glsl: Add gl_PerVertex in for GS
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		| @@ -245,7 +245,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | ||||
|         break; | ||||
|     case Stage::Geometry: | ||||
|         stage_name = "gs"; | ||||
|         header += fmt::format("layout({})in;layout({},max_vertices={})out;", | ||||
|         header += fmt::format("layout({})in;layout({},max_vertices={})out;" | ||||
|                               "in gl_PerVertex{{vec4 gl_Position;}}gl_in[];", | ||||
|                               InputPrimitive(runtime_info.input_topology), | ||||
|                               OutputPrimitive(program.output_topology), program.output_vertices); | ||||
|         break; | ||||
|   | ||||
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