shader: Fix TextureGrad
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		| @@ -77,7 +77,7 @@ public: | |||||||
|         } |         } | ||||||
|         boost::container::static_vector<Id, 3> deriv_x_accum; |         boost::container::static_vector<Id, 3> deriv_x_accum; | ||||||
|         boost::container::static_vector<Id, 3> deriv_y_accum; |         boost::container::static_vector<Id, 3> deriv_y_accum; | ||||||
|         for (size_t i = 0; i < num_derivates; i++) { |         for (u32 i = 0; i < num_derivates; ++i) { | ||||||
|             deriv_x_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2)); |             deriv_x_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2)); | ||||||
|             deriv_y_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2 + 1)); |             deriv_y_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2 + 1)); | ||||||
|         } |         } | ||||||
|   | |||||||
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