video_core: Implement maxwell3d draw manager and split draw logic
This commit is contained in:
		@@ -33,6 +33,8 @@ add_library(video_core STATIC
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    engines/sw_blitter/converter.cpp
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    engines/sw_blitter/converter.h
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    engines/const_buffer_info.h
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    engines/draw_manager.cpp
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    engines/draw_manager.h
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    engines/engine_interface.h
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    engines/engine_upload.cpp
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    engines/engine_upload.h
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@@ -26,6 +26,7 @@
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#include "video_core/control/channel_state_cache.h"
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#include "video_core/delayed_destruction_ring.h"
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/draw_manager.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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@@ -664,9 +665,10 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
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    if (is_indexed) {
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        BindHostIndexBuffer();
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    } else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
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        const auto& regs = maxwell3d->regs;
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        if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
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            runtime.BindQuadArrayIndexBuffer(regs.vertex_buffer.first, regs.vertex_buffer.count);
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        const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
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        if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) {
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            runtime.BindQuadArrayIndexBuffer(draw_state.vertex_buffer.first,
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                                             draw_state.vertex_buffer.count);
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        }
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    }
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    BindHostVertexBuffers();
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@@ -993,28 +995,29 @@ void BufferCache<P>::BindHostIndexBuffer() {
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    TouchBuffer(buffer, index_buffer.buffer_id);
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    const u32 offset = buffer.Offset(index_buffer.cpu_addr);
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    const u32 size = index_buffer.size;
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    if (maxwell3d->inline_index_draw_indexes.size()) {
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    const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
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    if (!draw_state.inline_index_draw_indexes.empty()) {
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        if constexpr (USE_MEMORY_MAPS) {
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            auto upload_staging = runtime.UploadStagingBuffer(size);
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            std::array<BufferCopy, 1> copies{
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                {BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
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            std::memcpy(upload_staging.mapped_span.data(),
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                        maxwell3d->inline_index_draw_indexes.data(), size);
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                        draw_state.inline_index_draw_indexes.data(), size);
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            runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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        } else {
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            buffer.ImmediateUpload(0, maxwell3d->inline_index_draw_indexes);
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            buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
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        }
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    } else {
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        SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
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    }
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    if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
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        const u32 new_offset = offset + maxwell3d->regs.index_buffer.first *
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                                            maxwell3d->regs.index_buffer.FormatSizeInBytes();
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        const u32 new_offset =
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            offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
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        runtime.BindIndexBuffer(buffer, new_offset, size);
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    } else {
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        runtime.BindIndexBuffer(maxwell3d->regs.draw.topology, maxwell3d->regs.index_buffer.format,
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                                maxwell3d->regs.index_buffer.first,
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                                maxwell3d->regs.index_buffer.count, buffer, offset, size);
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        runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
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                                draw_state.index_buffer.first, draw_state.index_buffer.count,
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                                buffer, offset, size);
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    }
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}
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@@ -1282,15 +1285,16 @@ template <class P>
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void BufferCache<P>::UpdateIndexBuffer() {
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    // We have to check for the dirty flags and index count
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    // The index count is currently changed without updating the dirty flags
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    const auto& index_array = maxwell3d->regs.index_buffer;
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    const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
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    const auto& index_array = draw_state.index_buffer;
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    auto& flags = maxwell3d->dirty.flags;
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    if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) {
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        return;
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    }
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    flags[Dirty::IndexBuffer] = false;
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    last_index_count = index_array.count;
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    if (maxwell3d->inline_index_draw_indexes.size()) {
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        auto inline_index_size = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size());
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    if (!draw_state.inline_index_draw_indexes.empty()) {
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        auto inline_index_size = static_cast<u32>(draw_state.inline_index_draw_indexes.size());
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        index_buffer = Binding{
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            .cpu_addr = 0,
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            .size = inline_index_size,
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										191
									
								
								src/video_core/engines/draw_manager.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										191
									
								
								src/video_core/engines/draw_manager.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,191 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/draw_manager.h"
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#include "video_core/rasterizer_interface.h"
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namespace Tegra::Engines {
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DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {}
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void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
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    const auto& regs{maxwell3d->regs};
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    switch (method) {
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    case MAXWELL3D_REG_INDEX(clear_surface):
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        return Clear(1);
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    case MAXWELL3D_REG_INDEX(draw.begin):
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        return DrawBegin();
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    case MAXWELL3D_REG_INDEX(draw.end):
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        return DrawEnd();
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    case MAXWELL3D_REG_INDEX(vertex_buffer.first):
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    case MAXWELL3D_REG_INDEX(vertex_buffer.count):
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    case MAXWELL3D_REG_INDEX(index_buffer.first):
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        break;
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    case MAXWELL3D_REG_INDEX(index_buffer.count):
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        draw_state.draw_indexed = true;
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        break;
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    case MAXWELL3D_REG_INDEX(index_buffer32_subsequent):
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    case MAXWELL3D_REG_INDEX(index_buffer16_subsequent):
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    case MAXWELL3D_REG_INDEX(index_buffer8_subsequent):
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        draw_state.instance_count++;
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        [[fallthrough]];
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    case MAXWELL3D_REG_INDEX(index_buffer32_first):
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    case MAXWELL3D_REG_INDEX(index_buffer16_first):
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    case MAXWELL3D_REG_INDEX(index_buffer8_first):
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        return DrawIndexSmall(argument);
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    case MAXWELL3D_REG_INDEX(draw_inline_index):
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        SetInlineIndexBuffer(argument);
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        break;
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    case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
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        SetInlineIndexBuffer(regs.inline_index_2x16.even);
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        SetInlineIndexBuffer(regs.inline_index_2x16.odd);
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        break;
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    case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
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        SetInlineIndexBuffer(regs.inline_index_4x8.index0);
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        SetInlineIndexBuffer(regs.inline_index_4x8.index1);
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        SetInlineIndexBuffer(regs.inline_index_4x8.index2);
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        SetInlineIndexBuffer(regs.inline_index_4x8.index3);
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        break;
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    case MAXWELL3D_REG_INDEX(topology_override):
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        use_topology_override = true;
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        break;
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    default:
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        break;
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    }
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}
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void DrawManager::Clear(u32 layer_count) {
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    maxwell3d->rasterizer->Clear(layer_count);
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}
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void DrawManager::DrawDeferred() {
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    if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0)
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        return;
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    DrawEnd(draw_state.instance_count + 1, true);
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    draw_state.instance_count = 0;
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}
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void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
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                            u32 base_instance, u32 num_instances) {
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    draw_state.topology = topology;
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    draw_state.vertex_buffer.first = vertex_first;
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    draw_state.vertex_buffer.count = vertex_count;
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    draw_state.base_instance = base_instance;
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    ProcessDraw(false, num_instances);
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}
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void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
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                            u32 base_index, u32 base_instance, u32 num_instances) {
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    const auto& regs{maxwell3d->regs};
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    draw_state.topology = topology;
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    draw_state.index_buffer = regs.index_buffer;
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    draw_state.index_buffer.first = index_first;
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    draw_state.index_buffer.count = index_count;
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    draw_state.base_index = base_index;
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    draw_state.base_instance = base_instance;
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    ProcessDraw(true, num_instances);
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}
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void DrawManager::SetInlineIndexBuffer(u32 index) {
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    draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
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    draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
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    draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
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    draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
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    draw_state.draw_mode = DrawMode::InlineIndex;
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}
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void DrawManager::DrawBegin() {
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    const auto& regs{maxwell3d->regs};
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    auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
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    auto increment_instance_count =
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        regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
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    if (reset_instance_count) {
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        DrawDeferred();
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        draw_state.instance_count = 0;
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        draw_state.draw_mode = DrawMode::General;
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    } else if (increment_instance_count) {
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        draw_state.instance_count++;
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        draw_state.draw_mode = DrawMode::Instance;
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    }
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    draw_state.topology = regs.draw.topology;
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}
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void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
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    const auto& regs{maxwell3d->regs};
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    switch (draw_state.draw_mode) {
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    case DrawMode::Instance:
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        if (!force_draw)
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            break;
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        [[fallthrough]];
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    case DrawMode::General:
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        draw_state.base_instance = regs.global_base_instance_index;
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        draw_state.base_index = regs.global_base_vertex_index;
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        if (draw_state.draw_indexed) {
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            draw_state.index_buffer = regs.index_buffer;
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            ProcessDraw(true, instance_count);
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        } else {
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            draw_state.vertex_buffer = regs.vertex_buffer;
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            ProcessDraw(false, instance_count);
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        }
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        draw_state.draw_indexed = false;
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        break;
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    case DrawMode::InlineIndex:
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        draw_state.base_instance = regs.global_base_instance_index;
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        draw_state.base_index = regs.global_base_vertex_index;
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        draw_state.index_buffer = regs.index_buffer;
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        draw_state.index_buffer.count =
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            static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4);
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        draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt;
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        ProcessDraw(true, instance_count);
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        draw_state.inline_index_draw_indexes.clear();
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        break;
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    }
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}
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void DrawManager::DrawIndexSmall(u32 argument) {
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    const auto& regs{maxwell3d->regs};
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    IndexBufferSmall index_small_params{argument};
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    draw_state.base_instance = regs.global_base_instance_index;
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    draw_state.base_index = regs.global_base_vertex_index;
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    draw_state.index_buffer = regs.index_buffer;
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    draw_state.index_buffer.first = index_small_params.first;
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    draw_state.index_buffer.count = index_small_params.count;
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    draw_state.topology = index_small_params.topology;
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    maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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    ProcessDraw(true, 1);
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}
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void DrawManager::ProcessTopologyOverride() {
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    if (!use_topology_override)
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        return;
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    const auto& regs{maxwell3d->regs};
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    switch (regs.topology_override) {
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    case PrimitiveTopologyOverride::None:
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        break;
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    case PrimitiveTopologyOverride::Points:
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        draw_state.topology = PrimitiveTopology::Points;
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        break;
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    case PrimitiveTopologyOverride::Lines:
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        draw_state.topology = PrimitiveTopology::Lines;
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        break;
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    case PrimitiveTopologyOverride::LineStrip:
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        draw_state.topology = PrimitiveTopology::LineStrip;
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        break;
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    default:
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        draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
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        break;
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    }
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}
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void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
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    LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(),
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              draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
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    ProcessTopologyOverride();
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    if (maxwell3d->ShouldExecute())
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        maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
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}
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} // namespace Tegra::Engines
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		||||
							
								
								
									
										69
									
								
								src/video_core/engines/draw_manager.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										69
									
								
								src/video_core/engines/draw_manager.h
									
									
									
									
									
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							@@ -0,0 +1,69 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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namespace VideoCore {
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class RasterizerInterface;
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}
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namespace Tegra::Engines {
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using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
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using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
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using IndexBuffer = Maxwell3D::Regs::IndexBuffer;
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using VertexBuffer = Maxwell3D::Regs::VertexBuffer;
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using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall;
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class DrawManager {
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public:
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    enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
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    struct State {
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        PrimitiveTopology topology{};
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        DrawMode draw_mode{};
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        bool draw_indexed{};
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        u32 base_index{};
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        VertexBuffer vertex_buffer;
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        IndexBuffer index_buffer;
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        u32 base_instance{};
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        u32 instance_count{};
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        std::vector<u8> inline_index_draw_indexes;
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    };
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    explicit DrawManager(Maxwell3D* maxwell_3d);
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 | 
			
		||||
    void ProcessMethodCall(u32 method, u32 argument);
 | 
			
		||||
 | 
			
		||||
    void Clear(u32 layer_count);
 | 
			
		||||
 | 
			
		||||
    void DrawDeferred();
 | 
			
		||||
 | 
			
		||||
    void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
 | 
			
		||||
                   u32 base_instance, u32 num_instances);
 | 
			
		||||
 | 
			
		||||
    void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
 | 
			
		||||
                   u32 base_instance, u32 num_instances);
 | 
			
		||||
 | 
			
		||||
    const State& GetDrawState() const {
 | 
			
		||||
        return draw_state;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void SetInlineIndexBuffer(u32 index);
 | 
			
		||||
 | 
			
		||||
    void DrawBegin();
 | 
			
		||||
 | 
			
		||||
    void DrawEnd(u32 instance_count = 1, bool force_draw = false);
 | 
			
		||||
 | 
			
		||||
    void DrawIndexSmall(u32 argument);
 | 
			
		||||
 | 
			
		||||
    void ProcessTopologyOverride();
 | 
			
		||||
 | 
			
		||||
    void ProcessDraw(bool draw_indexed, u32 instance_count);
 | 
			
		||||
 | 
			
		||||
    Maxwell3D* maxwell3d{};
 | 
			
		||||
    State draw_state{};
 | 
			
		||||
    bool use_topology_override{};
 | 
			
		||||
};
 | 
			
		||||
} // namespace Tegra::Engines
 | 
			
		||||
@@ -7,6 +7,7 @@
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "core/core_timing.h"
 | 
			
		||||
#include "video_core/dirty_flags.h"
 | 
			
		||||
#include "video_core/engines/draw_manager.h"
 | 
			
		||||
#include "video_core/engines/maxwell_3d.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
@@ -21,8 +22,10 @@ using VideoCore::QueryType;
 | 
			
		||||
constexpr u32 MacroRegistersStart = 0xE00;
 | 
			
		||||
 | 
			
		||||
Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
 | 
			
		||||
    : system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)},
 | 
			
		||||
      upload_state{memory_manager, regs.upload} {
 | 
			
		||||
    : draw_manager{std::make_unique<DrawManager>(this)}, system{system_},
 | 
			
		||||
      memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, upload_state{
 | 
			
		||||
                                                                                memory_manager,
 | 
			
		||||
                                                                                regs.upload} {
 | 
			
		||||
    dirty.flags.flip();
 | 
			
		||||
    InitializeRegisterDefaults();
 | 
			
		||||
}
 | 
			
		||||
@@ -116,16 +119,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
 | 
			
		||||
    regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill;
 | 
			
		||||
 | 
			
		||||
    shadow_state = regs;
 | 
			
		||||
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true;
 | 
			
		||||
    draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
 | 
			
		||||
@@ -213,29 +206,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
 | 
			
		||||
        return ProcessCBBind(3);
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
 | 
			
		||||
        return ProcessCBBind(4);
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(index_buffer32_first):
 | 
			
		||||
        regs.index_buffer.count = regs.index_buffer32_first.count;
 | 
			
		||||
        regs.index_buffer.first = regs.index_buffer32_first.first;
 | 
			
		||||
        dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
 | 
			
		||||
        draw_indexed = true;
 | 
			
		||||
        return ProcessDraw();
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(index_buffer16_first):
 | 
			
		||||
        regs.index_buffer.count = regs.index_buffer16_first.count;
 | 
			
		||||
        regs.index_buffer.first = regs.index_buffer16_first.first;
 | 
			
		||||
        dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
 | 
			
		||||
        draw_indexed = true;
 | 
			
		||||
        return ProcessDraw();
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(index_buffer8_first):
 | 
			
		||||
        regs.index_buffer.count = regs.index_buffer8_first.count;
 | 
			
		||||
        regs.index_buffer.first = regs.index_buffer8_first.first;
 | 
			
		||||
        dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
 | 
			
		||||
        draw_indexed = true;
 | 
			
		||||
        return ProcessDraw();
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(topology_override):
 | 
			
		||||
        use_topology_override = true;
 | 
			
		||||
        return;
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(clear_surface):
 | 
			
		||||
        return ProcessClearBuffers(1);
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(report_semaphore.query):
 | 
			
		||||
        return ProcessQueryGet();
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(render_enable.mode):
 | 
			
		||||
@@ -254,6 +224,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
 | 
			
		||||
        return rasterizer->FragmentBarrier();
 | 
			
		||||
    case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
 | 
			
		||||
        return rasterizer->TiledCacheBarrier();
 | 
			
		||||
    default:
 | 
			
		||||
        draw_manager->ProcessMethodCall(method, argument);
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -268,7 +241,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
 | 
			
		||||
    // Execute the current macro.
 | 
			
		||||
    macro_engine->Execute(macro_positions[entry], parameters);
 | 
			
		||||
 | 
			
		||||
    ProcessDeferredDraw();
 | 
			
		||||
    draw_manager->DrawDeferred();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
 | 
			
		||||
@@ -291,62 +264,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
 | 
			
		||||
    const u32 argument = ProcessShadowRam(method, method_argument);
 | 
			
		||||
    ProcessDirtyRegisters(method, argument);
 | 
			
		||||
 | 
			
		||||
    if (draw_command[method]) {
 | 
			
		||||
        regs.reg_array[method] = method_argument;
 | 
			
		||||
        deferred_draw_method.push_back(method);
 | 
			
		||||
        auto update_inline_index = [&](const u32 index) {
 | 
			
		||||
            inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
 | 
			
		||||
            inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
 | 
			
		||||
            inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
 | 
			
		||||
            inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
 | 
			
		||||
            draw_mode = DrawMode::InlineIndex;
 | 
			
		||||
        };
 | 
			
		||||
        switch (method) {
 | 
			
		||||
        case MAXWELL3D_REG_INDEX(draw.begin): {
 | 
			
		||||
            draw_mode =
 | 
			
		||||
                (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
 | 
			
		||||
                        (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged)
 | 
			
		||||
                    ? DrawMode::Instance
 | 
			
		||||
                    : DrawMode::General;
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        case MAXWELL3D_REG_INDEX(draw.end):
 | 
			
		||||
            switch (draw_mode) {
 | 
			
		||||
            case DrawMode::General:
 | 
			
		||||
                ProcessDraw();
 | 
			
		||||
                break;
 | 
			
		||||
            case DrawMode::InlineIndex:
 | 
			
		||||
                regs.index_buffer.count = static_cast<u32>(inline_index_draw_indexes.size() / 4);
 | 
			
		||||
                regs.index_buffer.format = Regs::IndexFormat::UnsignedInt;
 | 
			
		||||
                draw_indexed = true;
 | 
			
		||||
                ProcessDraw();
 | 
			
		||||
                inline_index_draw_indexes.clear();
 | 
			
		||||
                break;
 | 
			
		||||
            case DrawMode::Instance:
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            break;
 | 
			
		||||
        case MAXWELL3D_REG_INDEX(index_buffer.count):
 | 
			
		||||
            draw_indexed = true;
 | 
			
		||||
            break;
 | 
			
		||||
        case MAXWELL3D_REG_INDEX(draw_inline_index):
 | 
			
		||||
            update_inline_index(method_argument);
 | 
			
		||||
            break;
 | 
			
		||||
        case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
 | 
			
		||||
            update_inline_index(regs.inline_index_2x16.even);
 | 
			
		||||
            update_inline_index(regs.inline_index_2x16.odd);
 | 
			
		||||
            break;
 | 
			
		||||
        case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
 | 
			
		||||
            update_inline_index(regs.inline_index_4x8.index0);
 | 
			
		||||
            update_inline_index(regs.inline_index_4x8.index1);
 | 
			
		||||
            update_inline_index(regs.inline_index_4x8.index2);
 | 
			
		||||
            update_inline_index(regs.inline_index_4x8.index3);
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        ProcessDeferredDraw();
 | 
			
		||||
        ProcessMethodCall(method, argument, method_argument, is_last_call);
 | 
			
		||||
    }
 | 
			
		||||
    ProcessMethodCall(method, argument, method_argument, is_last_call);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
 | 
			
		||||
@@ -387,35 +305,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::ProcessTopologyOverride() {
 | 
			
		||||
    using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
 | 
			
		||||
    using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
 | 
			
		||||
 | 
			
		||||
    PrimitiveTopology topology{};
 | 
			
		||||
 | 
			
		||||
    switch (regs.topology_override) {
 | 
			
		||||
    case PrimitiveTopologyOverride::None:
 | 
			
		||||
        topology = regs.draw.topology;
 | 
			
		||||
        break;
 | 
			
		||||
    case PrimitiveTopologyOverride::Points:
 | 
			
		||||
        topology = PrimitiveTopology::Points;
 | 
			
		||||
        break;
 | 
			
		||||
    case PrimitiveTopologyOverride::Lines:
 | 
			
		||||
        topology = PrimitiveTopology::Lines;
 | 
			
		||||
        break;
 | 
			
		||||
    case PrimitiveTopologyOverride::LineStrip:
 | 
			
		||||
        topology = PrimitiveTopology::LineStrip;
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        topology = static_cast<PrimitiveTopology>(regs.topology_override);
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (use_topology_override) {
 | 
			
		||||
        regs.draw.topology.Assign(topology);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::ProcessMacroUpload(u32 data) {
 | 
			
		||||
    macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
 | 
			
		||||
}
 | 
			
		||||
@@ -625,44 +514,4 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const {
 | 
			
		||||
    return regs.reg_array[method];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::ProcessClearBuffers(u32 layer_count) {
 | 
			
		||||
    rasterizer->Clear(layer_count);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::ProcessDraw(u32 instance_count) {
 | 
			
		||||
    LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
 | 
			
		||||
              draw_indexed ? regs.index_buffer.count : regs.vertex_buffer.count);
 | 
			
		||||
 | 
			
		||||
    ProcessTopologyOverride();
 | 
			
		||||
 | 
			
		||||
    if (ShouldExecute()) {
 | 
			
		||||
        rasterizer->Draw(draw_indexed, instance_count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    draw_indexed = false;
 | 
			
		||||
    deferred_draw_method.clear();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Maxwell3D::ProcessDeferredDraw() {
 | 
			
		||||
    if (draw_mode != DrawMode::Instance || deferred_draw_method.empty()) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const auto method_count = deferred_draw_method.size();
 | 
			
		||||
    u32 instance_count = 1;
 | 
			
		||||
    u32 vertex_buffer_count = 0;
 | 
			
		||||
    u32 index_buffer_count = 0;
 | 
			
		||||
    for (size_t index = 0; index < method_count; ++index) {
 | 
			
		||||
        const u32 method = deferred_draw_method[index];
 | 
			
		||||
        if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count)) {
 | 
			
		||||
            instance_count = ++vertex_buffer_count;
 | 
			
		||||
        } else if (method == MAXWELL3D_REG_INDEX(index_buffer.count)) {
 | 
			
		||||
            instance_count = ++index_buffer_count;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    ASSERT_MSG(!(vertex_buffer_count && index_buffer_count), "Instance both indexed and direct?");
 | 
			
		||||
 | 
			
		||||
    ProcessDraw(instance_count);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra::Engines
 | 
			
		||||
 
 | 
			
		||||
@@ -37,6 +37,8 @@ class RasterizerInterface;
 | 
			
		||||
 | 
			
		||||
namespace Tegra::Engines {
 | 
			
		||||
 | 
			
		||||
class DrawManager;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * This Engine is known as GF100_3D. Documentation can be found in:
 | 
			
		||||
 * https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/3d/clb197.h
 | 
			
		||||
@@ -2223,6 +2225,7 @@ public:
 | 
			
		||||
 | 
			
		||||
        struct IndexBufferSmall {
 | 
			
		||||
            union {
 | 
			
		||||
                u32 raw;
 | 
			
		||||
                BitField<0, 16, u32> first;
 | 
			
		||||
                BitField<16, 12, u32> count;
 | 
			
		||||
                BitField<28, 4, PrimitiveTopology> topology;
 | 
			
		||||
@@ -3061,10 +3064,8 @@ public:
 | 
			
		||||
        Tables tables{};
 | 
			
		||||
    } dirty;
 | 
			
		||||
 | 
			
		||||
    std::vector<u8> inline_index_draw_indexes;
 | 
			
		||||
 | 
			
		||||
    /// Handles a write to the CLEAR_BUFFERS register.
 | 
			
		||||
    void ProcessClearBuffers(u32 layer_count);
 | 
			
		||||
    std::unique_ptr<DrawManager> draw_manager;
 | 
			
		||||
    friend class DrawManager;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void InitializeRegisterDefaults();
 | 
			
		||||
@@ -3122,15 +3123,6 @@ private:
 | 
			
		||||
    /// Handles a write to the CB_BIND register.
 | 
			
		||||
    void ProcessCBBind(size_t stage_index);
 | 
			
		||||
 | 
			
		||||
    /// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
 | 
			
		||||
    void ProcessTopologyOverride();
 | 
			
		||||
 | 
			
		||||
    /// Handles deferred draw(e.g., instance draw).
 | 
			
		||||
    void ProcessDeferredDraw();
 | 
			
		||||
 | 
			
		||||
    /// Handles a draw.
 | 
			
		||||
    void ProcessDraw(u32 instance_count = 1);
 | 
			
		||||
 | 
			
		||||
    /// Returns a query's value or an empty object if the value will be deferred through a cache.
 | 
			
		||||
    std::optional<u64> GetQueryResult();
 | 
			
		||||
 | 
			
		||||
@@ -3153,13 +3145,6 @@ private:
 | 
			
		||||
    Upload::State upload_state;
 | 
			
		||||
 | 
			
		||||
    bool execute_on{true};
 | 
			
		||||
    bool use_topology_override{false};
 | 
			
		||||
 | 
			
		||||
    std::array<bool, Regs::NUM_REGS> draw_command{};
 | 
			
		||||
    std::vector<u32> deferred_draw_method;
 | 
			
		||||
    enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
 | 
			
		||||
    DrawMode draw_mode{DrawMode::General};
 | 
			
		||||
    bool draw_indexed{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define ASSERT_REG_POSITION(field_name, position)                                                  \
 | 
			
		||||
 
 | 
			
		||||
@@ -5,6 +5,7 @@
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "common/scope_exit.h"
 | 
			
		||||
#include "video_core/dirty_flags.h"
 | 
			
		||||
#include "video_core/engines/draw_manager.h"
 | 
			
		||||
#include "video_core/engines/maxwell_3d.h"
 | 
			
		||||
#include "video_core/macro/macro.h"
 | 
			
		||||
#include "video_core/macro/macro_hle.h"
 | 
			
		||||
@@ -18,57 +19,33 @@ using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u3
 | 
			
		||||
// HLE'd functions
 | 
			
		||||
void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
 | 
			
		||||
    const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B);
 | 
			
		||||
 | 
			
		||||
    maxwell3d.regs.draw.topology.Assign(
 | 
			
		||||
        static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff));
 | 
			
		||||
    maxwell3d.regs.global_base_instance_index = parameters[5];
 | 
			
		||||
    maxwell3d.regs.global_base_vertex_index = parameters[3];
 | 
			
		||||
    maxwell3d.regs.index_buffer.count = parameters[1];
 | 
			
		||||
    maxwell3d.regs.index_buffer.first = parameters[4];
 | 
			
		||||
 | 
			
		||||
    if (maxwell3d.ShouldExecute()) {
 | 
			
		||||
        maxwell3d.Rasterizer().Draw(true, instance_count);
 | 
			
		||||
    }
 | 
			
		||||
    maxwell3d.regs.index_buffer.count = 0;
 | 
			
		||||
    maxwell3d.draw_manager->DrawIndex(
 | 
			
		||||
        static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff),
 | 
			
		||||
        parameters[4], parameters[1], parameters[3], parameters[5], instance_count);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
 | 
			
		||||
    const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
 | 
			
		||||
 | 
			
		||||
    maxwell3d.regs.vertex_buffer.first = parameters[3];
 | 
			
		||||
    maxwell3d.regs.vertex_buffer.count = parameters[1];
 | 
			
		||||
    maxwell3d.regs.global_base_instance_index = parameters[4];
 | 
			
		||||
    maxwell3d.regs.draw.topology.Assign(
 | 
			
		||||
        static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
 | 
			
		||||
 | 
			
		||||
    if (maxwell3d.ShouldExecute()) {
 | 
			
		||||
        maxwell3d.Rasterizer().Draw(false, instance_count);
 | 
			
		||||
    }
 | 
			
		||||
    maxwell3d.regs.vertex_buffer.count = 0;
 | 
			
		||||
    maxwell3d.draw_manager->DrawArray(
 | 
			
		||||
        static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
 | 
			
		||||
        parameters[3], parameters[1], parameters[4], instance_count);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
 | 
			
		||||
    const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
 | 
			
		||||
    const u32 element_base = parameters[4];
 | 
			
		||||
    const u32 base_instance = parameters[5];
 | 
			
		||||
    maxwell3d.regs.index_buffer.first = parameters[3];
 | 
			
		||||
    maxwell3d.regs.vertex_id_base = element_base;
 | 
			
		||||
    maxwell3d.regs.index_buffer.count = parameters[1];
 | 
			
		||||
    maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
 | 
			
		||||
    maxwell3d.regs.global_base_vertex_index = element_base;
 | 
			
		||||
    maxwell3d.regs.global_base_instance_index = base_instance;
 | 
			
		||||
    maxwell3d.CallMethod(0x8e3, 0x640, true);
 | 
			
		||||
    maxwell3d.CallMethod(0x8e4, element_base, true);
 | 
			
		||||
    maxwell3d.CallMethod(0x8e5, base_instance, true);
 | 
			
		||||
    maxwell3d.regs.draw.topology.Assign(
 | 
			
		||||
        static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
 | 
			
		||||
    if (maxwell3d.ShouldExecute()) {
 | 
			
		||||
        maxwell3d.Rasterizer().Draw(true, instance_count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    maxwell3d.draw_manager->DrawIndex(
 | 
			
		||||
        static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
 | 
			
		||||
        parameters[3], parameters[1], element_base, base_instance, instance_count);
 | 
			
		||||
 | 
			
		||||
    maxwell3d.regs.vertex_id_base = 0x0;
 | 
			
		||||
    maxwell3d.regs.index_buffer.count = 0;
 | 
			
		||||
    maxwell3d.regs.global_base_vertex_index = 0x0;
 | 
			
		||||
    maxwell3d.regs.global_base_instance_index = 0x0;
 | 
			
		||||
    maxwell3d.CallMethod(0x8e3, 0x640, true);
 | 
			
		||||
    maxwell3d.CallMethod(0x8e4, 0x0, true);
 | 
			
		||||
    maxwell3d.CallMethod(0x8e5, 0x0, true);
 | 
			
		||||
@@ -79,9 +56,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
 | 
			
		||||
    SCOPE_EXIT({
 | 
			
		||||
        // Clean everything.
 | 
			
		||||
        maxwell3d.regs.vertex_id_base = 0x0;
 | 
			
		||||
        maxwell3d.regs.index_buffer.count = 0;
 | 
			
		||||
        maxwell3d.regs.global_base_vertex_index = 0x0;
 | 
			
		||||
        maxwell3d.regs.global_base_instance_index = 0x0;
 | 
			
		||||
        maxwell3d.CallMethod(0x8e3, 0x640, true);
 | 
			
		||||
        maxwell3d.CallMethod(0x8e4, 0x0, true);
 | 
			
		||||
        maxwell3d.CallMethod(0x8e5, 0x0, true);
 | 
			
		||||
@@ -93,9 +67,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
 | 
			
		||||
        // Nothing to do.
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    const auto topology =
 | 
			
		||||
        static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
 | 
			
		||||
    maxwell3d.regs.draw.topology.Assign(topology);
 | 
			
		||||
    const u32 padding = parameters[3];
 | 
			
		||||
    const std::size_t max_draws = parameters[4];
 | 
			
		||||
 | 
			
		||||
@@ -106,23 +77,17 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
 | 
			
		||||
 | 
			
		||||
    for (std::size_t index = first_draw; index < last_draw; index++) {
 | 
			
		||||
        const std::size_t base = index * indirect_words + 5;
 | 
			
		||||
        const u32 num_vertices = parameters[base];
 | 
			
		||||
        const u32 instance_count = parameters[base + 1];
 | 
			
		||||
        const u32 first_index = parameters[base + 2];
 | 
			
		||||
        const u32 base_vertex = parameters[base + 3];
 | 
			
		||||
        const u32 base_instance = parameters[base + 4];
 | 
			
		||||
        maxwell3d.regs.index_buffer.first = first_index;
 | 
			
		||||
        maxwell3d.regs.vertex_id_base = base_vertex;
 | 
			
		||||
        maxwell3d.regs.index_buffer.count = num_vertices;
 | 
			
		||||
        maxwell3d.regs.global_base_vertex_index = base_vertex;
 | 
			
		||||
        maxwell3d.regs.global_base_instance_index = base_instance;
 | 
			
		||||
        maxwell3d.CallMethod(0x8e3, 0x640, true);
 | 
			
		||||
        maxwell3d.CallMethod(0x8e4, base_vertex, true);
 | 
			
		||||
        maxwell3d.CallMethod(0x8e5, base_instance, true);
 | 
			
		||||
        maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
 | 
			
		||||
        if (maxwell3d.ShouldExecute()) {
 | 
			
		||||
            maxwell3d.Rasterizer().Draw(true, instance_count);
 | 
			
		||||
        }
 | 
			
		||||
        maxwell3d.draw_manager->DrawIndex(
 | 
			
		||||
            static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]),
 | 
			
		||||
            parameters[base + 2], parameters[base], base_vertex, base_instance,
 | 
			
		||||
            parameters[base + 1]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -136,7 +101,7 @@ void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
 | 
			
		||||
    ASSERT(clear_params.layer == 0);
 | 
			
		||||
 | 
			
		||||
    maxwell3d.regs.clear_surface.raw = clear_params.raw;
 | 
			
		||||
    maxwell3d.ProcessClearBuffers(num_layers);
 | 
			
		||||
    maxwell3d.draw_manager->Clear(num_layers);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
constexpr std::array<std::pair<u64, HLEFunction>, 5> hle_funcs{{
 | 
			
		||||
 
 | 
			
		||||
@@ -224,16 +224,18 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
 | 
			
		||||
 | 
			
		||||
    SyncState();
 | 
			
		||||
 | 
			
		||||
    const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology);
 | 
			
		||||
    const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
 | 
			
		||||
 | 
			
		||||
    const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(draw_state.topology);
 | 
			
		||||
    BeginTransformFeedback(pipeline, primitive_mode);
 | 
			
		||||
 | 
			
		||||
    const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.global_base_instance_index);
 | 
			
		||||
    const GLuint base_instance = static_cast<GLuint>(draw_state.base_instance);
 | 
			
		||||
    const GLsizei num_instances = static_cast<GLsizei>(instance_count);
 | 
			
		||||
    if (is_indexed) {
 | 
			
		||||
        const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.global_base_vertex_index);
 | 
			
		||||
        const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_buffer.count);
 | 
			
		||||
        const GLint base_vertex = static_cast<GLint>(draw_state.base_index);
 | 
			
		||||
        const GLsizei num_vertices = static_cast<GLsizei>(draw_state.index_buffer.count);
 | 
			
		||||
        const GLvoid* const offset = buffer_cache_runtime.IndexOffset();
 | 
			
		||||
        const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format);
 | 
			
		||||
        const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format);
 | 
			
		||||
        if (num_instances == 1 && base_instance == 0 && base_vertex == 0) {
 | 
			
		||||
            glDrawElements(primitive_mode, num_vertices, format, offset);
 | 
			
		||||
        } else if (num_instances == 1 && base_instance == 0) {
 | 
			
		||||
@@ -252,8 +254,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
 | 
			
		||||
                                                          base_instance);
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.vertex_buffer.first);
 | 
			
		||||
        const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.vertex_buffer.count);
 | 
			
		||||
        const GLint base_vertex = static_cast<GLint>(draw_state.vertex_buffer.first);
 | 
			
		||||
        const GLsizei num_vertices = static_cast<GLsizei>(draw_state.vertex_buffer.count);
 | 
			
		||||
        if (num_instances == 1 && base_instance == 0) {
 | 
			
		||||
            glDrawArrays(primitive_mode, base_vertex, num_vertices);
 | 
			
		||||
        } else if (base_instance == 0) {
 | 
			
		||||
 
 | 
			
		||||
@@ -22,6 +22,7 @@
 | 
			
		||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
 | 
			
		||||
#include "shader_recompiler/frontend/maxwell/translate_program.h"
 | 
			
		||||
#include "shader_recompiler/profile.h"
 | 
			
		||||
#include "video_core/engines/draw_manager.h"
 | 
			
		||||
#include "video_core/engines/kepler_compute.h"
 | 
			
		||||
#include "video_core/engines/maxwell_3d.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
@@ -327,7 +328,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() {
 | 
			
		||||
    const auto& regs{maxwell3d->regs};
 | 
			
		||||
    graphics_key.raw = 0;
 | 
			
		||||
    graphics_key.early_z.Assign(regs.mandated_early_z != 0 ? 1 : 0);
 | 
			
		||||
    graphics_key.gs_input_topology.Assign(regs.draw.topology.Value());
 | 
			
		||||
    graphics_key.gs_input_topology.Assign(maxwell3d->draw_manager->GetDrawState().topology);
 | 
			
		||||
    graphics_key.tessellation_primitive.Assign(regs.tessellation.params.domain_type.Value());
 | 
			
		||||
    graphics_key.tessellation_spacing.Assign(regs.tessellation.params.spacing.Value());
 | 
			
		||||
    graphics_key.tessellation_clockwise.Assign(
 | 
			
		||||
@@ -371,7 +372,8 @@ GraphicsPipeline* ShaderCache::BuiltPipeline(GraphicsPipeline* pipeline) const n
 | 
			
		||||
    // If games are using a small index count, we can assume these are full screen quads.
 | 
			
		||||
    // Usually these shaders are only used once for building textures so we can assume they
 | 
			
		||||
    // can't be built async
 | 
			
		||||
    if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) {
 | 
			
		||||
    const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
 | 
			
		||||
    if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) {
 | 
			
		||||
        return pipeline;
 | 
			
		||||
    }
 | 
			
		||||
    return nullptr;
 | 
			
		||||
 
 | 
			
		||||
@@ -8,6 +8,7 @@
 | 
			
		||||
#include "common/cityhash.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/polyfill_ranges.h"
 | 
			
		||||
#include "video_core/engines/draw_manager.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_state_tracker.h"
 | 
			
		||||
 | 
			
		||||
@@ -50,12 +51,13 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell&
 | 
			
		||||
void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
 | 
			
		||||
                                 bool has_extended_dynamic_state, bool has_dynamic_vertex_input) {
 | 
			
		||||
    const Maxwell& regs = maxwell3d.regs;
 | 
			
		||||
    const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology;
 | 
			
		||||
    const std::array enabled_lut{
 | 
			
		||||
        regs.polygon_offset_point_enable,
 | 
			
		||||
        regs.polygon_offset_line_enable,
 | 
			
		||||
        regs.polygon_offset_fill_enable,
 | 
			
		||||
    };
 | 
			
		||||
    const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
 | 
			
		||||
    const u32 topology_index = static_cast<u32>(topology_);
 | 
			
		||||
 | 
			
		||||
    raw1 = 0;
 | 
			
		||||
    extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0);
 | 
			
		||||
@@ -78,7 +80,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
 | 
			
		||||
                                  Maxwell::Tessellation::OutputPrimitives::Triangles_CW);
 | 
			
		||||
    logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
 | 
			
		||||
    logic_op.Assign(PackLogicOp(regs.logic_op.op));
 | 
			
		||||
    topology.Assign(regs.draw.topology);
 | 
			
		||||
    topology.Assign(topology_);
 | 
			
		||||
    msaa_mode.Assign(regs.anti_alias_samples_mode);
 | 
			
		||||
 | 
			
		||||
    raw2 = 0;
 | 
			
		||||
 
 | 
			
		||||
@@ -507,7 +507,8 @@ GraphicsPipeline* PipelineCache::BuiltPipeline(GraphicsPipeline* pipeline) const
 | 
			
		||||
    // If games are using a small index count, we can assume these are full screen quads.
 | 
			
		||||
    // Usually these shaders are only used once for building textures so we can assume they
 | 
			
		||||
    // can't be built async
 | 
			
		||||
    if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) {
 | 
			
		||||
    const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
 | 
			
		||||
    if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) {
 | 
			
		||||
        return pipeline;
 | 
			
		||||
    }
 | 
			
		||||
    return nullptr;
 | 
			
		||||
 
 | 
			
		||||
@@ -12,6 +12,7 @@
 | 
			
		||||
#include "common/scope_exit.h"
 | 
			
		||||
#include "common/settings.h"
 | 
			
		||||
#include "video_core/control/channel_state.h"
 | 
			
		||||
#include "video_core/engines/draw_manager.h"
 | 
			
		||||
#include "video_core/engines/kepler_compute.h"
 | 
			
		||||
#include "video_core/engines/maxwell_3d.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/blit_image.h"
 | 
			
		||||
@@ -36,6 +37,7 @@
 | 
			
		||||
namespace Vulkan {
 | 
			
		||||
 | 
			
		||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
 | 
			
		||||
using MaxwellDrawState = Tegra::Engines::DrawManager::State;
 | 
			
		||||
using VideoCommon::ImageViewId;
 | 
			
		||||
using VideoCommon::ImageViewType;
 | 
			
		||||
 | 
			
		||||
@@ -127,16 +129,16 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3
 | 
			
		||||
    return scissor;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_indexed) {
 | 
			
		||||
DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances, bool is_indexed) {
 | 
			
		||||
    DrawParams params{
 | 
			
		||||
        .base_instance = regs.global_base_instance_index,
 | 
			
		||||
        .base_instance = draw_state.base_instance,
 | 
			
		||||
        .num_instances = num_instances,
 | 
			
		||||
        .base_vertex = is_indexed ? regs.global_base_vertex_index : regs.vertex_buffer.first,
 | 
			
		||||
        .num_vertices = is_indexed ? regs.index_buffer.count : regs.vertex_buffer.count,
 | 
			
		||||
        .first_index = is_indexed ? regs.index_buffer.first : 0,
 | 
			
		||||
        .base_vertex = is_indexed ? draw_state.base_index : draw_state.vertex_buffer.first,
 | 
			
		||||
        .num_vertices = is_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count,
 | 
			
		||||
        .first_index = is_indexed ? draw_state.index_buffer.first : 0,
 | 
			
		||||
        .is_indexed = is_indexed,
 | 
			
		||||
    };
 | 
			
		||||
    if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
 | 
			
		||||
    if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) {
 | 
			
		||||
        // 6 triangle vertices per quad, base vertex is part of the index
 | 
			
		||||
        // See BindQuadArrayIndexBuffer for more details
 | 
			
		||||
        params.num_vertices = (params.num_vertices / 4) * 6;
 | 
			
		||||
@@ -195,9 +197,9 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
 | 
			
		||||
 | 
			
		||||
    UpdateDynamicStates();
 | 
			
		||||
 | 
			
		||||
    const auto& regs{maxwell3d->regs};
 | 
			
		||||
    const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
 | 
			
		||||
    const u32 num_instances{instance_count};
 | 
			
		||||
    const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_indexed)};
 | 
			
		||||
    const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)};
 | 
			
		||||
    scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
        if (draw_params.is_indexed) {
 | 
			
		||||
            cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user