Remove unimplemented transform feedback geometry spam, it should be implemented
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		| @@ -658,8 +658,7 @@ void RasterizerVulkan::BeginTransformFeedback() { | |||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) || |     UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) || | ||||||
|                      regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation) || |                      regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation)); | ||||||
|                      regs.IsShaderConfigEnabled(Maxwell::ShaderType::Geometry)); |  | ||||||
|     scheduler.Record( |     scheduler.Record( | ||||||
|         [](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); }); |         [](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); }); | ||||||
| } | } | ||||||
|   | |||||||
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