ameerj 
							
						 
					 
					
						
						
							
						
						3db2b3effa 
					 
					
						
						
							
							shader: Implement ATOM/S and RED  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						106764a6d5 
					 
					
						
						
							
							spirv: Move phi node patching to a separate function  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ab543f1821 
					 
					
						
						
							
							spirv: Guard against typeless image reads on unsupported devices  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9280cd649a 
					 
					
						
						
							
							shader: Move LaneId to the warp emission file and fix AMD  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2e71e4c5c0 
					 
					
						
						
							
							spirv: Fix forward declarations on phi nodes  
						
						
						
						
					 
					
						2021-07-22 21:51:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7cb2ab3585 
					 
					
						
						
							
							shader: Implement SULD and SUST  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
							
						
						5bfcafa0a2 
					 
					
						
						
							
							shader: Address feedback + clang format  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
							
						
						0bb85f6a75 
					 
					
						
						
							
							shader_recompiler,video_core: Cleanup some GCC and Clang errors  
						
						... 
						
						
						
						Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc > 
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e9a91bc5cc 
					 
					
						
						
							
							shader: Interact texture buffers with buffer cache  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ef88552224 
					 
					
						
						
							
							shader: Fix TextureGrad  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1f3eb601ac 
					 
					
						
						
							
							shader: Implement texture buffers  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						dcaf0e9150 
					 
					
						
						
							
							shader: Address feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						73cb17f41b 
					 
					
						
						
							
							shader: Implement indexed Position and ClipDistances  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						1d51803169 
					 
					
						
						
							
							shader: Implement indexed attributes  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						72daa2a039 
					 
					
						
						
							
							shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						da6cf2632c 
					 
					
						
						
							
							shader: Add subgroup masks  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fc93bc2abd 
					 
					
						
						
							
							shader: Implement BAR and fix memory barriers  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3f594dd86b 
					 
					
						
						
							
							shader: Reimplement GetCbufU64 as GetCbufU32x2  
						
						... 
						
						
						
						It may generate better code on some compilers and it's easier to handle. 
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						baec84247f 
					 
					
						
						
							
							shader: Address Feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						45d547af11 
					 
					
						
						
							
							shader: Implement SR_LaneId  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						595806fb1c 
					 
					
						
						
							
							shader: Fix shared memory on cool drivers  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						655f7a570a 
					 
					
						
						
							
							shader: Implement MEMBAR  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						ecb30c9072 
					 
					
						
						
							
							shader: Improve VOTE.VTG stub  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						d819ba4489 
					 
					
						
						
							
							shader: Implement ViewportIndex  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						fd496d0401 
					 
					
						
						
							
							shader: Stub TLD4's PTP when it isn't constant  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b4a5e767d0 
					 
					
						
						
							
							shader: Fix branches to visited virtual blocks  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f1dd743731 
					 
					
						
						
							
							shader: Fix dependency on identity removal pass  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						09e1927b70 
					 
					
						
						
							
							spirv: Remove unnecesary variable for clip distances  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						0c4cf3b9eb 
					 
					
						
						
							
							shader: Implement ClipDistance  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						67afdaf566 
					 
					
						
						
							
							shader: Fix TXD  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						4d0d29fc20 
					 
					
						
						
							
							shader: Address feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						d5bfc63088 
					 
					
						
						
							
							shader: Implement ImageGradient  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						be3e94ae55 
					 
					
						
						
							
							shader: Implement TMML partially  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						613b48c4a2 
					 
					
						
						
							
							shader,spirv: Implement ImageQueryLod.  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						dc1a9a3bed 
					 
					
						
						
							
							shader: Implement TLD  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7a1c14269e 
					 
					
						
						
							
							spirv: Add fixed pipeline point size  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						9d7422d967 
					 
					
						
						
							
							shader: Add PointCoord attribute  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						b7589fe115 
					 
					
						
						
							
							shader: Add PointSize attribute  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						514a6b07ee 
					 
					
						
						
							
							shader: Store type of phi nodes in flags  
						
						... 
						
						
						
						This is needed because pseudo-instructions where invalidated. 
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						55b960a20f 
					 
					
						
						
							
							spirv: Fix default output attribute initialization  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						6c51f49632 
					 
					
						
						
							
							shader: Implement FSWZADD  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						34aba9627a 
					 
					
						
						
							
							shader: Implement BRX  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						73af0d2e0d 
					 
					
						
						
							
							shader: Implement I2I CC  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						dbc1e5cde7 
					 
					
						
						
							
							shader: Implement I2I SAT  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e860870dd2 
					 
					
						
						
							
							shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						dbd882ddeb 
					 
					
						
						
							
							shader: Better interpolation and disabled attributes support  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						675a82416d 
					 
					
						
						
							
							spirv: Remove dependencies on Environment when generating SPIR-V  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f0031babeb 
					 
					
						
						
							
							shader: Implement front face  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						17063d16a3 
					 
					
						
						
							
							shader: Implement TXQ and fix FragDepth  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d9c5bd9509 
					 
					
						
						
							
							shader: Refactor PTP and other minor changes  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00