settings: Add new graphics setting for use_asynchronous_gpu_emulation.

This commit is contained in:
bunnei
2019-01-07 21:46:33 -05:00
parent 81e086b5ac
commit d6015ee211
7 changed files with 24 additions and 0 deletions

View File

@ -75,6 +75,8 @@ void ConfigureGraphics::setConfiguration() {
ui->frame_limit->setValue(Settings::values.frame_limit);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation);
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue));
}
@ -86,6 +88,8 @@ void ConfigureGraphics::applyConfiguration() {
Settings::values.frame_limit = ui->frame_limit->value();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
ui->use_asynchronous_gpu_emulation->isChecked();
Settings::values.bg_red = static_cast<float>(bg_color.redF());
Settings::values.bg_green = static_cast<float>(bg_color.greenF());
Settings::values.bg_blue = static_cast<float>(bg_color.blueF());