shader: Implement POPC
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		@@ -808,6 +808,14 @@ U32 IREmitter::BitReverse(const U32& value) {
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    return Inst<U32>(Opcode::BitReverse32, value);
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}
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U32 IREmitter::BitCount(const U32& value) {
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    return Inst<U32>(Opcode::BitCount32, value);
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}
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U32 IREmitter::BitwiseNot(const U32& a) {
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    return Inst<U32>(Opcode::BitwiseNot32, a);
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}
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U1 IREmitter::ILessThan(const U32& lhs, const U32& rhs, bool is_signed) {
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    return Inst<U1>(is_signed ? Opcode::SLessThan : Opcode::ULessThan, lhs, rhs);
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}
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@@ -160,6 +160,8 @@ public:
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    [[nodiscard]] U32 BitFieldExtract(const U32& base, const U32& offset, const U32& count,
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                                      bool is_signed);
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    [[nodiscard]] U32 BitReverse(const U32& value);
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    [[nodiscard]] U32 BitCount(const U32& value);
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    [[nodiscard]] U32 BitwiseNot(const U32& a);
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    [[nodiscard]] U1 ILessThan(const U32& lhs, const U32& rhs, bool is_signed);
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    [[nodiscard]] U1 IEqual(const U32& lhs, const U32& rhs);
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@@ -232,6 +232,8 @@ OPCODE(BitFieldInsert,                                      U32,            U32,
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OPCODE(BitFieldSExtract,                                    U32,            U32,            U32,            U32,                            )
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OPCODE(BitFieldUExtract,                                    U32,            U32,            U32,            U32,                            )
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OPCODE(BitReverse32,                                        U32,            U32,                                                            )
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OPCODE(BitCount32,                                          U32,            U32,                                                            )
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OPCODE(BitwiseNot32,                                        U32,            U32,                                                            )
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OPCODE(SLessThan,                                           U1,             U32,            U32,                                            )
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OPCODE(ULessThan,                                           U1,             U32,            U32,                                            )
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@@ -0,0 +1,36 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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void POPC(TranslatorVisitor& v, u64 insn, const IR::U32& src) {
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    union {
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        u64 raw;
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        BitField<0, 8, IR::Reg> dest_reg;
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        BitField<40, 1, u64> tilde;
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    } const popc{insn};
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    const IR::U32 operand = popc.tilde == 0 ? src : v.ir.BitwiseNot(src);
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    const IR::U32 result = v.ir.BitCount(operand);
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    v.X(popc.dest_reg, result);
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}
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} // Anonymous namespace
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void TranslatorVisitor::POPC_reg(u64 insn) {
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    POPC(*this, insn, GetReg20(insn));
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}
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void TranslatorVisitor::POPC_cbuf(u64 insn) {
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    POPC(*this, insn, GetCbuf(insn));
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}
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void TranslatorVisitor::POPC_imm(u64 insn) {
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    POPC(*this, insn, GetImm20(insn));
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}
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} // namespace Shader::Maxwell
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@@ -653,18 +653,6 @@ void TranslatorVisitor::PLONGJMP(u64) {
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    ThrowNotImplemented(Opcode::PLONGJMP);
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}
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void TranslatorVisitor::POPC_reg(u64) {
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    ThrowNotImplemented(Opcode::POPC_reg);
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}
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void TranslatorVisitor::POPC_cbuf(u64) {
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    ThrowNotImplemented(Opcode::POPC_cbuf);
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}
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void TranslatorVisitor::POPC_imm(u64) {
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    ThrowNotImplemented(Opcode::POPC_imm);
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}
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void TranslatorVisitor::PRET(u64) {
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    ThrowNotImplemented(Opcode::PRET);
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}
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