yuzu: Add per-game linux gamemode configuration
This commit is contained in:
75
src/yuzu/configuration/configure_linux_tab.cpp
Normal file
75
src/yuzu/configuration/configure_linux_tab.cpp
Normal file
@ -0,0 +1,75 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "ui_configure_linux_tab.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_linux_tab.h"
|
||||
#include "yuzu/configuration/shared_widget.h"
|
||||
|
||||
ConfigureLinuxTab::ConfigureLinuxTab(const Core::System& system_,
|
||||
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_,
|
||||
const ConfigurationShared::Builder& builder, QWidget* parent)
|
||||
: Tab(group_, parent), ui(std::make_unique<Ui::ConfigureLinuxTab>()), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
Setup(builder);
|
||||
|
||||
SetConfiguration();
|
||||
}
|
||||
|
||||
ConfigureLinuxTab::~ConfigureLinuxTab() = default;
|
||||
|
||||
void ConfigureLinuxTab::SetConfiguration() {}
|
||||
void ConfigureLinuxTab::Setup(const ConfigurationShared::Builder& builder) {
|
||||
QLayout& linux_layout = *ui->linux_widget->layout();
|
||||
|
||||
std::map<u32, QWidget*> linux_hold{};
|
||||
|
||||
std::vector<Settings::BasicSetting*> settings;
|
||||
const auto push = [&](Settings::Category category) {
|
||||
for (const auto setting : Settings::values.linkage.by_category[category]) {
|
||||
settings.push_back(setting);
|
||||
}
|
||||
};
|
||||
|
||||
push(Settings::Category::Linux);
|
||||
|
||||
for (auto* setting : settings) {
|
||||
auto* widget = builder.BuildWidget(setting, apply_funcs);
|
||||
|
||||
if (widget == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (!widget->Valid()) {
|
||||
widget->deleteLater();
|
||||
continue;
|
||||
}
|
||||
|
||||
linux_hold.insert({setting->Id(), widget});
|
||||
}
|
||||
|
||||
for (const auto& [id, widget] : linux_hold) {
|
||||
linux_layout.addWidget(widget);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureLinuxTab::ApplyConfiguration() {
|
||||
const bool is_powered_on = system.IsPoweredOn();
|
||||
for (const auto& apply_func : apply_funcs) {
|
||||
apply_func(is_powered_on);
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureLinuxTab::changeEvent(QEvent* event) {
|
||||
if (event->type() == QEvent::LanguageChange) {
|
||||
RetranslateUI();
|
||||
}
|
||||
|
||||
QWidget::changeEvent(event);
|
||||
}
|
||||
|
||||
void ConfigureLinuxTab::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
Reference in New Issue
Block a user