RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
This commit is contained in:
parent
c28ed85875
commit
b305646c44
|
@ -92,22 +92,12 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
|
||||||
u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel;
|
u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel;
|
||||||
u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel;
|
u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel;
|
||||||
if (morton_to_gl) {
|
if (morton_to_gl) {
|
||||||
if (format == PixelFormat::D24S8) {
|
|
||||||
gl_ptr[0] = tile_ptr[3];
|
|
||||||
std::memcpy(gl_ptr + 1, tile_ptr, 3);
|
|
||||||
} else {
|
|
||||||
std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
|
std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (format == PixelFormat::D24S8) {
|
|
||||||
std::memcpy(tile_ptr, gl_ptr + 1, 3);
|
|
||||||
tile_ptr[3] = gl_ptr[0];
|
|
||||||
} else {
|
} else {
|
||||||
std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
|
std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template <bool morton_to_gl, PixelFormat format>
|
template <bool morton_to_gl, PixelFormat format>
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "video_core/gpu.h"
|
#include "video_core/gpu.h"
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
|
#include "video_core/textures/texture.h"
|
||||||
|
|
||||||
struct CachedSurface;
|
struct CachedSurface;
|
||||||
using Surface = std::shared_ptr<CachedSurface>;
|
using Surface = std::shared_ptr<CachedSurface>;
|
||||||
|
@ -51,30 +52,8 @@ enum class ScaleMatch {
|
||||||
|
|
||||||
struct SurfaceParams {
|
struct SurfaceParams {
|
||||||
enum class PixelFormat {
|
enum class PixelFormat {
|
||||||
// First 5 formats are shared between textures and color buffers
|
|
||||||
RGBA8 = 0,
|
RGBA8 = 0,
|
||||||
RGB8 = 1,
|
DXT1 = 1,
|
||||||
RGB5A1 = 2,
|
|
||||||
RGB565 = 3,
|
|
||||||
RGBA4 = 4,
|
|
||||||
|
|
||||||
// Texture-only formats
|
|
||||||
IA8 = 5,
|
|
||||||
RG8 = 6,
|
|
||||||
I8 = 7,
|
|
||||||
A8 = 8,
|
|
||||||
IA4 = 9,
|
|
||||||
I4 = 10,
|
|
||||||
A4 = 11,
|
|
||||||
ETC1 = 12,
|
|
||||||
ETC1A4 = 13,
|
|
||||||
|
|
||||||
// Depth buffer-only formats
|
|
||||||
D16 = 14,
|
|
||||||
// gap
|
|
||||||
D24 = 16,
|
|
||||||
D24S8 = 17,
|
|
||||||
|
|
||||||
Invalid = 255,
|
Invalid = 255,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -88,28 +67,15 @@ struct SurfaceParams {
|
||||||
};
|
};
|
||||||
|
|
||||||
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
|
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
|
||||||
constexpr std::array<unsigned int, 18> bpp_table = {
|
if (format == PixelFormat::Invalid)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
constexpr std::array<unsigned int, 2> bpp_table = {
|
||||||
32, // RGBA8
|
32, // RGBA8
|
||||||
24, // RGB8
|
64, // DXT1
|
||||||
16, // RGB5A1
|
|
||||||
16, // RGB565
|
|
||||||
16, // RGBA4
|
|
||||||
16, // IA8
|
|
||||||
16, // RG8
|
|
||||||
8, // I8
|
|
||||||
8, // A8
|
|
||||||
8, // IA4
|
|
||||||
4, // I4
|
|
||||||
4, // A4
|
|
||||||
4, // ETC1
|
|
||||||
8, // ETC1A4
|
|
||||||
16, // D16
|
|
||||||
0,
|
|
||||||
24, // D24
|
|
||||||
32, // D24S8
|
|
||||||
};
|
};
|
||||||
|
|
||||||
assert(static_cast<size_t>(format) < bpp_table.size());
|
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||||
return bpp_table[static_cast<size_t>(format)];
|
return bpp_table[static_cast<size_t>(format)];
|
||||||
}
|
}
|
||||||
unsigned int GetFormatBpp() const {
|
unsigned int GetFormatBpp() const {
|
||||||
|
@ -134,6 +100,18 @@ struct SurfaceParams {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
|
||||||
|
// TODO(Subv): Properly implement this
|
||||||
|
switch (format) {
|
||||||
|
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||||
|
return PixelFormat::RGBA8;
|
||||||
|
case Tegra::Texture::TextureFormat::DXT1:
|
||||||
|
return PixelFormat::DXT1;
|
||||||
|
default:
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
|
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
|
||||||
SurfaceType a_type = GetFormatType(pixel_format_a);
|
SurfaceType a_type = GetFormatType(pixel_format_a);
|
||||||
SurfaceType b_type = GetFormatType(pixel_format_b);
|
SurfaceType b_type = GetFormatType(pixel_format_b);
|
||||||
|
@ -154,22 +132,17 @@ struct SurfaceParams {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
|
static SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||||
if ((unsigned int)pixel_format < 5) {
|
if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
|
||||||
return SurfaceType::Color;
|
return SurfaceType::Color;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((unsigned int)pixel_format < 14) {
|
if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
|
||||||
return SurfaceType::Texture;
|
return SurfaceType::Texture;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
|
// TODO(Subv): Implement the other formats
|
||||||
return SurfaceType::Depth;
|
ASSERT(false);
|
||||||
}
|
|
||||||
|
|
||||||
if (pixel_format == PixelFormat::D24S8) {
|
|
||||||
return SurfaceType::DepthStencil;
|
|
||||||
}
|
|
||||||
|
|
||||||
return SurfaceType::Invalid;
|
return SurfaceType::Invalid;
|
||||||
}
|
}
|
||||||
|
@ -265,12 +238,10 @@ struct CachedSurface : SurfaceParams {
|
||||||
OGLTexture texture;
|
OGLTexture texture;
|
||||||
|
|
||||||
static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
|
static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
|
||||||
// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
|
if (format == PixelFormat::Invalid)
|
||||||
return format == PixelFormat::Invalid
|
return 0;
|
||||||
? 0
|
|
||||||
: (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture)
|
return SurfaceParams::GetFormatBpp(format) / 8;
|
||||||
? 4
|
|
||||||
: SurfaceParams::GetFormatBpp(format) / 8;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<u8[]> gl_buffer;
|
std::unique_ptr<u8[]> gl_buffer;
|
||||||
|
@ -313,7 +284,7 @@ public:
|
||||||
bool load_if_create);
|
bool load_if_create);
|
||||||
|
|
||||||
/// Get a surface based on the texture configuration
|
/// Get a surface based on the texture configuration
|
||||||
Surface GetTextureSurface(const void* config);
|
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
|
||||||
|
|
||||||
/// Get the color and depth surfaces based on the framebuffer configuration
|
/// Get the color and depth surfaces based on the framebuffer configuration
|
||||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||||
|
|
Loading…
Reference in New Issue