Merge pull request #3695 from ReinUsesLisp/default-attributes
maxwell_3d: Initialize format attributes constant as one
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		| @@ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() { | ||||
|         color_mask.A.Assign(1); | ||||
|     } | ||||
|  | ||||
|     for (auto& format : regs.vertex_attrib_format) { | ||||
|         format.constant.Assign(1); | ||||
|     } | ||||
|  | ||||
|     // NVN games expect these values to be enabled at boot | ||||
|     regs.rasterize_enable = 1; | ||||
|     regs.rt_separate_frag_data = 1; | ||||
|   | ||||
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