Corrected F2I None mode to RoundEven.
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		| @@ -186,7 +186,7 @@ enum class SubOp : u64 { | |||||||
| }; | }; | ||||||
|  |  | ||||||
| enum class F2iRoundingOp : u64 { | enum class F2iRoundingOp : u64 { | ||||||
|     None = 0, |     RoundEven = 0, | ||||||
|     Floor = 1, |     Floor = 1, | ||||||
|     Ceil = 2, |     Ceil = 2, | ||||||
|     Trunc = 3, |     Trunc = 3, | ||||||
|   | |||||||
| @@ -118,8 +118,8 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { | |||||||
|  |  | ||||||
|         value = [&]() { |         value = [&]() { | ||||||
|             switch (instr.conversion.f2i.rounding) { |             switch (instr.conversion.f2i.rounding) { | ||||||
|             case Tegra::Shader::F2iRoundingOp::None: |             case Tegra::Shader::F2iRoundingOp::RoundEven: | ||||||
|                 return value; |                 return Operation(OperationCode::FRoundEven, PRECISE, value); | ||||||
|             case Tegra::Shader::F2iRoundingOp::Floor: |             case Tegra::Shader::F2iRoundingOp::Floor: | ||||||
|                 return Operation(OperationCode::FFloor, PRECISE, value); |                 return Operation(OperationCode::FFloor, PRECISE, value); | ||||||
|             case Tegra::Shader::F2iRoundingOp::Ceil: |             case Tegra::Shader::F2iRoundingOp::Ceil: | ||||||
|   | |||||||
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