||
namespace Settings {
|
||||
@ -96,15 +94,6 @@ struct Values {
|
||||
Setting<bool> confirm_before_closing{
|
||||
linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default,
|
||||
true, true};
|
||||
|
||||
SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage,
|
||||
ConfirmStop::Ask_Always,
|
||||
"confirmStop",
|
||||
Category::UiGeneral,
|
||||
Settings::Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
|
||||
Setting<bool> first_start{linkage, true, "firstStart", Category::Ui};
|
||||
Setting<bool> pause_when_in_background{linkage,
|
||||
false,
|
||||
|
Reference in New Issue
Block a user