dirty_flags: Deduplicate code between OpenGL and Vulkan

This commit is contained in:
ReinUsesLisp 2020-02-21 01:56:00 -03:00
parent 6669b359a3
commit ac204754d4
5 changed files with 73 additions and 77 deletions

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@ -2,6 +2,7 @@ add_library(video_core STATIC
buffer_cache/buffer_block.h buffer_cache/buffer_block.h
buffer_cache/buffer_cache.h buffer_cache/buffer_cache.h
buffer_cache/map_interval.h buffer_cache/map_interval.h
dirty_flags.cpp
dirty_flags.h dirty_flags.h
dma_pusher.cpp dma_pusher.cpp
dma_pusher.h dma_pusher.h

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@ -0,0 +1,46 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include "common/common_types.h"
#include "video_core/dirty_flags.h"
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / sizeof(u32))
namespace VideoCommon::Dirty {
using Tegra::Engines::Maxwell3D;
void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store) {
store[RenderTargets] = true;
store[ZetaBuffer] = true;
for (std::size_t i = 0; i < Maxwell3D::Regs::NumRenderTargets; ++i) {
store[ColorBuffer0 + i] = true;
}
}
void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables) {
static constexpr std::size_t num_per_rt = NUM(rt[0]);
static constexpr std::size_t begin = OFF(rt);
static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) {
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
}
FillBlock(tables[1], begin, num, RenderTargets);
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
const u8 flag = zeta_flags[i];
auto& table = tables[i];
table[OFF(zeta_enable)] = flag;
table[OFF(zeta_width)] = flag;
table[OFF(zeta_height)] = flag;
FillBlock(table, OFF(zeta), NUM(zeta), flag);
}
}
} // namespace VideoCommon::Dirty

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@ -4,7 +4,12 @@
#pragma once #pragma once
#include <algorithm>
#include <cstddef>
#include <iterator>
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
namespace VideoCommon::Dirty { namespace VideoCommon::Dirty {
@ -25,4 +30,22 @@ enum : u8 {
LastCommonEntry, LastCommonEntry,
}; };
template <typename Integer>
inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin,
std::size_t num, Integer dirty_index) {
const auto it = std::begin(table) + begin;
std::fill(it, it + num, static_cast<u8>(dirty_index));
}
template <typename Integer1, typename Integer2>
inline void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin,
std::size_t num, Integer1 index_a, Integer2 index_b) {
FillBlock(tables[0], begin, num, index_a);
FillBlock(tables[1], begin, num, index_b);
}
void SetupCommonOnWriteStores(Tegra::Engines::Maxwell3D::DirtyState::Flags& store);
void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
} // namespace VideoCommon::Dirty } // namespace VideoCommon::Dirty

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@ -26,39 +26,6 @@ using Regs = Maxwell3D::Regs;
using Tables = Maxwell3D::DirtyState::Tables; using Tables = Maxwell3D::DirtyState::Tables;
using Table = Maxwell3D::DirtyState::Table; using Table = Maxwell3D::DirtyState::Table;
template <typename Integer>
void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) {
const auto it = std::begin(table) + begin;
std::fill(it, it + num, static_cast<u8>(dirty_index));
}
template <typename Integer1, typename Integer2>
void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a,
Integer2 index_b) {
FillBlock(tables[0], begin, num, index_a);
FillBlock(tables[1], begin, num, index_b);
}
void SetupDirtyRenderTargets(Tables& tables) {
static constexpr std::size_t num_per_rt = NUM(rt[0]);
static constexpr std::size_t begin = OFF(rt);
static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets;
for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
}
FillBlock(tables[1], begin, num, RenderTargets);
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
const u8 flag = zeta_flags[i];
auto& table = tables[i];
table[OFF(zeta_enable)] = flag;
table[OFF(zeta_width)] = flag;
table[OFF(zeta_height)] = flag;
FillBlock(table, OFF(zeta), NUM(zeta), flag);
}
}
void SetupDirtyColorMasks(Tables& tables) { void SetupDirtyColorMasks(Tables& tables) {
tables[0][OFF(color_mask_common)] = ColorMaskCommon; tables[0][OFF(color_mask_common)] = ColorMaskCommon;
for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) { for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
@ -261,11 +228,7 @@ void StateTracker::Initialize() {
SetupDirtyMisc(tables); SetupDirtyMisc(tables);
auto& store = dirty.on_write_stores; auto& store = dirty.on_write_stores;
store[RenderTargets] = true; SetupCommonOnWriteStores(store);
store[ZetaBuffer] = true;
for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) {
store[ColorBuffer0 + i] = true;
}
store[VertexBuffers] = true; store[VertexBuffers] = true;
for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) { for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) {
store[VertexBuffer0 + i] = true; store[VertexBuffer0 + i] = true;

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@ -8,6 +8,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core.h" #include "core/core.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h" #include "video_core/renderer_vulkan/vk_state_tracker.h"
@ -38,39 +39,6 @@ Flags MakeInvalidationFlags() {
return flags; return flags;
} }
template <typename Integer>
void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) {
const auto it = std::begin(table) + begin;
std::fill(it, it + num, static_cast<u8>(dirty_index));
}
template <typename Integer1, typename Integer2>
void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a,
Integer2 index_b) {
FillBlock(tables[0], begin, num, index_a);
FillBlock(tables[1], begin, num, index_b);
}
void SetupDirtyRenderTargets(Tables& tables) {
static constexpr std::size_t num_per_rt = NUM(rt[0]);
static constexpr std::size_t begin = OFF(rt);
static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets;
for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
}
FillBlock(tables[1], begin, num, RenderTargets);
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
const u8 flag = zeta_flags[i];
auto& table = tables[i];
table[OFF(zeta_enable)] = flag;
table[OFF(zeta_width)] = flag;
table[OFF(zeta_height)] = flag;
FillBlock(table, OFF(zeta), NUM(zeta), flag);
}
}
void SetupDirtyViewports(Tables& tables) { void SetupDirtyViewports(Tables& tables) {
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports); FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports); FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
@ -123,12 +91,7 @@ void StateTracker::Initialize() {
SetupDirtyDepthBounds(tables); SetupDirtyDepthBounds(tables);
SetupDirtyStencilProperties(tables); SetupDirtyStencilProperties(tables);
auto& store = dirty.on_write_stores; SetupCommonOnWriteStores(dirty.on_write_stores);
store[RenderTargets] = true;
store[ZetaBuffer] = true;
for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) {
store[ColorBuffer0 + i] = true;
}
} }
void StateTracker::InvalidateCommandBufferState() { void StateTracker::InvalidateCommandBufferState() {