android: Initialize defaults for each orientations
This commit is contained in:
		| @@ -256,34 +256,50 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     private fun PictureInPictureParams.Builder.getPictureInPictureAspectBuilder() : PictureInPictureParams.Builder { | ||||
|     private fun PictureInPictureParams.Builder.getPictureInPictureAspectBuilder(): PictureInPictureParams.Builder { | ||||
|         val aspectRatio = when (IntSetting.RENDERER_ASPECT_RATIO.int) { | ||||
|             0 -> Rational(16, 9) | ||||
|             1 -> Rational(4, 3) | ||||
|             2 -> Rational(21, 9) | ||||
|             3 -> Rational(16, 10) | ||||
|             else -> null | ||||
|             else -> null // Best fit | ||||
|         } | ||||
|         return this.apply { aspectRatio?.let { setAspectRatio(it) } } | ||||
|     } | ||||
|  | ||||
|     private fun PictureInPictureParams.Builder.getPictureInPictureActionsBuilder() : PictureInPictureParams.Builder { | ||||
|         val pictureInPictureActions : MutableList<RemoteAction> = mutableListOf() | ||||
|     private fun PictureInPictureParams.Builder.getPictureInPictureActionsBuilder(): PictureInPictureParams.Builder { | ||||
|         val pictureInPictureActions: MutableList<RemoteAction> = mutableListOf() | ||||
|         val pendingFlags = PendingIntent.FLAG_UPDATE_CURRENT or PendingIntent.FLAG_IMMUTABLE | ||||
|  | ||||
|         if (NativeLibrary.isPaused()) { | ||||
|             val playIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_play) | ||||
|             val playPendingIntent = PendingIntent.getBroadcast( | ||||
|                 this@EmulationActivity, R.drawable.ic_pip_play, Intent(actionPlay), pendingFlags | ||||
|                 this@EmulationActivity, | ||||
|                 R.drawable.ic_pip_play, | ||||
|                 Intent(actionPlay), | ||||
|                 pendingFlags | ||||
|             ) | ||||
|             val playRemoteAction = RemoteAction( | ||||
|                 playIcon, | ||||
|                 getString(R.string.play), | ||||
|                 getString(R.string.play), | ||||
|                 playPendingIntent | ||||
|             ) | ||||
|             val playRemoteAction = RemoteAction(playIcon, getString(R.string.play), getString(R.string.play), playPendingIntent) | ||||
|             pictureInPictureActions.add(playRemoteAction) | ||||
|         } else { | ||||
|             val pauseIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_pause) | ||||
|             val pausePendingIntent = PendingIntent.getBroadcast( | ||||
|                 this@EmulationActivity, R.drawable.ic_pip_pause, Intent(actionPause), pendingFlags | ||||
|                 this@EmulationActivity, | ||||
|                 R.drawable.ic_pip_pause, | ||||
|                 Intent(actionPause), | ||||
|                 pendingFlags | ||||
|             ) | ||||
|             val pauseRemoteAction = RemoteAction( | ||||
|                 pauseIcon, | ||||
|                 getString(R.string.pause), | ||||
|                 getString(R.string.pause), | ||||
|                 pausePendingIntent | ||||
|             ) | ||||
|             val pauseRemoteAction = RemoteAction(pauseIcon, getString(R.string.pause), getString(R.string.pause), pausePendingIntent) | ||||
|             pictureInPictureActions.add(pauseRemoteAction) | ||||
|         } | ||||
|  | ||||
| @@ -300,7 +316,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { | ||||
|     } | ||||
|  | ||||
|     private var pictureInPictureReceiver = object : BroadcastReceiver() { | ||||
|         override fun onReceive(context : Context?, intent : Intent) { | ||||
|         override fun onReceive(context: Context?, intent: Intent) { | ||||
|             if (intent.action == actionPlay) { | ||||
|                 if (NativeLibrary.isPaused()) NativeLibrary.unPauseEmulation() | ||||
|             } else if (intent.action == actionPause) { | ||||
| @@ -310,7 +326,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     override fun onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean, newConfig: Configuration) { | ||||
|     override fun onPictureInPictureModeChanged( | ||||
|         isInPictureInPictureMode: Boolean, | ||||
|         newConfig: Configuration | ||||
|     ) { | ||||
|         super.onPictureInPictureModeChanged(isInPictureInPictureMode, newConfig) | ||||
|         if (isInPictureInPictureMode) { | ||||
|             IntentFilter().apply { | ||||
| @@ -322,7 +341,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { | ||||
|         } else { | ||||
|             try { | ||||
|                 unregisterReceiver(pictureInPictureReceiver) | ||||
|             } catch (ignored : Exception) { } | ||||
|             } catch (ignored : Exception) { | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   | ||||
| @@ -143,11 +143,7 @@ class Settings { | ||||
|  | ||||
|         private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap() | ||||
|  | ||||
|         // These must match what is defined in src/core/settings.h | ||||
|         const val LayoutOption_Default = 0 | ||||
|         const val LayoutOption_SingleScreen = 1 | ||||
|         const val LayoutOption_LargeScreen = 2 | ||||
|         const val LayoutOption_SideScreen = 3 | ||||
|         const val LayoutOption_Unspecified = 0 | ||||
|         const val LayoutOption_MobilePortrait = 4 | ||||
|         const val LayoutOption_MobileLandscape = 5 | ||||
|  | ||||
|   | ||||
| @@ -241,7 +241,12 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView { | ||||
|             context.startActivity(settings) | ||||
|         } | ||||
|  | ||||
|         fun launch(context: Context, launcher: ActivityResultLauncher<Intent>, menuTag: String?, gameId: String?) { | ||||
|         fun launch( | ||||
|             context: Context, | ||||
|             launcher: ActivityResultLauncher<Intent>, | ||||
|             menuTag: String?, | ||||
|             gameId: String? | ||||
|         ) { | ||||
|             val settings = Intent(context, SettingsActivity::class.java) | ||||
|             settings.putExtra(ARG_MENU_TAG, menuTag) | ||||
|             settings.putExtra(ARG_GAME_ID, gameId) | ||||
|   | ||||
| @@ -34,7 +34,6 @@ import androidx.fragment.app.Fragment | ||||
| import androidx.lifecycle.Lifecycle | ||||
| import androidx.lifecycle.lifecycleScope | ||||
| import androidx.lifecycle.repeatOnLifecycle | ||||
| import androidx.navigation.fragment.navArgs | ||||
| import androidx.preference.PreferenceManager | ||||
| import androidx.window.layout.FoldingFeature | ||||
| import androidx.window.layout.WindowInfoTracker | ||||
| @@ -165,7 +164,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|  | ||||
|                 R.id.menu_settings -> { | ||||
|                     SettingsActivity.launch( | ||||
|                         requireContext(), onReturnFromSettings, SettingsFile.FILE_NAME_CONFIG, "" | ||||
|                         requireContext(), | ||||
|                         onReturnFromSettings, | ||||
|                         SettingsFile.FILE_NAME_CONFIG, | ||||
|                         "" | ||||
|                     ) | ||||
|                     true | ||||
|                 } | ||||
| @@ -219,9 +221,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|             } | ||||
|             if (!isInFoldableLayout) { | ||||
|                 if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) { | ||||
|                     binding.surfaceInputOverlay.setOrientation(InputOverlay.PORTRAIT) | ||||
|                     binding.surfaceInputOverlay.orientation = InputOverlay.PORTRAIT | ||||
|                 } else { | ||||
|                     binding.surfaceInputOverlay.setOrientation(InputOverlay.LANDSCAPE) | ||||
|                     binding.surfaceInputOverlay.orientation = InputOverlay.LANDSCAPE | ||||
|                 } | ||||
|             } | ||||
|             if (!binding.surfaceInputOverlay.isInEditMode) { | ||||
| @@ -311,17 +313,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|     @SuppressLint("SourceLockedOrientationActivity") | ||||
|     private fun updateScreenLayout() { | ||||
|         emulationActivity?.let { | ||||
|             when (IntSetting.RENDERER_SCREEN_LAYOUT.int) { | ||||
|                 Settings.LayoutOption_MobileLandscape -> { | ||||
|                     it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE | ||||
|                 } | ||||
|                 Settings.LayoutOption_MobilePortrait -> { | ||||
|                     it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT | ||||
|                 } | ||||
|                 Settings.LayoutOption_Default -> { | ||||
|                     it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED | ||||
|                 } | ||||
|                 else -> { it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE } | ||||
|             it.requestedOrientation = when (IntSetting.RENDERER_SCREEN_LAYOUT.int) { | ||||
|                 Settings.LayoutOption_MobileLandscape -> ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE | ||||
|                 Settings.LayoutOption_MobilePortrait -> ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT | ||||
|                 Settings.LayoutOption_Unspecified -> ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED | ||||
|                 else -> ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE | ||||
|             } | ||||
|         } | ||||
|         onConfigurationChanged(resources.configuration) | ||||
| @@ -337,7 +333,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|                     binding.overlayContainer.layoutParams.height = it.bounds.bottom | ||||
|                     binding.inGameMenu.layoutParams.height = it.bounds.bottom | ||||
|                     isInFoldableLayout = true | ||||
|                     binding.surfaceInputOverlay.setOrientation(InputOverlay.FOLDABLE) | ||||
|                     binding.surfaceInputOverlay.orientation = InputOverlay.FOLDABLE | ||||
|                     refreshInputOverlay() | ||||
|                 } | ||||
|             } | ||||
| @@ -485,7 +481,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|     @SuppressLint("SourceLockedOrientationActivity") | ||||
|     private fun startConfiguringControls() { | ||||
|         // Lock the current orientation to prevent editing inconsistencies | ||||
|         if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Default) { | ||||
|         if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Unspecified) { | ||||
|             emulationActivity?.let { | ||||
|                 it.requestedOrientation = | ||||
|                     if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) { | ||||
| @@ -503,7 +499,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|         binding.doneControlConfig.visibility = View.GONE | ||||
|         binding.surfaceInputOverlay.setIsInEditMode(false) | ||||
|         // Unlock the orientation if it was locked for editing | ||||
|         if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Default) { | ||||
|         if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Unspecified) { | ||||
|             emulationActivity?.let { | ||||
|                 it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED | ||||
|             } | ||||
|   | ||||
| @@ -51,12 +51,14 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|  | ||||
|     private lateinit var windowInsets: WindowInsets | ||||
|  | ||||
|     var orientation = LANDSCAPE | ||||
|  | ||||
|     override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) { | ||||
|         super.onLayout(changed, left, top, right, bottom) | ||||
|  | ||||
|         windowInsets = rootWindowInsets | ||||
|  | ||||
|         if (!preferences.getBoolean(Settings.PREF_OVERLAY_INIT, false)) { | ||||
|         if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) { | ||||
|             defaultOverlay() | ||||
|         } | ||||
|  | ||||
| @@ -542,8 +544,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|         val min = windowSize.first | ||||
|         val max = windowSize.second | ||||
|         PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit() | ||||
|             .putFloat("$sharedPrefsId$orientation-X", (x - min.x).toFloat() / max.x) | ||||
|             .putFloat("$sharedPrefsId$orientation-Y", (y - min.y).toFloat() / max.y) | ||||
|             .putFloat("$sharedPrefsId-X$orientation", (x - min.x).toFloat() / max.x) | ||||
|             .putFloat("$sharedPrefsId-Y$orientation", (y - min.y).toFloat() / max.y) | ||||
|             .apply() | ||||
|     } | ||||
|  | ||||
| @@ -552,13 +554,13 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|     } | ||||
|  | ||||
|     private fun defaultOverlay() { | ||||
|         if (!preferences.getBoolean(Settings.PREF_OVERLAY_INIT, false)) { | ||||
|         if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) { | ||||
|             defaultOverlayByLayout(orientation) | ||||
|         } | ||||
|  | ||||
|         resetButtonPlacement() | ||||
|         preferences.edit() | ||||
|             .putBoolean(Settings.PREF_OVERLAY_INIT, true) | ||||
|             .putBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", true) | ||||
|             .apply() | ||||
|     } | ||||
|  | ||||
| @@ -601,69 +603,69 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|     ) | ||||
|  | ||||
|     private val portraitResources = arrayOf( | ||||
|         R.integer.SWITCH_BUTTON_A_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_A_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_B_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_B_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_X_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_X_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_Y_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_Y_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_PORTRAIT_X, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_PORTRAIT_X, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_TRIGGER_L_PORTRAIT_X, | ||||
|         R.integer.SWITCH_TRIGGER_L_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_TRIGGER_R_PORTRAIT_X, | ||||
|         R.integer.SWITCH_TRIGGER_R_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_HOME_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_HOME_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_PORTRAIT_X, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_STICK_R_PORTRAIT_X, | ||||
|         R.integer.SWITCH_STICK_R_PORTRAIT_Y, | ||||
|         R.integer.SWITCH_STICK_L_PORTRAIT_X, | ||||
|         R.integer.SWITCH_STICK_L_PORTRAIT_Y | ||||
|         R.integer.SWITCH_BUTTON_A_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_A_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_B_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_B_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_X_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_X_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_Y_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_Y_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_X_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_X_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_L_X_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_L_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_R_X_PORTRAIT, | ||||
|         R.integer.SWITCH_TRIGGER_R_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_HOME_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_HOME_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_X_PORTRAIT, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_STICK_R_X_PORTRAIT, | ||||
|         R.integer.SWITCH_STICK_R_Y_PORTRAIT, | ||||
|         R.integer.SWITCH_STICK_L_X_PORTRAIT, | ||||
|         R.integer.SWITCH_STICK_L_Y_PORTRAIT | ||||
|     ) | ||||
|  | ||||
|     private val foldableResources = arrayOf( | ||||
|         R.integer.SWITCH_BUTTON_A_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_A_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_B_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_B_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_X_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_X_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_Y_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_Y_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_FOLDABLE_X, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_FOLDABLE_X, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_TRIGGER_L_FOLDABLE_X, | ||||
|         R.integer.SWITCH_TRIGGER_L_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_TRIGGER_R_FOLDABLE_X, | ||||
|         R.integer.SWITCH_TRIGGER_R_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_HOME_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_HOME_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_FOLDABLE_X, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_STICK_R_FOLDABLE_X, | ||||
|         R.integer.SWITCH_STICK_R_FOLDABLE_Y, | ||||
|         R.integer.SWITCH_STICK_L_FOLDABLE_X, | ||||
|         R.integer.SWITCH_STICK_L_FOLDABLE_Y | ||||
|         R.integer.SWITCH_BUTTON_A_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_A_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_B_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_B_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_X_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_X_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_Y_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_Y_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_X_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_ZL_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_X_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_ZR_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_DPAD_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_L_X_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_L_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_R_X_FOLDABLE, | ||||
|         R.integer.SWITCH_TRIGGER_R_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_PLUS_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_MINUS_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_HOME_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_HOME_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_X_FOLDABLE, | ||||
|         R.integer.SWITCH_BUTTON_CAPTURE_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_STICK_R_X_FOLDABLE, | ||||
|         R.integer.SWITCH_STICK_R_Y_FOLDABLE, | ||||
|         R.integer.SWITCH_STICK_L_X_FOLDABLE, | ||||
|         R.integer.SWITCH_STICK_L_Y_FOLDABLE | ||||
|     ) | ||||
|  | ||||
|     private fun getResourceValue(descriptor: String, position: Int) : Float { | ||||
| @@ -804,18 +806,13 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|         return inEditMode | ||||
|     } | ||||
|  | ||||
|     fun setOrientation(descriptor: String) { | ||||
|         orientation = descriptor | ||||
|     } | ||||
|  | ||||
|     companion object { | ||||
|         private val preferences: SharedPreferences = | ||||
|             PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) | ||||
|  | ||||
|         const val LANDSCAPE = "" | ||||
|         const val PORTRAIT = "-Portrait" | ||||
|         const val FOLDABLE = "-Foldable" | ||||
|         private var orientation = LANDSCAPE | ||||
|         const val PORTRAIT = "_Portrait" | ||||
|         const val FOLDABLE = "_Foldable" | ||||
|  | ||||
|         /** | ||||
|          * Resizes a [Bitmap] by a given scale factor | ||||
| @@ -985,8 +982,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|  | ||||
|             // The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay. | ||||
|             // These were set in the input overlay configuration menu. | ||||
|             val xKey = "$buttonId$orientation-X" | ||||
|             val yKey = "$buttonId$orientation-Y" | ||||
|             val xKey = "$buttonId-X$orientation" | ||||
|             val yKey = "$buttonId-Y$orientation" | ||||
|             val drawableXPercent = sPrefs.getFloat(xKey, 0f) | ||||
|             val drawableYPercent = sPrefs.getFloat(yKey, 0f) | ||||
|             val drawableX = (drawableXPercent * max.x + min.x).toInt() | ||||
| @@ -1066,8 +1063,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|  | ||||
|             // The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay. | ||||
|             // These were set in the input overlay configuration menu. | ||||
|             val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-X", 0f) | ||||
|             val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-Y", 0f) | ||||
|             val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X$orientation", 0f) | ||||
|             val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y$orientation", 0f) | ||||
|             val drawableX = (drawableXPercent * max.x + min.x).toInt() | ||||
|             val drawableY = (drawableYPercent * max.y + min.y).toInt() | ||||
|             val width = overlayDrawable.width | ||||
| @@ -1133,8 +1130,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context | ||||
|  | ||||
|             // The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay. | ||||
|             // These were set in the input overlay configuration menu. | ||||
|             val drawableXPercent = sPrefs.getFloat("$button$orientation-X", 0f) | ||||
|             val drawableYPercent = sPrefs.getFloat("$button$orientation-Y", 0f) | ||||
|             val drawableXPercent = sPrefs.getFloat("$button-X$orientation", 0f) | ||||
|             val drawableYPercent = sPrefs.getFloat("$button-Y$orientation", 0f) | ||||
|             val drawableX = (drawableXPercent * max.x + min.x).toInt() | ||||
|             val drawableY = (drawableYPercent * max.y + min.y).toInt() | ||||
|             val outerScale = 1.66f | ||||
|   | ||||
| @@ -35,67 +35,67 @@ | ||||
|     <integer name="SWITCH_BUTTON_DPAD_Y">790</integer> | ||||
|  | ||||
|     <!-- Default SWITCH portrait layout --> | ||||
|     <integer name="SWITCH_BUTTON_A_PORTRAIT_X">840</integer> | ||||
|     <integer name="SWITCH_BUTTON_A_PORTRAIT_Y">820</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_PORTRAIT_X">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_PORTRAIT_Y">860</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_PORTRAIT_X">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_PORTRAIT_Y">780</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_PORTRAIT_X">640</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_PORTRAIT_Y">820</integer> | ||||
|     <integer name="SWITCH_STICK_L_PORTRAIT_X">180</integer> | ||||
|     <integer name="SWITCH_STICK_L_PORTRAIT_Y">640</integer> | ||||
|     <integer name="SWITCH_STICK_R_PORTRAIT_X">820</integer> | ||||
|     <integer name="SWITCH_STICK_R_PORTRAIT_Y">640</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_PORTRAIT_X">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_PORTRAIT_Y">240</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_PORTRAIT_X">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_PORTRAIT_Y">240</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_PORTRAIT_X">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_PORTRAIT_Y">180</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_PORTRAIT_X">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_PORTRAIT_Y">180</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_PORTRAIT_X">440</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_PORTRAIT_Y">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_PORTRAIT_X">560</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_PORTRAIT_Y">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_PORTRAIT_X">660</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_PORTRAIT_Y">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_X">320</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_Y">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_PORTRAIT_X">240</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_PORTRAIT_Y">820</integer> | ||||
|     <integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer> | ||||
|     <integer name="SWITCH_BUTTON_A_Y_PORTRAIT">820</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_X_PORTRAIT">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_Y_PORTRAIT">860</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_X_PORTRAIT">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_Y_PORTRAIT">780</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_X_PORTRAIT">640</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">820</integer> | ||||
|     <integer name="SWITCH_STICK_L_X_PORTRAIT">180</integer> | ||||
|     <integer name="SWITCH_STICK_L_Y_PORTRAIT">640</integer> | ||||
|     <integer name="SWITCH_STICK_R_X_PORTRAIT">820</integer> | ||||
|     <integer name="SWITCH_STICK_R_Y_PORTRAIT">640</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_X_PORTRAIT">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">240</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_X_PORTRAIT">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">240</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_X_PORTRAIT">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">180</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_X_PORTRAIT">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">180</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_X_PORTRAIT">440</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_Y_PORTRAIT">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_X_PORTRAIT">560</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_Y_PORTRAIT">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_X_PORTRAIT">680</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_Y_PORTRAIT">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_X_PORTRAIT">320</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">820</integer> | ||||
|  | ||||
|     <!-- Default SWITCH foldable layout --> | ||||
|     <integer name="SWITCH_BUTTON_A_FOLDABLE_X">840</integer> | ||||
|     <integer name="SWITCH_BUTTON_A_FOLDABLE_Y">340</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_FOLDABLE_X">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_FOLDABLE_Y">380</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_FOLDABLE_X">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_FOLDABLE_Y">300</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_FOLDABLE_X">640</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_FOLDABLE_Y">340</integer> | ||||
|     <integer name="SWITCH_STICK_L_FOLDABLE_X">180</integer> | ||||
|     <integer name="SWITCH_STICK_L_FOLDABLE_Y">200</integer> | ||||
|     <integer name="SWITCH_STICK_R_FOLDABLE_X">820</integer> | ||||
|     <integer name="SWITCH_STICK_R_FOLDABLE_Y">200</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_FOLDABLE_X">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_FOLDABLE_Y">80</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_FOLDABLE_X">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_FOLDABLE_Y">80</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_FOLDABLE_X">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_FOLDABLE_Y">20</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_FOLDABLE_X">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_FOLDABLE_Y">20</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_FOLDABLE_X">440</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_FOLDABLE_Y">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_FOLDABLE_X">560</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_FOLDABLE_Y">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_FOLDABLE_X">680</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_FOLDABLE_Y">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_FOLDABLE_X">320</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_FOLDABLE_Y">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_FOLDABLE_X">240</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_FOLDABLE_Y">340</integer> | ||||
|     <integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer> | ||||
|     <integer name="SWITCH_BUTTON_A_Y_FOLDABLE">340</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_X_FOLDABLE">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_B_Y_FOLDABLE">380</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_X_FOLDABLE">740</integer> | ||||
|     <integer name="SWITCH_BUTTON_X_Y_FOLDABLE">300</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_X_FOLDABLE">640</integer> | ||||
|     <integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">340</integer> | ||||
|     <integer name="SWITCH_STICK_L_X_FOLDABLE">180</integer> | ||||
|     <integer name="SWITCH_STICK_L_Y_FOLDABLE">200</integer> | ||||
|     <integer name="SWITCH_STICK_R_X_FOLDABLE">820</integer> | ||||
|     <integer name="SWITCH_STICK_R_Y_FOLDABLE">200</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_X_FOLDABLE">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">80</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_X_FOLDABLE">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">80</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_X_FOLDABLE">140</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">20</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_X_FOLDABLE">860</integer> | ||||
|     <integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">20</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_X_FOLDABLE">440</integer> | ||||
|     <integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_X_FOLDABLE">560</integer> | ||||
|     <integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_X_FOLDABLE">680</integer> | ||||
|     <integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_X_FOLDABLE">320</integer> | ||||
|     <integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">420</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer> | ||||
|     <integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">340</integer> | ||||
|  | ||||
| </resources> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user