core/arm_interface: Improve the performance of memory fallbacks.
We just create one memory subsystem. This is a constant all the time. So there is no need to call the non-inlined parent.Memory() helper on every callback.
This commit is contained in:
		| @@ -24,45 +24,46 @@ namespace Core { | ||||
|  | ||||
| class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks { | ||||
| public: | ||||
|     explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_) : parent{parent_} {} | ||||
|     explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_) | ||||
|         : parent{parent_}, memory(parent.system.Memory()) {} | ||||
|  | ||||
|     u8 MemoryRead8(u32 vaddr) override { | ||||
|         return parent.system.Memory().Read8(vaddr); | ||||
|         return memory.Read8(vaddr); | ||||
|     } | ||||
|     u16 MemoryRead16(u32 vaddr) override { | ||||
|         return parent.system.Memory().Read16(vaddr); | ||||
|         return memory.Read16(vaddr); | ||||
|     } | ||||
|     u32 MemoryRead32(u32 vaddr) override { | ||||
|         return parent.system.Memory().Read32(vaddr); | ||||
|         return memory.Read32(vaddr); | ||||
|     } | ||||
|     u64 MemoryRead64(u32 vaddr) override { | ||||
|         return parent.system.Memory().Read64(vaddr); | ||||
|         return memory.Read64(vaddr); | ||||
|     } | ||||
|  | ||||
|     void MemoryWrite8(u32 vaddr, u8 value) override { | ||||
|         parent.system.Memory().Write8(vaddr, value); | ||||
|         memory.Write8(vaddr, value); | ||||
|     } | ||||
|     void MemoryWrite16(u32 vaddr, u16 value) override { | ||||
|         parent.system.Memory().Write16(vaddr, value); | ||||
|         memory.Write16(vaddr, value); | ||||
|     } | ||||
|     void MemoryWrite32(u32 vaddr, u32 value) override { | ||||
|         parent.system.Memory().Write32(vaddr, value); | ||||
|         memory.Write32(vaddr, value); | ||||
|     } | ||||
|     void MemoryWrite64(u32 vaddr, u64 value) override { | ||||
|         parent.system.Memory().Write64(vaddr, value); | ||||
|         memory.Write64(vaddr, value); | ||||
|     } | ||||
|  | ||||
|     bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override { | ||||
|         return parent.system.Memory().WriteExclusive8(vaddr, value, expected); | ||||
|         return memory.WriteExclusive8(vaddr, value, expected); | ||||
|     } | ||||
|     bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override { | ||||
|         return parent.system.Memory().WriteExclusive16(vaddr, value, expected); | ||||
|         return memory.WriteExclusive16(vaddr, value, expected); | ||||
|     } | ||||
|     bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override { | ||||
|         return parent.system.Memory().WriteExclusive32(vaddr, value, expected); | ||||
|         return memory.WriteExclusive32(vaddr, value, expected); | ||||
|     } | ||||
|     bool MemoryWriteExclusive64(u32 vaddr, u64 value, u64 expected) override { | ||||
|         return parent.system.Memory().WriteExclusive64(vaddr, value, expected); | ||||
|         return memory.WriteExclusive64(vaddr, value, expected); | ||||
|     } | ||||
|  | ||||
|     void InterpreterFallback(u32 pc, std::size_t num_instructions) override { | ||||
| @@ -112,6 +113,7 @@ public: | ||||
|     } | ||||
|  | ||||
|     ARM_Dynarmic_32& parent; | ||||
|     Core::Memory::Memory& memory; | ||||
|     std::size_t num_interpreted_instructions{}; | ||||
|     static constexpr u64 minimum_run_cycles = 1000U; | ||||
| }; | ||||
|   | ||||
| @@ -27,57 +27,56 @@ using Vector = Dynarmic::A64::Vector; | ||||
|  | ||||
| class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks { | ||||
| public: | ||||
|     explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_) : parent{parent_} {} | ||||
|     explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_) | ||||
|         : parent{parent_}, memory(parent.system.Memory()) {} | ||||
|  | ||||
|     u8 MemoryRead8(u64 vaddr) override { | ||||
|         return parent.system.Memory().Read8(vaddr); | ||||
|         return memory.Read8(vaddr); | ||||
|     } | ||||
|     u16 MemoryRead16(u64 vaddr) override { | ||||
|         return parent.system.Memory().Read16(vaddr); | ||||
|         return memory.Read16(vaddr); | ||||
|     } | ||||
|     u32 MemoryRead32(u64 vaddr) override { | ||||
|         return parent.system.Memory().Read32(vaddr); | ||||
|         return memory.Read32(vaddr); | ||||
|     } | ||||
|     u64 MemoryRead64(u64 vaddr) override { | ||||
|         return parent.system.Memory().Read64(vaddr); | ||||
|         return memory.Read64(vaddr); | ||||
|     } | ||||
|     Vector MemoryRead128(u64 vaddr) override { | ||||
|         auto& memory = parent.system.Memory(); | ||||
|         return {memory.Read64(vaddr), memory.Read64(vaddr + 8)}; | ||||
|     } | ||||
|  | ||||
|     void MemoryWrite8(u64 vaddr, u8 value) override { | ||||
|         parent.system.Memory().Write8(vaddr, value); | ||||
|         memory.Write8(vaddr, value); | ||||
|     } | ||||
|     void MemoryWrite16(u64 vaddr, u16 value) override { | ||||
|         parent.system.Memory().Write16(vaddr, value); | ||||
|         memory.Write16(vaddr, value); | ||||
|     } | ||||
|     void MemoryWrite32(u64 vaddr, u32 value) override { | ||||
|         parent.system.Memory().Write32(vaddr, value); | ||||
|         memory.Write32(vaddr, value); | ||||
|     } | ||||
|     void MemoryWrite64(u64 vaddr, u64 value) override { | ||||
|         parent.system.Memory().Write64(vaddr, value); | ||||
|         memory.Write64(vaddr, value); | ||||
|     } | ||||
|     void MemoryWrite128(u64 vaddr, Vector value) override { | ||||
|         auto& memory = parent.system.Memory(); | ||||
|         memory.Write64(vaddr, value[0]); | ||||
|         memory.Write64(vaddr + 8, value[1]); | ||||
|     } | ||||
|  | ||||
|     bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override { | ||||
|         return parent.system.Memory().WriteExclusive8(vaddr, value, expected); | ||||
|         return memory.WriteExclusive8(vaddr, value, expected); | ||||
|     } | ||||
|     bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override { | ||||
|         return parent.system.Memory().WriteExclusive16(vaddr, value, expected); | ||||
|         return memory.WriteExclusive16(vaddr, value, expected); | ||||
|     } | ||||
|     bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, std::uint32_t expected) override { | ||||
|         return parent.system.Memory().WriteExclusive32(vaddr, value, expected); | ||||
|         return memory.WriteExclusive32(vaddr, value, expected); | ||||
|     } | ||||
|     bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, std::uint64_t expected) override { | ||||
|         return parent.system.Memory().WriteExclusive64(vaddr, value, expected); | ||||
|         return memory.WriteExclusive64(vaddr, value, expected); | ||||
|     } | ||||
|     bool MemoryWriteExclusive128(u64 vaddr, Vector value, Vector expected) override { | ||||
|         return parent.system.Memory().WriteExclusive128(vaddr, value, expected); | ||||
|         return memory.WriteExclusive128(vaddr, value, expected); | ||||
|     } | ||||
|  | ||||
|     void InterpreterFallback(u64 pc, std::size_t num_instructions) override { | ||||
| @@ -139,6 +138,7 @@ public: | ||||
|     } | ||||
|  | ||||
|     ARM_Dynarmic_64& parent; | ||||
|     Core::Memory::Memory& memory; | ||||
|     u64 tpidrro_el0 = 0; | ||||
|     u64 tpidr_el0 = 0; | ||||
|     static constexpr u64 minimum_run_cycles = 1000U; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user