uisettings: Fix typings
This commit is contained in:
		| @@ -34,13 +34,14 @@ DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent) | ||||
|     connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection); | ||||
|  | ||||
|     ui->nickname->setValidator(validation.GetNickname()); | ||||
|     ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue()); | ||||
|     ui->nickname->setText( | ||||
|         QString::fromStdString(UISettings::values.multiplayer_nickname.GetValue())); | ||||
|     if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { | ||||
|         // Use yuzu Web Service user name as nickname by default | ||||
|         ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); | ||||
|     } | ||||
|     ui->ip->setValidator(validation.GetIP()); | ||||
|     ui->ip->setText(UISettings::values.multiplayer_ip.GetValue()); | ||||
|     ui->ip->setText(QString::fromStdString(UISettings::values.multiplayer_ip.GetValue())); | ||||
|     ui->port->setValidator(validation.GetPort()); | ||||
|     ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue())); | ||||
|  | ||||
| @@ -91,8 +92,8 @@ void DirectConnectWindow::Connect() { | ||||
|     } | ||||
|  | ||||
|     // Store settings | ||||
|     UISettings::values.multiplayer_nickname = ui->nickname->text(); | ||||
|     UISettings::values.multiplayer_ip = ui->ip->text(); | ||||
|     UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString(); | ||||
|     UISettings::values.multiplayer_ip = ui->ip->text().toStdString(); | ||||
|     if (ui->port->isModified() && !ui->port->text().isEmpty()) { | ||||
|         UISettings::values.multiplayer_port = ui->port->text().toInt(); | ||||
|     } else { | ||||
|   | ||||
| @@ -55,12 +55,14 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, | ||||
|     connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host); | ||||
|  | ||||
|     // Restore the settings: | ||||
|     ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue()); | ||||
|     ui->username->setText( | ||||
|         QString::fromStdString(UISettings::values.multiplayer_room_nickname.GetValue())); | ||||
|     if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { | ||||
|         // Use yuzu Web Service user name as nickname by default | ||||
|         ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); | ||||
|     } | ||||
|     ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue()); | ||||
|     ui->room_name->setText( | ||||
|         QString::fromStdString(UISettings::values.multiplayer_room_name.GetValue())); | ||||
|     ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue())); | ||||
|     ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue()); | ||||
|     int index = UISettings::values.multiplayer_host_type.GetValue(); | ||||
| @@ -72,7 +74,8 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, | ||||
|     if (index != -1) { | ||||
|         ui->game_list->setCurrentIndex(index); | ||||
|     } | ||||
|     ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue()); | ||||
|     ui->room_description->setText( | ||||
|         QString::fromStdString(UISettings::values.multiplayer_room_description.GetValue())); | ||||
| } | ||||
|  | ||||
| HostRoomWindow::~HostRoomWindow() = default; | ||||
| @@ -218,8 +221,8 @@ void HostRoomWindow::Host() { | ||||
|                      Network::NoPreferredIP, password, token); | ||||
|  | ||||
|         // Store settings | ||||
|         UISettings::values.multiplayer_room_nickname = ui->username->text(); | ||||
|         UISettings::values.multiplayer_room_name = ui->room_name->text(); | ||||
|         UISettings::values.multiplayer_room_nickname = ui->username->text().toStdString(); | ||||
|         UISettings::values.multiplayer_room_name = ui->room_name->text().toStdString(); | ||||
|         UISettings::values.multiplayer_game_id = | ||||
|             ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong(); | ||||
|         UISettings::values.multiplayer_max_player = ui->max_player->value(); | ||||
| @@ -230,7 +233,8 @@ void HostRoomWindow::Host() { | ||||
|         } else { | ||||
|             UISettings::values.multiplayer_room_port = Network::DefaultRoomPort; | ||||
|         } | ||||
|         UISettings::values.multiplayer_room_description = ui->room_description->toPlainText(); | ||||
|         UISettings::values.multiplayer_room_description = | ||||
|             ui->room_description->toPlainText().toStdString(); | ||||
|         ui->host->setEnabled(true); | ||||
|         emit SaveConfig(); | ||||
|         close(); | ||||
|   | ||||
| @@ -60,7 +60,8 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list, | ||||
|     ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu); | ||||
|  | ||||
|     ui->nickname->setValidator(validation.GetNickname()); | ||||
|     ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue()); | ||||
|     ui->nickname->setText( | ||||
|         QString::fromStdString(UISettings::values.multiplayer_nickname.GetValue())); | ||||
|  | ||||
|     // Try find the best nickname by default | ||||
|     if (ui->nickname->text().isEmpty() || ui->nickname->text() == QStringLiteral("yuzu")) { | ||||
| @@ -202,9 +203,9 @@ void Lobby::OnJoinRoom(const QModelIndex& source) { | ||||
|     // TODO(jroweboy): disable widgets and display a connecting while we wait | ||||
|  | ||||
|     // Save settings | ||||
|     UISettings::values.multiplayer_nickname = ui->nickname->text(); | ||||
|     UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString(); | ||||
|     UISettings::values.multiplayer_ip = | ||||
|         proxy->data(connection_index, LobbyItemHost::HostIPRole).toString(); | ||||
|         proxy->data(connection_index, LobbyItemHost::HostIPRole).value<QString>().toStdString(); | ||||
|     UISettings::values.multiplayer_port = | ||||
|         proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt(); | ||||
|     emit SaveConfig(); | ||||
|   | ||||
| @@ -14,6 +14,8 @@ | ||||
| #include "common/common_types.h" | ||||
| #include "common/settings.h" | ||||
|  | ||||
| using Settings::Setting; | ||||
|  | ||||
| namespace UISettings { | ||||
|  | ||||
| bool IsDarkTheme(); | ||||
| @@ -64,30 +66,33 @@ struct Values { | ||||
|     QByteArray gamelist_header_state; | ||||
|  | ||||
|     QByteArray microprofile_geometry; | ||||
|     Settings::Setting<bool> microprofile_visible{false, "microProfileDialogVisible"}; | ||||
|     Setting<bool> microprofile_visible{false, "microProfileDialogVisible"}; | ||||
|  | ||||
|     Settings::Setting<bool> single_window_mode{true, "singleWindowMode"}; | ||||
|     Settings::Setting<bool> fullscreen{false, "fullscreen"}; | ||||
|     Settings::Setting<bool> display_titlebar{true, "displayTitleBars"}; | ||||
|     Settings::Setting<bool> show_filter_bar{true, "showFilterBar"}; | ||||
|     Settings::Setting<bool> show_status_bar{true, "showStatusBar"}; | ||||
|  | ||||
|     Settings::Setting<bool> confirm_before_closing{true, "confirmClose"}; | ||||
|     Settings::Setting<bool> first_start{true, "firstStart"}; | ||||
|     Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"}; | ||||
|     Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"}; | ||||
|     Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"}; | ||||
|     Settings::Setting<bool> controller_applet_disabled{false, "disableControllerApplet"}; | ||||
|     Setting<bool> single_window_mode{true, "singleWindowMode"}; | ||||
|     Setting<bool> fullscreen{false, "fullscreen"}; | ||||
|     Setting<bool> display_titlebar{true, "displayTitleBars"}; | ||||
|     Setting<bool> show_filter_bar{true, "showFilterBar"}; | ||||
|     Setting<bool> show_status_bar{true, "showStatusBar"}; | ||||
|  | ||||
|     Setting<bool> confirm_before_closing{true, "confirmClose"}; | ||||
|     Setting<bool> first_start{true, "firstStart"}; | ||||
|     Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"}; | ||||
|     Setting<bool> mute_when_in_background{false, "muteWhenInBackground"}; | ||||
|     Setting<bool> hide_mouse{true, "hideInactiveMouse"}; | ||||
|     Setting<bool> controller_applet_disabled{false, "disableControllerApplet"}; | ||||
|     // Set when Vulkan is known to crash the application | ||||
|     bool has_broken_vulkan = false; | ||||
|  | ||||
|     Settings::Setting<bool> select_user_on_boot{false, "select_user_on_boot"}; | ||||
|     Setting<bool> select_user_on_boot{false, "select_user_on_boot"}; | ||||
|     Setting<bool> disable_web_applet{true, "disable_web_applet"}; | ||||
|  | ||||
|     // Discord RPC | ||||
|     Settings::Setting<bool> enable_discord_presence{true, "enable_discord_presence"}; | ||||
|     Setting<bool> enable_discord_presence{true, "enable_discord_presence"}; | ||||
|  | ||||
|     Settings::Setting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"}; | ||||
|     // logging | ||||
|     Setting<bool> show_console{false, "showConsole"}; | ||||
|  | ||||
|     Setting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"}; | ||||
|  | ||||
|     QString roms_path; | ||||
|     QString symbols_path; | ||||
| @@ -102,47 +107,42 @@ struct Values { | ||||
|     // Shortcut name <Shortcut, context> | ||||
|     std::vector<Shortcut> shortcuts; | ||||
|  | ||||
|     Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"}; | ||||
|     Setting<u32> callout_flags{0, "calloutFlags"}; | ||||
|  | ||||
|     // multiplayer settings | ||||
|     Settings::Setting<QString> multiplayer_nickname{{}, "nickname"}; | ||||
|     Settings::Setting<QString> multiplayer_ip{{}, "ip"}; | ||||
|     Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, UINT16_MAX, "port"}; | ||||
|     Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"}; | ||||
|     Settings::Setting<QString> multiplayer_room_name{{}, "room_name"}; | ||||
|     Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"}; | ||||
|     Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, UINT16_MAX, | ||||
|                                                                   "room_port"}; | ||||
|     Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"}; | ||||
|     Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"}; | ||||
|     Settings::Setting<QString> multiplayer_room_description{{}, "room_description"}; | ||||
|     Setting<std::string> multiplayer_nickname{{}, "nickname"}; | ||||
|     Setting<std::string> multiplayer_ip{{}, "ip"}; | ||||
|     Setting<u16, true> multiplayer_port{24872, 0, UINT16_MAX, "port"}; | ||||
|     Setting<std::string> multiplayer_room_nickname{{}, "room_nickname"}; | ||||
|     Setting<std::string> multiplayer_room_name{{}, "room_name"}; | ||||
|     Setting<u8, true> multiplayer_max_player{8, 0, 8, "max_player"}; | ||||
|     Setting<u16, true> multiplayer_room_port{24872, 0, UINT16_MAX, "room_port"}; | ||||
|     Setting<u8, true> multiplayer_host_type{0, 0, 1, "host_type"}; | ||||
|     Setting<unsigned long long> multiplayer_game_id{{}, "game_id"}; | ||||
|     Setting<std::string> multiplayer_room_description{{}, "room_description"}; | ||||
|     std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list; | ||||
|  | ||||
|     // logging | ||||
|     Settings::Setting<bool> show_console{false, "showConsole"}; | ||||
|  | ||||
|     // Game List | ||||
|     Settings::Setting<bool> show_add_ons{true, "show_add_ons"}; | ||||
|     Settings::Setting<uint32_t> game_icon_size{64, "game_icon_size"}; | ||||
|     Settings::Setting<uint32_t> folder_icon_size{48, "folder_icon_size"}; | ||||
|     Settings::Setting<uint8_t> row_1_text_id{3, "row_1_text_id"}; | ||||
|     Settings::Setting<uint8_t> row_2_text_id{2, "row_2_text_id"}; | ||||
|     Setting<bool> show_add_ons{true, "show_add_ons"}; | ||||
|     Setting<u32> game_icon_size{64, "game_icon_size"}; | ||||
|     Setting<u32> folder_icon_size{48, "folder_icon_size"}; | ||||
|     Setting<u8> row_1_text_id{3, "row_1_text_id"}; | ||||
|     Setting<u8> row_2_text_id{2, "row_2_text_id"}; | ||||
|     std::atomic_bool is_game_list_reload_pending{false}; | ||||
|     Settings::Setting<bool> cache_game_list{true, "cache_game_list"}; | ||||
|     Settings::Setting<bool> favorites_expanded{true, "favorites_expanded"}; | ||||
|     Setting<bool> cache_game_list{true, "cache_game_list"}; | ||||
|     Setting<bool> favorites_expanded{true, "favorites_expanded"}; | ||||
|     QVector<u64> favorited_ids; | ||||
|  | ||||
|     // Compatibility List | ||||
|     Settings::Setting<bool> show_compat{false, "show_compat"}; | ||||
|     Setting<bool> show_compat{false, "show_compat"}; | ||||
|  | ||||
|     // Size & File Types Column | ||||
|     Settings::Setting<bool> show_size{true, "show_size"}; | ||||
|     Settings::Setting<bool> show_types{true, "show_types"}; | ||||
|     Setting<bool> show_size{true, "show_size"}; | ||||
|     Setting<bool> show_types{true, "show_types"}; | ||||
|  | ||||
|     bool configuration_applied; | ||||
|     bool reset_to_defaults; | ||||
|     bool shortcut_already_warned{false}; | ||||
|     Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"}; | ||||
| }; | ||||
|  | ||||
| extern Values values; | ||||
|   | ||||
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