dirty_flags: Deduplicate code between OpenGL and Vulkan
This commit is contained in:
		| @@ -2,6 +2,7 @@ add_library(video_core STATIC | ||||
|     buffer_cache/buffer_block.h | ||||
|     buffer_cache/buffer_cache.h | ||||
|     buffer_cache/map_interval.h | ||||
|     dirty_flags.cpp | ||||
|     dirty_flags.h | ||||
|     dma_pusher.cpp | ||||
|     dma_pusher.h | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,46 @@ | ||||
| // Copyright 2019 yuzu Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <array> | ||||
| #include <cstddef> | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/dirty_flags.h" | ||||
|  | ||||
| #define OFF(field_name) MAXWELL3D_REG_INDEX(field_name) | ||||
| #define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / sizeof(u32)) | ||||
|  | ||||
| namespace VideoCommon::Dirty { | ||||
|  | ||||
| using Tegra::Engines::Maxwell3D; | ||||
|  | ||||
| void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store) { | ||||
|     store[RenderTargets] = true; | ||||
|     store[ZetaBuffer] = true; | ||||
|     for (std::size_t i = 0; i < Maxwell3D::Regs::NumRenderTargets; ++i) { | ||||
|         store[ColorBuffer0 + i] = true; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables) { | ||||
|     static constexpr std::size_t num_per_rt = NUM(rt[0]); | ||||
|     static constexpr std::size_t begin = OFF(rt); | ||||
|     static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets; | ||||
|     for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) { | ||||
|         FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt); | ||||
|     } | ||||
|     FillBlock(tables[1], begin, num, RenderTargets); | ||||
|  | ||||
|     static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets}; | ||||
|     for (std::size_t i = 0; i < std::size(zeta_flags); ++i) { | ||||
|         const u8 flag = zeta_flags[i]; | ||||
|         auto& table = tables[i]; | ||||
|         table[OFF(zeta_enable)] = flag; | ||||
|         table[OFF(zeta_width)] = flag; | ||||
|         table[OFF(zeta_height)] = flag; | ||||
|         FillBlock(table, OFF(zeta), NUM(zeta), flag); | ||||
|     } | ||||
| } | ||||
|  | ||||
| } // namespace VideoCommon::Dirty | ||||
| @@ -4,7 +4,12 @@ | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include <algorithm> | ||||
| #include <cstddef> | ||||
| #include <iterator> | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
|  | ||||
| namespace VideoCommon::Dirty { | ||||
|  | ||||
| @@ -25,4 +30,22 @@ enum : u8 { | ||||
|     LastCommonEntry, | ||||
| }; | ||||
|  | ||||
| template <typename Integer> | ||||
| inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin, | ||||
|                       std::size_t num, Integer dirty_index) { | ||||
|     const auto it = std::begin(table) + begin; | ||||
|     std::fill(it, it + num, static_cast<u8>(dirty_index)); | ||||
| } | ||||
|  | ||||
| template <typename Integer1, typename Integer2> | ||||
| inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin, | ||||
|                       std::size_t num, Integer1 index_a, Integer2 index_b) { | ||||
|     FillBlock(tables[0], begin, num, index_a); | ||||
|     FillBlock(tables[1], begin, num, index_b); | ||||
| } | ||||
|  | ||||
| void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store); | ||||
|  | ||||
| void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables); | ||||
|  | ||||
| } // namespace VideoCommon::Dirty | ||||
|   | ||||
| @@ -26,39 +26,6 @@ using Regs = Maxwell3D::Regs; | ||||
| using Tables = Maxwell3D::DirtyState::Tables; | ||||
| using Table = Maxwell3D::DirtyState::Table; | ||||
|  | ||||
| template <typename Integer> | ||||
| void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) { | ||||
|     const auto it = std::begin(table) + begin; | ||||
|     std::fill(it, it + num, static_cast<u8>(dirty_index)); | ||||
| } | ||||
|  | ||||
| template <typename Integer1, typename Integer2> | ||||
| void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a, | ||||
|                Integer2 index_b) { | ||||
|     FillBlock(tables[0], begin, num, index_a); | ||||
|     FillBlock(tables[1], begin, num, index_b); | ||||
| } | ||||
|  | ||||
| void SetupDirtyRenderTargets(Tables& tables) { | ||||
|     static constexpr std::size_t num_per_rt = NUM(rt[0]); | ||||
|     static constexpr std::size_t begin = OFF(rt); | ||||
|     static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets; | ||||
|     for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) { | ||||
|         FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt); | ||||
|     } | ||||
|     FillBlock(tables[1], begin, num, RenderTargets); | ||||
|  | ||||
|     static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets}; | ||||
|     for (std::size_t i = 0; i < std::size(zeta_flags); ++i) { | ||||
|         const u8 flag = zeta_flags[i]; | ||||
|         auto& table = tables[i]; | ||||
|         table[OFF(zeta_enable)] = flag; | ||||
|         table[OFF(zeta_width)] = flag; | ||||
|         table[OFF(zeta_height)] = flag; | ||||
|         FillBlock(table, OFF(zeta), NUM(zeta), flag); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void SetupDirtyColorMasks(Tables& tables) { | ||||
|     tables[0][OFF(color_mask_common)] = ColorMaskCommon; | ||||
|     for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) { | ||||
| @@ -261,11 +228,7 @@ void StateTracker::Initialize() { | ||||
|     SetupDirtyMisc(tables); | ||||
|  | ||||
|     auto& store = dirty.on_write_stores; | ||||
|     store[RenderTargets] = true; | ||||
|     store[ZetaBuffer] = true; | ||||
|     for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) { | ||||
|         store[ColorBuffer0 + i] = true; | ||||
|     } | ||||
|     SetupCommonOnWriteStores(store); | ||||
|     store[VertexBuffers] = true; | ||||
|     for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) { | ||||
|         store[VertexBuffer0 + i] = true; | ||||
|   | ||||
| @@ -8,6 +8,7 @@ | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "core/core.h" | ||||
| #include "video_core/dirty_flags.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/gpu.h" | ||||
| #include "video_core/renderer_vulkan/vk_state_tracker.h" | ||||
| @@ -38,39 +39,6 @@ Flags MakeInvalidationFlags() { | ||||
|     return flags; | ||||
| } | ||||
|  | ||||
| template <typename Integer> | ||||
| void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) { | ||||
|     const auto it = std::begin(table) + begin; | ||||
|     std::fill(it, it + num, static_cast<u8>(dirty_index)); | ||||
| } | ||||
|  | ||||
| template <typename Integer1, typename Integer2> | ||||
| void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a, | ||||
|                Integer2 index_b) { | ||||
|     FillBlock(tables[0], begin, num, index_a); | ||||
|     FillBlock(tables[1], begin, num, index_b); | ||||
| } | ||||
|  | ||||
| void SetupDirtyRenderTargets(Tables& tables) { | ||||
|     static constexpr std::size_t num_per_rt = NUM(rt[0]); | ||||
|     static constexpr std::size_t begin = OFF(rt); | ||||
|     static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets; | ||||
|     for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) { | ||||
|         FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt); | ||||
|     } | ||||
|     FillBlock(tables[1], begin, num, RenderTargets); | ||||
|  | ||||
|     static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets}; | ||||
|     for (std::size_t i = 0; i < std::size(zeta_flags); ++i) { | ||||
|         const u8 flag = zeta_flags[i]; | ||||
|         auto& table = tables[i]; | ||||
|         table[OFF(zeta_enable)] = flag; | ||||
|         table[OFF(zeta_width)] = flag; | ||||
|         table[OFF(zeta_height)] = flag; | ||||
|         FillBlock(table, OFF(zeta), NUM(zeta), flag); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void SetupDirtyViewports(Tables& tables) { | ||||
|     FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports); | ||||
|     FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports); | ||||
| @@ -123,12 +91,7 @@ void StateTracker::Initialize() { | ||||
|     SetupDirtyDepthBounds(tables); | ||||
|     SetupDirtyStencilProperties(tables); | ||||
|  | ||||
|     auto& store = dirty.on_write_stores; | ||||
|     store[RenderTargets] = true; | ||||
|     store[ZetaBuffer] = true; | ||||
|     for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) { | ||||
|         store[ColorBuffer0 + i] = true; | ||||
|     } | ||||
|     SetupCommonOnWriteStores(dirty.on_write_stores); | ||||
| } | ||||
|  | ||||
| void StateTracker::InvalidateCommandBufferState() { | ||||
|   | ||||
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