renderer_vulkan: propagate conditional barrier support
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		| @@ -358,6 +358,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device | |||||||
|         .support_snorm_render_buffer = true, |         .support_snorm_render_buffer = true, | ||||||
|         .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), |         .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), | ||||||
|         .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), |         .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), | ||||||
|  |         .support_conditional_barrier = device.SupportsConditionalBarriers(), | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
|     if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) { |     if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) { | ||||||
|   | |||||||
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