vk_texture_cache: Address feedback

This commit is contained in:
ReinUsesLisp
2020-01-16 18:23:10 -03:00
parent 82e1285c1e
commit f09cd52980
2 changed files with 8 additions and 22 deletions

View File

@@ -242,10 +242,8 @@ View CachedSurface::CreateView(const ViewParams& params) {
}
View CachedSurface::CreateViewInner(const ViewParams& params, bool is_proxy) {
auto view = std::make_shared<CachedSurfaceView>(device, *this, params, is_proxy);
views[params] = view;
// TODO(Rodrigo): Add name decorations
return view;
return views[params] = std::make_shared<CachedSurfaceView>(device, *this, params, is_proxy);
}
void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
@@ -320,11 +318,8 @@ CachedSurfaceView::CachedSurfaceView(const VKDevice& device, CachedSurface& surf
image{surface.GetImageHandle()}, buffer_view{surface.GetBufferViewHandle()},
aspect_mask{surface.GetAspectMask()}, device{device}, surface{surface},
base_layer{params.base_layer}, num_layers{params.num_layers}, base_level{params.base_level},
num_levels{params.num_levels} {
if (image) {
image_view_type = GetImageViewType(params.target);
}
}
num_levels{params.num_levels}, image_view_type{image ? GetImageViewType(params.target)
: vk::ImageViewType{}} {}
CachedSurfaceView::~CachedSurfaceView() = default;
@@ -388,11 +383,6 @@ vk::ImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource
return last_image_view = *image_view;
}
bool CachedSurfaceView::IsOverlapping(const View& rhs) const {
// TODO(Rodrigo): Also test for layer and mip level overlaps.
return &surface == &rhs->surface;
}
VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
const VKDevice& device, VKResourceManager& resource_manager,
VKMemoryManager& memory_manager, VKScheduler& scheduler,
@@ -479,6 +469,7 @@ void VKTextureCache::ImageBlit(View& src_view, View& dst_view,
void VKTextureCache::BufferCopy(Surface& src_surface, Surface& dst_surface) {
// Currently unimplemented. PBO copies should be dropped and we should use a render pass to
// convert from color to depth and viceversa.
LOG_WARNING(Render_Vulkan, "Unimplemented");
}
} // namespace Vulkan