gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using glProgramBinary. This is probably required by the standard but it's ignored by permisive proprietary drivers.
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		| @@ -405,6 +405,7 @@ CachedProgram ShaderCacheOpenGL::GeneratePrecompiledProgram( | ||||
|  | ||||
|     CachedProgram shader = std::make_shared<OGLProgram>(); | ||||
|     shader->handle = glCreateProgram(); | ||||
|     glProgramParameteri(shader->handle, GL_PROGRAM_SEPARABLE, GL_TRUE); | ||||
|     glProgramBinary(shader->handle, dump.binary_format, dump.binary.data(), | ||||
|                     static_cast<GLsizei>(dump.binary.size())); | ||||
|  | ||||
|   | ||||
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