core, network: Add ability to proxy socket packets
This commit is contained in:
		| @@ -20,9 +20,7 @@ namespace Network { | ||||
|  | ||||
| class Room::RoomImpl { | ||||
| public: | ||||
|     // This MAC address is used to generate a 'Nintendo' like Mac address. | ||||
|     const MacAddress NintendoOUI; | ||||
|     std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress | ||||
|     std::mt19937 random_gen; ///< Random number generator. Used for GenerateFakeIPAddress | ||||
|  | ||||
|     ENetHost* server = nullptr; ///< Network interface. | ||||
|  | ||||
| @@ -35,10 +33,9 @@ public: | ||||
|     std::string password; ///< The password required to connect to this room. | ||||
|  | ||||
|     struct Member { | ||||
|         std::string nickname;        ///< The nickname of the member. | ||||
|         std::string console_id_hash; ///< A hash of the console ID of the member. | ||||
|         GameInfo game_info;          ///< The current game of the member | ||||
|         MacAddress mac_address;      ///< The assigned mac address of the member. | ||||
|         std::string nickname; ///< The nickname of the member. | ||||
|         GameInfo game_info;   ///< The current game of the member | ||||
|         IPv4Address fake_ip;  ///< The assigned fake ip address of the member. | ||||
|         /// Data of the user, often including authenticated forum username. | ||||
|         VerifyUser::UserData user_data; | ||||
|         ENetPeer* peer; ///< The remote peer. | ||||
| @@ -51,8 +48,7 @@ public: | ||||
|     IPBanList ip_ban_list;             ///< List of banned IP addresses | ||||
|     mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists | ||||
|  | ||||
|     RoomImpl() | ||||
|         : NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {} | ||||
|     RoomImpl() : random_gen(std::random_device()()) {} | ||||
|  | ||||
|     /// Thread that receives and dispatches network packets | ||||
|     std::unique_ptr<std::thread> room_thread; | ||||
| @@ -101,16 +97,10 @@ public: | ||||
|     bool IsValidNickname(const std::string& nickname) const; | ||||
|  | ||||
|     /** | ||||
|      * Returns whether the MAC address is valid, ie. isn't already taken by someone else in the | ||||
|      * Returns whether the fake ip address is valid, ie. isn't already taken by someone else in the | ||||
|      * room. | ||||
|      */ | ||||
|     bool IsValidMacAddress(const MacAddress& address) const; | ||||
|  | ||||
|     /** | ||||
|      * Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in | ||||
|      * the room. | ||||
|      */ | ||||
|     bool IsValidConsoleId(const std::string& console_id_hash) const; | ||||
|     bool IsValidFakeIPAddress(const IPv4Address& address) const; | ||||
|  | ||||
|     /** | ||||
|      * Returns whether a user has mod permissions. | ||||
| @@ -128,15 +118,9 @@ public: | ||||
|     void SendNameCollision(ENetPeer* client); | ||||
|  | ||||
|     /** | ||||
|      * Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid. | ||||
|      * Sends a ID_ROOM_IP_COLLISION message telling the client that the IP is invalid. | ||||
|      */ | ||||
|     void SendMacCollision(ENetPeer* client); | ||||
|  | ||||
|     /** | ||||
|      * Sends a IdConsoleIdCollison message telling the client that another member with the same | ||||
|      * console ID exists. | ||||
|      */ | ||||
|     void SendConsoleIdCollision(ENetPeer* client); | ||||
|     void SendIPCollision(ENetPeer* client); | ||||
|  | ||||
|     /** | ||||
|      * Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid. | ||||
| @@ -152,13 +136,13 @@ public: | ||||
|      * Notifies the member that its connection attempt was successful, | ||||
|      * and it is now part of the room. | ||||
|      */ | ||||
|     void SendJoinSuccess(ENetPeer* client, MacAddress mac_address); | ||||
|     void SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip); | ||||
|  | ||||
|     /** | ||||
|      * Notifies the member that its connection attempt was successful, | ||||
|      * and it is now part of the room, and it has been granted mod permissions. | ||||
|      */ | ||||
|     void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address); | ||||
|     void SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip); | ||||
|  | ||||
|     /** | ||||
|      * Sends a IdHostKicked message telling the client that they have been kicked. | ||||
| @@ -210,7 +194,7 @@ public: | ||||
|      * <u32> num_members: the number of currently joined clients | ||||
|      * This is followed by the following three values for each member: | ||||
|      * <String> nickname of that member | ||||
|      * <MacAddress> mac_address of that member | ||||
|      * <IPv4Address> fake_ip of that member | ||||
|      * <String> game_name of that member | ||||
|      */ | ||||
|     void BroadcastRoomInformation(); | ||||
| @@ -219,13 +203,13 @@ public: | ||||
|      * Generates a free MAC address to assign to a new client. | ||||
|      * The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32 | ||||
|      */ | ||||
|     MacAddress GenerateMacAddress(); | ||||
|     IPv4Address GenerateFakeIPAddress(); | ||||
|  | ||||
|     /** | ||||
|      * Broadcasts this packet to all members except the sender. | ||||
|      * @param event The ENet event containing the data | ||||
|      */ | ||||
|     void HandleWifiPacket(const ENetEvent* event); | ||||
|     void HandleProxyPacket(const ENetEvent* event); | ||||
|  | ||||
|     /** | ||||
|      * Extracts a chat entry from a received ENet packet and adds it to the chat queue. | ||||
| @@ -250,7 +234,7 @@ public: | ||||
| void Room::RoomImpl::ServerLoop() { | ||||
|     while (state != State::Closed) { | ||||
|         ENetEvent event; | ||||
|         if (enet_host_service(server, &event, 16) > 0) { | ||||
|         if (enet_host_service(server, &event, 50) > 0) { | ||||
|             switch (event.type) { | ||||
|             case ENET_EVENT_TYPE_RECEIVE: | ||||
|                 switch (event.packet->data[0]) { | ||||
| @@ -260,8 +244,8 @@ void Room::RoomImpl::ServerLoop() { | ||||
|                 case IdSetGameInfo: | ||||
|                     HandleGameNamePacket(&event); | ||||
|                     break; | ||||
|                 case IdWifiPacket: | ||||
|                     HandleWifiPacket(&event); | ||||
|                 case IdProxyPacket: | ||||
|                     HandleProxyPacket(&event); | ||||
|                     break; | ||||
|                 case IdChatMessage: | ||||
|                     HandleChatPacket(&event); | ||||
| @@ -313,11 +297,8 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | ||||
|     std::string nickname; | ||||
|     packet.Read(nickname); | ||||
|  | ||||
|     std::string console_id_hash; | ||||
|     packet.Read(console_id_hash); | ||||
|  | ||||
|     MacAddress preferred_mac; | ||||
|     packet.Read(preferred_mac); | ||||
|     IPv4Address preferred_fake_ip; | ||||
|     packet.Read(preferred_fake_ip); | ||||
|  | ||||
|     u32 client_version; | ||||
|     packet.Read(client_version); | ||||
| @@ -338,20 +319,15 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     if (preferred_mac != NoPreferredMac) { | ||||
|         // Verify if the preferred mac is available | ||||
|         if (!IsValidMacAddress(preferred_mac)) { | ||||
|             SendMacCollision(event->peer); | ||||
|     if (preferred_fake_ip != NoPreferredIP) { | ||||
|         // Verify if the preferred fake ip is available | ||||
|         if (!IsValidFakeIPAddress(preferred_fake_ip)) { | ||||
|             SendIPCollision(event->peer); | ||||
|             return; | ||||
|         } | ||||
|     } else { | ||||
|         // Assign a MAC address of this client automatically | ||||
|         preferred_mac = GenerateMacAddress(); | ||||
|     } | ||||
|  | ||||
|     if (!IsValidConsoleId(console_id_hash)) { | ||||
|         SendConsoleIdCollision(event->peer); | ||||
|         return; | ||||
|         // Assign a fake ip address of this client automatically | ||||
|         preferred_fake_ip = GenerateFakeIPAddress(); | ||||
|     } | ||||
|  | ||||
|     if (client_version != network_version) { | ||||
| @@ -361,8 +337,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | ||||
|  | ||||
|     // At this point the client is ready to be added to the room. | ||||
|     Member member{}; | ||||
|     member.mac_address = preferred_mac; | ||||
|     member.console_id_hash = console_id_hash; | ||||
|     member.fake_ip = preferred_fake_ip; | ||||
|     member.nickname = nickname; | ||||
|     member.peer = event->peer; | ||||
|  | ||||
| @@ -408,9 +383,9 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | ||||
|     // Notify everyone that the room information has changed. | ||||
|     BroadcastRoomInformation(); | ||||
|     if (HasModPermission(event->peer)) { | ||||
|         SendJoinSuccessAsMod(event->peer, preferred_mac); | ||||
|         SendJoinSuccessAsMod(event->peer, preferred_fake_ip); | ||||
|     } else { | ||||
|         SendJoinSuccess(event->peer, preferred_mac); | ||||
|         SendJoinSuccess(event->peer, preferred_fake_ip); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -575,19 +550,11 @@ bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { | ||||
|                        [&nickname](const auto& member) { return member.nickname != nickname; }); | ||||
| } | ||||
|  | ||||
| bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { | ||||
|     // A MAC address is valid if it is not already taken by anybody else in the room. | ||||
| bool Room::RoomImpl::IsValidFakeIPAddress(const IPv4Address& address) const { | ||||
|     // An IP address is valid if it is not already taken by anybody else in the room. | ||||
|     std::lock_guard lock(member_mutex); | ||||
|     return std::all_of(members.begin(), members.end(), | ||||
|                        [&address](const auto& member) { return member.mac_address != address; }); | ||||
| } | ||||
|  | ||||
| bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const { | ||||
|     // A Console ID is valid if it is not already taken by anybody else in the room. | ||||
|     std::lock_guard lock(member_mutex); | ||||
|     return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) { | ||||
|         return member.console_id_hash != console_id_hash; | ||||
|     }); | ||||
|                        [&address](const auto& member) { return member.fake_ip != address; }); | ||||
| } | ||||
|  | ||||
| bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const { | ||||
| @@ -621,19 +588,9 @@ void Room::RoomImpl::SendNameCollision(ENetPeer* client) { | ||||
|     enet_host_flush(server); | ||||
| } | ||||
|  | ||||
| void Room::RoomImpl::SendMacCollision(ENetPeer* client) { | ||||
| void Room::RoomImpl::SendIPCollision(ENetPeer* client) { | ||||
|     Packet packet; | ||||
|     packet.Write(static_cast<u8>(IdMacCollision)); | ||||
|  | ||||
|     ENetPacket* enet_packet = | ||||
|         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); | ||||
|     enet_peer_send(client, 0, enet_packet); | ||||
|     enet_host_flush(server); | ||||
| } | ||||
|  | ||||
| void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) { | ||||
|     Packet packet; | ||||
|     packet.Write(static_cast<u8>(IdConsoleIdCollision)); | ||||
|     packet.Write(static_cast<u8>(IdIpCollision)); | ||||
|  | ||||
|     ENetPacket* enet_packet = | ||||
|         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); | ||||
| @@ -672,20 +629,20 @@ void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) { | ||||
|     enet_host_flush(server); | ||||
| } | ||||
|  | ||||
| void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) { | ||||
| void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip) { | ||||
|     Packet packet; | ||||
|     packet.Write(static_cast<u8>(IdJoinSuccess)); | ||||
|     packet.Write(mac_address); | ||||
|     packet.Write(fake_ip); | ||||
|     ENetPacket* enet_packet = | ||||
|         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); | ||||
|     enet_peer_send(client, 0, enet_packet); | ||||
|     enet_host_flush(server); | ||||
| } | ||||
|  | ||||
| void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) { | ||||
| void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip) { | ||||
|     Packet packet; | ||||
|     packet.Write(static_cast<u8>(IdJoinSuccessAsMod)); | ||||
|     packet.Write(mac_address); | ||||
|     packet.Write(fake_ip); | ||||
|     ENetPacket* enet_packet = | ||||
|         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); | ||||
|     enet_peer_send(client, 0, enet_packet); | ||||
| @@ -818,7 +775,7 @@ void Room::RoomImpl::BroadcastRoomInformation() { | ||||
|         std::lock_guard lock(member_mutex); | ||||
|         for (const auto& member : members) { | ||||
|             packet.Write(member.nickname); | ||||
|             packet.Write(member.mac_address); | ||||
|             packet.Write(member.fake_ip); | ||||
|             packet.Write(member.game_info.name); | ||||
|             packet.Write(member.game_info.id); | ||||
|             packet.Write(member.user_data.username); | ||||
| @@ -833,34 +790,43 @@ void Room::RoomImpl::BroadcastRoomInformation() { | ||||
|     enet_host_flush(server); | ||||
| } | ||||
|  | ||||
| MacAddress Room::RoomImpl::GenerateMacAddress() { | ||||
|     MacAddress result_mac = | ||||
|         NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI | ||||
|     std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF | ||||
| IPv4Address Room::RoomImpl::GenerateFakeIPAddress() { | ||||
|     IPv4Address result_ip{192, 168, 0, 0}; | ||||
|     std::uniform_int_distribution<> dis(0x01, 0xFE); // Random byte between 1 and 0xFE | ||||
|     do { | ||||
|         for (std::size_t i = 3; i < result_mac.size(); ++i) { | ||||
|             result_mac[i] = dis(random_gen); | ||||
|         for (std::size_t i = 2; i < result_ip.size(); ++i) { | ||||
|             result_ip[i] = dis(random_gen); | ||||
|         } | ||||
|     } while (!IsValidMacAddress(result_mac)); | ||||
|     return result_mac; | ||||
|     } while (!IsValidFakeIPAddress(result_ip)); | ||||
|  | ||||
|     return result_ip; | ||||
| } | ||||
|  | ||||
| void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { | ||||
| void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) { | ||||
|     Packet in_packet; | ||||
|     in_packet.Append(event->packet->data, event->packet->dataLength); | ||||
|     in_packet.IgnoreBytes(sizeof(u8));         // Message type | ||||
|     in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Type | ||||
|     in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Channel | ||||
|     in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address | ||||
|     MacAddress destination_address; | ||||
|     in_packet.Read(destination_address); | ||||
|     in_packet.IgnoreBytes(sizeof(u8)); // Message type | ||||
|  | ||||
|     in_packet.IgnoreBytes(sizeof(u8));          // Domain | ||||
|     in_packet.IgnoreBytes(sizeof(IPv4Address)); // IP | ||||
|     in_packet.IgnoreBytes(sizeof(u16));         // Port | ||||
|  | ||||
|     in_packet.IgnoreBytes(sizeof(u8)); // Domain | ||||
|     IPv4Address remote_ip; | ||||
|     in_packet.Read(remote_ip);          // IP | ||||
|     in_packet.IgnoreBytes(sizeof(u16)); // Port | ||||
|  | ||||
|     in_packet.IgnoreBytes(sizeof(u8)); // Protocol | ||||
|     bool broadcast; | ||||
|     in_packet.Read(broadcast); // Broadcast | ||||
|  | ||||
|     Packet out_packet; | ||||
|     out_packet.Append(event->packet->data, event->packet->dataLength); | ||||
|     ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), | ||||
|                                                  ENET_PACKET_FLAG_RELIABLE); | ||||
|  | ||||
|     if (destination_address == BroadcastMac) { // Send the data to everyone except the sender | ||||
|     const auto& destination_address = remote_ip; | ||||
|     if (broadcast) { // Send the data to everyone except the sender | ||||
|         std::lock_guard lock(member_mutex); | ||||
|         bool sent_packet = false; | ||||
|         for (const auto& member : members) { | ||||
| @@ -877,16 +843,16 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { | ||||
|         std::lock_guard lock(member_mutex); | ||||
|         auto member = std::find_if(members.begin(), members.end(), | ||||
|                                    [destination_address](const Member& member_entry) -> bool { | ||||
|                                        return member_entry.mac_address == destination_address; | ||||
|                                        return member_entry.fake_ip == destination_address; | ||||
|                                    }); | ||||
|         if (member != members.end()) { | ||||
|             enet_peer_send(member->peer, 0, enet_packet); | ||||
|         } else { | ||||
|             LOG_ERROR(Network, | ||||
|                       "Attempting to send to unknown MAC address: " | ||||
|                       "{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}", | ||||
|                       "Attempting to send to unknown IP address: " | ||||
|                       "{}.{}.{}.{}", | ||||
|                       destination_address[0], destination_address[1], destination_address[2], | ||||
|                       destination_address[3], destination_address[4], destination_address[5]); | ||||
|                       destination_address[3]); | ||||
|             enet_packet_destroy(enet_packet); | ||||
|         } | ||||
|     } | ||||
| @@ -1073,7 +1039,7 @@ std::vector<Member> Room::GetRoomMemberList() const { | ||||
|         member.username = member_impl.user_data.username; | ||||
|         member.display_name = member_impl.user_data.display_name; | ||||
|         member.avatar_url = member_impl.user_data.avatar_url; | ||||
|         member.mac_address = member_impl.mac_address; | ||||
|         member.fake_ip = member_impl.fake_ip; | ||||
|         member.game = member_impl.game_info; | ||||
|         member_list.push_back(member); | ||||
|     } | ||||
|   | ||||
| @@ -9,12 +9,12 @@ | ||||
| #include <vector> | ||||
| #include "common/announce_multiplayer_room.h" | ||||
| #include "common/common_types.h" | ||||
| #include "common/socket_types.h" | ||||
| #include "network/verify_user.h" | ||||
|  | ||||
| namespace Network { | ||||
|  | ||||
| using AnnounceMultiplayerRoom::GameInfo; | ||||
| using AnnounceMultiplayerRoom::MacAddress; | ||||
| using AnnounceMultiplayerRoom::Member; | ||||
| using AnnounceMultiplayerRoom::RoomInformation; | ||||
|  | ||||
| @@ -29,12 +29,9 @@ static constexpr u32 MaxConcurrentConnections = 254; | ||||
|  | ||||
| constexpr std::size_t NumChannels = 1; // Number of channels used for the connection | ||||
|  | ||||
| /// A special MAC address that tells the room we're joining to assign us a MAC address | ||||
| /// A special IP address that tells the room we're joining to assign us a IP address | ||||
| /// automatically. | ||||
| constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||
|  | ||||
| // 802.11 broadcast MAC address | ||||
| constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||
| constexpr IPv4Address NoPreferredIP = {0xFF, 0xFF, 0xFF, 0xFF}; | ||||
|  | ||||
| // The different types of messages that can be sent. The first byte of each packet defines the type | ||||
| enum RoomMessageTypes : u8 { | ||||
| @@ -42,15 +39,14 @@ enum RoomMessageTypes : u8 { | ||||
|     IdJoinSuccess, | ||||
|     IdRoomInformation, | ||||
|     IdSetGameInfo, | ||||
|     IdWifiPacket, | ||||
|     IdProxyPacket, | ||||
|     IdChatMessage, | ||||
|     IdNameCollision, | ||||
|     IdMacCollision, | ||||
|     IdIpCollision, | ||||
|     IdVersionMismatch, | ||||
|     IdWrongPassword, | ||||
|     IdCloseRoom, | ||||
|     IdRoomIsFull, | ||||
|     IdConsoleIdCollision, | ||||
|     IdStatusMessage, | ||||
|     IdHostKicked, | ||||
|     IdHostBanned, | ||||
|   | ||||
| @@ -7,6 +7,7 @@ | ||||
| #include <set> | ||||
| #include <thread> | ||||
| #include "common/assert.h" | ||||
| #include "common/socket_types.h" | ||||
| #include "enet/enet.h" | ||||
| #include "network/packet.h" | ||||
| #include "network/room_member.h" | ||||
| @@ -38,7 +39,7 @@ public: | ||||
|     std::string username;              ///< The username of this member. | ||||
|     mutable std::mutex username_mutex; ///< Mutex for locking username. | ||||
|  | ||||
|     MacAddress mac_address; ///< The mac_address of this member. | ||||
|     IPv4Address fake_ip; ///< The fake ip of this member. | ||||
|  | ||||
|     std::mutex network_mutex; ///< Mutex that controls access to the `client` variable. | ||||
|     /// Thread that receives and dispatches network packets | ||||
| @@ -56,7 +57,7 @@ public: | ||||
|         CallbackSet<T>& Get(); | ||||
|  | ||||
|     private: | ||||
|         CallbackSet<WifiPacket> callback_set_wifi_packet; | ||||
|         CallbackSet<ProxyPacket> callback_set_proxy_packet; | ||||
|         CallbackSet<ChatEntry> callback_set_chat_messages; | ||||
|         CallbackSet<StatusMessageEntry> callback_set_status_messages; | ||||
|         CallbackSet<RoomInformation> callback_set_room_information; | ||||
| @@ -78,15 +79,15 @@ public: | ||||
|  | ||||
|     /** | ||||
|      * Sends a request to the server, asking for permission to join a room with the specified | ||||
|      * nickname and preferred mac. | ||||
|      * nickname and preferred fake ip. | ||||
|      * @params nickname The desired nickname. | ||||
|      * @params console_id_hash A hash of the Console ID. | ||||
|      * @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells | ||||
|      * @params preferred_fake_ip The preferred IP address to use in the room, the NoPreferredIP | ||||
|      * tells | ||||
|      * @params password The password for the room | ||||
|      * the server to assign one for us. | ||||
|      */ | ||||
|     void SendJoinRequest(const std::string& nickname_, const std::string& console_id_hash, | ||||
|                          const MacAddress& preferred_mac = NoPreferredMac, | ||||
|     void SendJoinRequest(const std::string& nickname_, | ||||
|                          const IPv4Address& preferred_fake_ip = NoPreferredIP, | ||||
|                          const std::string& password = "", const std::string& token = ""); | ||||
|  | ||||
|     /** | ||||
| @@ -101,10 +102,10 @@ public: | ||||
|     void HandleRoomInformationPacket(const ENetEvent* event); | ||||
|  | ||||
|     /** | ||||
|      * Extracts a WifiPacket from a received ENet packet. | ||||
|      * Extracts a ProxyPacket from a received ENet packet. | ||||
|      * @param event The  ENet event that was received. | ||||
|      */ | ||||
|     void HandleWifiPackets(const ENetEvent* event); | ||||
|     void HandleProxyPackets(const ENetEvent* event); | ||||
|  | ||||
|     /** | ||||
|      * Extracts a chat entry from a received ENet packet and adds it to the chat queue. | ||||
| @@ -158,12 +159,12 @@ void RoomMember::RoomMemberImpl::MemberLoop() { | ||||
|     while (IsConnected()) { | ||||
|         std::lock_guard lock(network_mutex); | ||||
|         ENetEvent event; | ||||
|         if (enet_host_service(client, &event, 16) > 0) { | ||||
|         if (enet_host_service(client, &event, 100) > 0) { | ||||
|             switch (event.type) { | ||||
|             case ENET_EVENT_TYPE_RECEIVE: | ||||
|                 switch (event.packet->data[0]) { | ||||
|                 case IdWifiPacket: | ||||
|                     HandleWifiPackets(&event); | ||||
|                 case IdProxyPacket: | ||||
|                     HandleProxyPackets(&event); | ||||
|                     break; | ||||
|                 case IdChatMessage: | ||||
|                     HandleChatPacket(&event); | ||||
| @@ -198,13 +199,9 @@ void RoomMember::RoomMemberImpl::MemberLoop() { | ||||
|                     SetState(State::Idle); | ||||
|                     SetError(Error::NameCollision); | ||||
|                     break; | ||||
|                 case IdMacCollision: | ||||
|                 case IdIpCollision: | ||||
|                     SetState(State::Idle); | ||||
|                     SetError(Error::MacCollision); | ||||
|                     break; | ||||
|                 case IdConsoleIdCollision: | ||||
|                     SetState(State::Idle); | ||||
|                     SetError(Error::ConsoleIdCollision); | ||||
|                     SetError(Error::IpCollision); | ||||
|                     break; | ||||
|                 case IdVersionMismatch: | ||||
|                     SetState(State::Idle); | ||||
| @@ -275,15 +272,13 @@ void RoomMember::RoomMemberImpl::Send(Packet&& packet) { | ||||
| } | ||||
|  | ||||
| void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname_, | ||||
|                                                  const std::string& console_id_hash, | ||||
|                                                  const MacAddress& preferred_mac, | ||||
|                                                  const IPv4Address& preferred_fake_ip, | ||||
|                                                  const std::string& password, | ||||
|                                                  const std::string& token) { | ||||
|     Packet packet; | ||||
|     packet.Write(static_cast<u8>(IdJoinRequest)); | ||||
|     packet.Write(nickname_); | ||||
|     packet.Write(console_id_hash); | ||||
|     packet.Write(preferred_mac); | ||||
|     packet.Write(preferred_fake_ip); | ||||
|     packet.Write(network_version); | ||||
|     packet.Write(password); | ||||
|     packet.Write(token); | ||||
| @@ -317,7 +312,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev | ||||
|  | ||||
|     for (auto& member : member_information) { | ||||
|         packet.Read(member.nickname); | ||||
|         packet.Read(member.mac_address); | ||||
|         packet.Read(member.fake_ip); | ||||
|         packet.Read(member.game_info.name); | ||||
|         packet.Read(member.game_info.id); | ||||
|         packet.Read(member.username); | ||||
| @@ -342,29 +337,38 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) { | ||||
|     packet.IgnoreBytes(sizeof(u8)); // Ignore the message type | ||||
|  | ||||
|     // Parse the MAC Address from the packet | ||||
|     packet.Read(mac_address); | ||||
|     packet.Read(fake_ip); | ||||
| } | ||||
|  | ||||
| void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { | ||||
|     WifiPacket wifi_packet{}; | ||||
| void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) { | ||||
|     ProxyPacket proxy_packet{}; | ||||
|     Packet packet; | ||||
|     packet.Append(event->packet->data, event->packet->dataLength); | ||||
|  | ||||
|     // Ignore the first byte, which is the message id. | ||||
|     packet.IgnoreBytes(sizeof(u8)); // Ignore the message type | ||||
|  | ||||
|     // Parse the WifiPacket from the packet | ||||
|     u8 frame_type; | ||||
|     packet.Read(frame_type); | ||||
|     WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type); | ||||
|     // Parse the ProxyPacket from the packet | ||||
|     u8 local_family; | ||||
|     packet.Read(local_family); | ||||
|     proxy_packet.local_endpoint.family = static_cast<Domain>(local_family); | ||||
|     packet.Read(proxy_packet.local_endpoint.ip); | ||||
|     packet.Read(proxy_packet.local_endpoint.portno); | ||||
|  | ||||
|     wifi_packet.type = type; | ||||
|     packet.Read(wifi_packet.channel); | ||||
|     packet.Read(wifi_packet.transmitter_address); | ||||
|     packet.Read(wifi_packet.destination_address); | ||||
|     packet.Read(wifi_packet.data); | ||||
|     u8 remote_family; | ||||
|     packet.Read(remote_family); | ||||
|     proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family); | ||||
|     packet.Read(proxy_packet.remote_endpoint.ip); | ||||
|     packet.Read(proxy_packet.remote_endpoint.portno); | ||||
|  | ||||
|     Invoke<WifiPacket>(wifi_packet); | ||||
|     u8 protocol_type; | ||||
|     packet.Read(protocol_type); | ||||
|     proxy_packet.protocol = static_cast<Protocol>(protocol_type); | ||||
|  | ||||
|     packet.Read(proxy_packet.broadcast); | ||||
|     packet.Read(proxy_packet.data); | ||||
|  | ||||
|     Invoke<ProxyPacket>(proxy_packet); | ||||
| } | ||||
|  | ||||
| void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { | ||||
| @@ -440,8 +444,8 @@ void RoomMember::RoomMemberImpl::Disconnect() { | ||||
| } | ||||
|  | ||||
| template <> | ||||
| RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() { | ||||
|     return callback_set_wifi_packet; | ||||
| RoomMember::RoomMemberImpl::CallbackSet<ProxyPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() { | ||||
|     return callback_set_proxy_packet; | ||||
| } | ||||
|  | ||||
| template <> | ||||
| @@ -525,19 +529,18 @@ const std::string& RoomMember::GetUsername() const { | ||||
|     return room_member_impl->username; | ||||
| } | ||||
|  | ||||
| const MacAddress& RoomMember::GetMacAddress() const { | ||||
|     ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected"); | ||||
|     return room_member_impl->mac_address; | ||||
| const IPv4Address& RoomMember::GetFakeIpAddress() const { | ||||
|     ASSERT_MSG(IsConnected(), "Tried to get fake ip address while not connected"); | ||||
|     return room_member_impl->fake_ip; | ||||
| } | ||||
|  | ||||
| RoomInformation RoomMember::GetRoomInformation() const { | ||||
|     return room_member_impl->room_information; | ||||
| } | ||||
|  | ||||
| void RoomMember::Join(const std::string& nick, const std::string& console_id_hash, | ||||
|                       const char* server_addr, u16 server_port, u16 client_port, | ||||
|                       const MacAddress& preferred_mac, const std::string& password, | ||||
|                       const std::string& token) { | ||||
| void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port, | ||||
|                       u16 client_port, const IPv4Address& preferred_fake_ip, | ||||
|                       const std::string& password, const std::string& token) { | ||||
|     // If the member is connected, kill the connection first | ||||
|     if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) { | ||||
|         Leave(); | ||||
| @@ -571,7 +574,7 @@ void RoomMember::Join(const std::string& nick, const std::string& console_id_has | ||||
|     if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { | ||||
|         room_member_impl->nickname = nick; | ||||
|         room_member_impl->StartLoop(); | ||||
|         room_member_impl->SendJoinRequest(nick, console_id_hash, preferred_mac, password, token); | ||||
|         room_member_impl->SendJoinRequest(nick, preferred_fake_ip, password, token); | ||||
|         SendGameInfo(room_member_impl->current_game_info); | ||||
|     } else { | ||||
|         enet_peer_disconnect(room_member_impl->server, 0); | ||||
| @@ -584,14 +587,22 @@ bool RoomMember::IsConnected() const { | ||||
|     return room_member_impl->IsConnected(); | ||||
| } | ||||
|  | ||||
| void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) { | ||||
| void RoomMember::SendProxyPacket(const ProxyPacket& proxy_packet) { | ||||
|     Packet packet; | ||||
|     packet.Write(static_cast<u8>(IdWifiPacket)); | ||||
|     packet.Write(static_cast<u8>(wifi_packet.type)); | ||||
|     packet.Write(wifi_packet.channel); | ||||
|     packet.Write(wifi_packet.transmitter_address); | ||||
|     packet.Write(wifi_packet.destination_address); | ||||
|     packet.Write(wifi_packet.data); | ||||
|     packet.Write(static_cast<u8>(IdProxyPacket)); | ||||
|  | ||||
|     packet.Write(static_cast<u8>(proxy_packet.local_endpoint.family)); | ||||
|     packet.Write(proxy_packet.local_endpoint.ip); | ||||
|     packet.Write(proxy_packet.local_endpoint.portno); | ||||
|  | ||||
|     packet.Write(static_cast<u8>(proxy_packet.remote_endpoint.family)); | ||||
|     packet.Write(proxy_packet.remote_endpoint.ip); | ||||
|     packet.Write(proxy_packet.remote_endpoint.portno); | ||||
|  | ||||
|     packet.Write(static_cast<u8>(proxy_packet.protocol)); | ||||
|     packet.Write(proxy_packet.broadcast); | ||||
|     packet.Write(proxy_packet.data); | ||||
|  | ||||
|     room_member_impl->Send(std::move(packet)); | ||||
| } | ||||
|  | ||||
| @@ -645,8 +656,8 @@ RoomMember::CallbackHandle<RoomMember::Error> RoomMember::BindOnError( | ||||
|     return room_member_impl->Bind(callback); | ||||
| } | ||||
|  | ||||
| RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived( | ||||
|     std::function<void(const WifiPacket&)> callback) { | ||||
| RoomMember::CallbackHandle<ProxyPacket> RoomMember::BindOnProxyPacketReceived( | ||||
|     std::function<void(const ProxyPacket&)> callback) { | ||||
|     return room_member_impl->Bind(callback); | ||||
| } | ||||
|  | ||||
| @@ -685,7 +696,7 @@ void RoomMember::Leave() { | ||||
|     room_member_impl->client = nullptr; | ||||
| } | ||||
|  | ||||
| template void RoomMember::Unbind(CallbackHandle<WifiPacket>); | ||||
| template void RoomMember::Unbind(CallbackHandle<ProxyPacket>); | ||||
| template void RoomMember::Unbind(CallbackHandle<RoomMember::State>); | ||||
| template void RoomMember::Unbind(CallbackHandle<RoomMember::Error>); | ||||
| template void RoomMember::Unbind(CallbackHandle<RoomInformation>); | ||||
|   | ||||
| @@ -9,6 +9,7 @@ | ||||
| #include <vector> | ||||
| #include "common/announce_multiplayer_room.h" | ||||
| #include "common/common_types.h" | ||||
| #include "common/socket_types.h" | ||||
| #include "network/room.h" | ||||
|  | ||||
| namespace Network { | ||||
| @@ -17,22 +18,12 @@ using AnnounceMultiplayerRoom::GameInfo; | ||||
| using AnnounceMultiplayerRoom::RoomInformation; | ||||
|  | ||||
| /// Information about the received WiFi packets. | ||||
| /// Acts as our own 802.11 header. | ||||
| struct WifiPacket { | ||||
|     enum class PacketType : u8 { | ||||
|         Beacon, | ||||
|         Data, | ||||
|         Authentication, | ||||
|         AssociationResponse, | ||||
|         Deauthentication, | ||||
|         NodeMap | ||||
|     }; | ||||
|     PacketType type;      ///< The type of 802.11 frame. | ||||
|     std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header | ||||
|                           /// for management frames. | ||||
|     MacAddress transmitter_address; ///< Mac address of the transmitter. | ||||
|     MacAddress destination_address; ///< Mac address of the receiver. | ||||
|     u8 channel;                     ///< WiFi channel where this frame was transmitted. | ||||
| struct ProxyPacket { | ||||
|     SockAddrIn local_endpoint; | ||||
|     SockAddrIn remote_endpoint; | ||||
|     Protocol protocol; | ||||
|     bool broadcast; | ||||
|     std::vector<u8> data; | ||||
| }; | ||||
|  | ||||
| /// Represents a chat message. | ||||
| @@ -72,15 +63,14 @@ public: | ||||
|         HostKicked,     ///< Kicked by the host | ||||
|  | ||||
|         // Reasons why connection was rejected | ||||
|         UnknownError,       ///< Some error [permissions to network device missing or something] | ||||
|         NameCollision,      ///< Somebody is already using this name | ||||
|         MacCollision,       ///< Somebody is already using that mac-address | ||||
|         ConsoleIdCollision, ///< Somebody in the room has the same Console ID | ||||
|         WrongVersion,       ///< The room version is not the same as for this RoomMember | ||||
|         WrongPassword,      ///< The password doesn't match the one from the Room | ||||
|         CouldNotConnect,    ///< The room is not responding to a connection attempt | ||||
|         RoomIsFull,         ///< Room is already at the maximum number of players | ||||
|         HostBanned,         ///< The user is banned by the host | ||||
|         UnknownError,    ///< Some error [permissions to network device missing or something] | ||||
|         NameCollision,   ///< Somebody is already using this name | ||||
|         IpCollision,     ///< Somebody is already using that fake-ip-address | ||||
|         WrongVersion,    ///< The room version is not the same as for this RoomMember | ||||
|         WrongPassword,   ///< The password doesn't match the one from the Room | ||||
|         CouldNotConnect, ///< The room is not responding to a connection attempt | ||||
|         RoomIsFull,      ///< Room is already at the maximum number of players | ||||
|         HostBanned,      ///< The user is banned by the host | ||||
|  | ||||
|         // Reasons why moderation request failed | ||||
|         PermissionDenied, ///< The user does not have mod permissions | ||||
| @@ -92,9 +82,9 @@ public: | ||||
|         std::string username;     ///< The web services username of the member. Can be empty. | ||||
|         std::string display_name; ///< The web services display name of the member. Can be empty. | ||||
|         std::string avatar_url;   ///< Url to the member's avatar. Can be empty. | ||||
|         GameInfo game_info;     ///< Name of the game they're currently playing, or empty if they're | ||||
|                                 /// not playing anything. | ||||
|         MacAddress mac_address; ///< MAC address associated with this member. | ||||
|         GameInfo game_info;  ///< Name of the game they're currently playing, or empty if they're | ||||
|                              /// not playing anything. | ||||
|         IPv4Address fake_ip; ///< Fake Ip address associated with this member. | ||||
|     }; | ||||
|     using MemberList = std::vector<MemberInformation>; | ||||
|  | ||||
| @@ -135,7 +125,7 @@ public: | ||||
|     /** | ||||
|      * Returns the MAC address of the RoomMember. | ||||
|      */ | ||||
|     const MacAddress& GetMacAddress() const; | ||||
|     const IPv4Address& GetFakeIpAddress() const; | ||||
|  | ||||
|     /** | ||||
|      * Returns information about the room we're currently connected to. | ||||
| @@ -149,19 +139,17 @@ public: | ||||
|  | ||||
|     /** | ||||
|      * Attempts to join a room at the specified address and port, using the specified nickname. | ||||
|      * A console ID hash is passed in to check console ID conflicts. | ||||
|      * This may fail if the username or console ID is already taken. | ||||
|      */ | ||||
|     void Join(const std::string& nickname, const std::string& console_id_hash, | ||||
|               const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort, | ||||
|               u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac, | ||||
|     void Join(const std::string& nickname, const char* server_addr = "127.0.0.1", | ||||
|               u16 server_port = DefaultRoomPort, u16 client_port = 0, | ||||
|               const IPv4Address& preferred_fake_ip = NoPreferredIP, | ||||
|               const std::string& password = "", const std::string& token = ""); | ||||
|  | ||||
|     /** | ||||
|      * Sends a WiFi packet to the room. | ||||
|      * @param packet The WiFi packet to send. | ||||
|      */ | ||||
|     void SendWifiPacket(const WifiPacket& packet); | ||||
|     void SendProxyPacket(const ProxyPacket& packet); | ||||
|  | ||||
|     /** | ||||
|      * Sends a chat message to the room. | ||||
| @@ -207,14 +195,14 @@ public: | ||||
|     CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback); | ||||
|  | ||||
|     /** | ||||
|      * Binds a function to an event that will be triggered every time a WifiPacket is received. | ||||
|      * Binds a function to an event that will be triggered every time a ProxyPacket is received. | ||||
|      * The function wil be called everytime the event is triggered. | ||||
|      * The callback function must not bind or unbind a function. Doing so will cause a deadlock | ||||
|      * @param callback The function to call | ||||
|      * @return A handle used for removing the function from the registered list | ||||
|      */ | ||||
|     CallbackHandle<WifiPacket> BindOnWifiPacketReceived( | ||||
|         std::function<void(const WifiPacket&)> callback); | ||||
|     CallbackHandle<ProxyPacket> BindOnProxyPacketReceived( | ||||
|         std::function<void(const ProxyPacket&)> callback); | ||||
|  | ||||
|     /** | ||||
|      * Binds a function to an event that will be triggered every time the RoomInformation changes. | ||||
| @@ -292,10 +280,8 @@ inline const char* GetErrorStr(const RoomMember::Error& e) { | ||||
|         return "UnknownError"; | ||||
|     case RoomMember::Error::NameCollision: | ||||
|         return "NameCollision"; | ||||
|     case RoomMember::Error::MacCollision: | ||||
|         return "MaxCollision"; | ||||
|     case RoomMember::Error::ConsoleIdCollision: | ||||
|         return "ConsoleIdCollision"; | ||||
|     case RoomMember::Error::IpCollision: | ||||
|         return "IpCollision"; | ||||
|     case RoomMember::Error::WrongVersion: | ||||
|         return "WrongVersion"; | ||||
|     case RoomMember::Error::WrongPassword: | ||||
|   | ||||
		Reference in New Issue
	
	Block a user