tas_input: Amend -Wdocumentation warnings
Parameters shouldn't have the colon by their name.
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@ -238,13 +238,13 @@ TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
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return {x, y};
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}
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u64 Tas::ReadCommandButtons(const std::string& data) const {
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std::stringstream button_text(data);
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std::string line;
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u64 Tas::ReadCommandButtons(const std::string& line) const {
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std::stringstream button_text(line);
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std::string button_line;
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u64 buttons = 0;
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while (std::getline(button_text, line, ';')) {
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while (std::getline(button_text, button_line, ';')) {
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for (auto [text, tas_button] : text_to_tas_button) {
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if (text == line) {
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if (text == button_line) {
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buttons |= static_cast<u64>(tas_button);
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break;
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}
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@ -88,39 +88,39 @@ public:
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/**
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* Changes the input status that will be stored in each frame
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* @param buttons: bitfield with the status of the buttons
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* @param left_axis: value of the left axis
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* @param right_axis: value of the right axis
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* @param buttons Bitfield with the status of the buttons
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* @param left_axis Value of the left axis
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* @param right_axis Value of the right axis
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*/
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void RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis);
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// Main loop that records or executes input
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void UpdateThread();
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// Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
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// Sets the flag to start or stop the TAS command execution and swaps controllers profiles
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void StartStop();
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// Stop the TAS and reverts any controller profile
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void Stop();
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// Sets the flag to reload the file and start from the begining in the next update
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// Sets the flag to reload the file and start from the beginning in the next update
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void Reset();
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/**
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* Sets the flag to enable or disable recording of inputs
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* @return Returns true if the current recording status is enabled
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* @returns true if the current recording status is enabled
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*/
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bool Record();
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/**
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* Saves contents of record_commands on a file
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* @param overwrite_file: Indicates if player 1 should be overwritten
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* @param overwrite_file Indicates if player 1 should be overwritten
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*/
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void SaveRecording(bool overwrite_file);
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/**
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* Returns the current status values of TAS playback/recording
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* @return Tuple of
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* @returns A Tuple of
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* TasState indicating the current state out of Running ;
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* Current playback progress ;
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* Total length of script file currently loaded or being recorded
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@ -139,29 +139,31 @@ private:
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/// Loads TAS files from all players
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void LoadTasFiles();
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/** Loads TAS file from the specified player
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* @param player_index: player number to save the script
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* @param file_index: script number of the file
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/**
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* Loads TAS file from the specified player
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* @param player_index Player number to save the script
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* @param file_index Script number of the file
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*/
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void LoadTasFile(size_t player_index, size_t file_index);
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/** Writes a TAS file from the recorded commands
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* @param file_name: name of the file to be written
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/**
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* Writes a TAS file from the recorded commands
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* @param file_name Name of the file to be written
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*/
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void WriteTasFile(std::u8string file_name);
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/**
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* Parses a string containing the axis values. X and Y have a range from -32767 to 32767
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* @param line: string containing axis values with the following format "x;y"
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* @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
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* @param line String containing axis values with the following format "x;y"
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* @returns A TAS analog object with axis values with range from -1.0 to 1.0
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*/
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TasAnalog ReadCommandAxis(const std::string& line) const;
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/**
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* Parses a string containing the button values. Each button is represented by it's text format
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* specified in text_to_tas_button array
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* @param line: string containing button name with the following format "a;b;c;d..."
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* @return Returns a u64 with each bit representing the status of a button
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* @param line string containing button name with the following format "a;b;c;d..."
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* @returns A u64 with each bit representing the status of a button
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*/
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u64 ReadCommandButtons(const std::string& line) const;
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@ -172,17 +174,17 @@ private:
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/**
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* Converts an u64 containing the button status into the text equivalent
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* @param buttons: bitfield with the status of the buttons
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* @return Returns a string with the name of the buttons to be written to the file
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* @param buttons Bitfield with the status of the buttons
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* @returns A string with the name of the buttons to be written to the file
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*/
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std::string WriteCommandButtons(u64 buttons) const;
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/**
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* Converts an TAS analog object containing the axis status into the text equivalent
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* @param data: value of the axis
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* @return A string with the value of the axis to be written to the file
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* @param analog Value of the axis
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* @returns A string with the value of the axis to be written to the file
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*/
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std::string WriteCommandAxis(TasAnalog data) const;
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std::string WriteCommandAxis(TasAnalog analog) const;
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/// Sets an axis for a particular pad to the given value.
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void SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value);
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