buffer_queue: Make reference parameter of SetPreallocatedBuffer const
This is simply copied by value, so there's no need to make it a modifiable reference. While we're at it, make the names of the parameters match its definition.
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		| @@ -16,7 +16,7 @@ BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) { | ||||
|         Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle"); | ||||
| } | ||||
|  | ||||
| void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) { | ||||
| void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) { | ||||
|     Buffer buffer{}; | ||||
|     buffer.slot = slot; | ||||
|     buffer.igbp_buffer = igbp_buffer; | ||||
|   | ||||
| @@ -72,7 +72,7 @@ public: | ||||
|         MathUtil::Rectangle<int> crop_rect; | ||||
|     }; | ||||
|  | ||||
|     void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer); | ||||
|     void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer); | ||||
|     boost::optional<u32> DequeueBuffer(u32 width, u32 height); | ||||
|     const IGBPBuffer& RequestBuffer(u32 slot) const; | ||||
|     void QueueBuffer(u32 slot, BufferTransformFlags transform, | ||||
|   | ||||
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