settings: remove pessimistic flushing
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		| @@ -227,7 +227,6 @@ void RestoreGlobalState(bool is_powered_on) { | ||||
|     values.shader_backend.SetGlobal(true); | ||||
|     values.use_asynchronous_shaders.SetGlobal(true); | ||||
|     values.use_fast_gpu_time.SetGlobal(true); | ||||
|     values.use_pessimistic_flushes.SetGlobal(true); | ||||
|     values.use_vulkan_driver_pipeline_cache.SetGlobal(true); | ||||
|     values.bg_red.SetGlobal(true); | ||||
|     values.bg_green.SetGlobal(true); | ||||
|   | ||||
| @@ -461,7 +461,6 @@ struct Values { | ||||
|                                                           ShaderBackend::SPIRV, "shader_backend"}; | ||||
|     SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; | ||||
|     SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; | ||||
|     SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"}; | ||||
|     SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true, | ||||
|                                                              "use_vulkan_driver_pipeline_cache"}; | ||||
|  | ||||
|   | ||||
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