Merge pull request #8461 from Morph1984/msvc-narrow-conv
vk_compute_pass: Use VK_ACCESS_NONE
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		| @@ -333,7 +333,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, | ||||
|             const VkImageMemoryBarrier image_barrier{ | ||||
|                 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, | ||||
|                 .pNext = nullptr, | ||||
|                 .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VkAccessFlagBits{}, | ||||
|                 .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VK_ACCESS_NONE, | ||||
|                 .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, | ||||
|                 .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED, | ||||
|                 .newLayout = VK_IMAGE_LAYOUT_GENERAL, | ||||
|   | ||||
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