Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is going to be moved there next.
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a12a30c9e0
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e2c7954be5
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@ -4,7 +4,6 @@
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#include "common/swap.h"
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#include "common/swap.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "core/arm/skyeye_common/armstate.h"
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#include "core/arm/skyeye_common/armstate.h"
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#include "core/arm/skyeye_common/vfp/vfp.h"
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#include "core/arm/skyeye_common/vfp/vfp.h"
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@ -17,7 +17,6 @@
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/mem_map.h"
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#include "core/arm/skyeye_common/arm_regformat.h"
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#include "core/arm/skyeye_common/arm_regformat.h"
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#include "core/arm/skyeye_common/armstate.h"
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#include "core/arm/skyeye_common/armstate.h"
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#include "core/arm/skyeye_common/armsupp.h"
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#include "core/arm/skyeye_common/armsupp.h"
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@ -6,7 +6,6 @@
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/mem_map.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/resource_limit.h"
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namespace Kernel {
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namespace Kernel {
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@ -4,7 +4,6 @@
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/shared_memory.h"
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@ -10,7 +10,6 @@
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/y2r_u.h"
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#include "core/hle/service/y2r_u.h"
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#include "core/hw/y2r.h"
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#include "core/hw/y2r.h"
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#include "core/mem_map.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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@ -93,42 +93,6 @@ u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
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return block.GetVirtualAddress();
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return block.GetVirtualAddress();
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}
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}
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PAddr VirtualToPhysicalAddress(const VAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
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return addr - VRAM_VADDR + VRAM_PADDR;
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} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
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return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
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} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
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return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
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} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
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return addr - IO_AREA_VADDR + IO_AREA_PADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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VAddr PhysicalToVirtualAddress(const PAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
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return addr - VRAM_PADDR + VRAM_VADDR;
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} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
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return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
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} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
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return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
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} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
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return addr - IO_AREA_PADDR + IO_AREA_VADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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void Init() {
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void Init() {
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InitMemoryMap();
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InitMemoryMap();
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LOG_DEBUG(HW_Memory, "initialized OK");
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LOG_DEBUG(HW_Memory, "initialized OK");
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@ -32,15 +32,4 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
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*/
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*/
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
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/**
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* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
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* address. This should be used by services to translate addresses for use by the hardware.
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*/
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PAddr VirtualToPhysicalAddress(VAddr addr);
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/**
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* Undoes a mapping performed by VirtualToPhysicalAddress().
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*/
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VAddr PhysicalToVirtualAddress(PAddr addr);
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} // namespace
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} // namespace
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@ -9,7 +9,6 @@
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "core/memory_setup.h"
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#include "core/memory_setup.h"
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@ -198,4 +197,40 @@ void WriteBlock(const VAddr addr, const u8* data, const size_t size) {
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Write8(addr + offset, data[offset]);
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Write8(addr + offset, data[offset]);
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}
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}
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PAddr VirtualToPhysicalAddress(const VAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
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return addr - VRAM_VADDR + VRAM_PADDR;
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} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
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return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
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} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
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return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
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} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
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return addr - IO_AREA_VADDR + IO_AREA_PADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08X", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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VAddr PhysicalToVirtualAddress(const PAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
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return addr - VRAM_PADDR + VRAM_VADDR;
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} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
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return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
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} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
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return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
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} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
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return addr - IO_AREA_PADDR + IO_AREA_VADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08X", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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} // namespace
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} // namespace
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@ -123,6 +123,17 @@ void WriteBlock(VAddr addr, const u8* data, size_t size);
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u8* GetPointer(VAddr virtual_address);
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u8* GetPointer(VAddr virtual_address);
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/**
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* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
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* address. This should be used by services to translate addresses for use by the hardware.
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*/
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PAddr VirtualToPhysicalAddress(VAddr addr);
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/**
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* Undoes a mapping performed by VirtualToPhysicalAddress().
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*/
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VAddr PhysicalToVirtualAddress(PAddr addr);
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/**
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/**
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* Gets a pointer to the memory region beginning at the specified physical address.
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* Gets a pointer to the memory region beginning at the specified physical address.
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*
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*
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