spirv: Do not enable ShaderLayer
This is enabled by an extension instead of the capability.
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		| @@ -300,9 +300,6 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct | ||||
|         ctx.AddExtension("SPV_EXT_demote_to_helper_invocation"); | ||||
|         ctx.AddCapability(spv::Capability::DemoteToHelperInvocationEXT); | ||||
|     } | ||||
|     if (info.stores_layer) { | ||||
|         ctx.AddCapability(spv::Capability::ShaderLayer); | ||||
|     } | ||||
|     if (info.stores_viewport_index) { | ||||
|         ctx.AddCapability(spv::Capability::MultiViewport); | ||||
|     } | ||||
|   | ||||
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