core: Partially persist emulation state across game boots.
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@ -120,8 +120,8 @@ void EmuThread::run() {
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}
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}
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// Shutdown the core emulation
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system.Shutdown();
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// Shutdown the main emulated process
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system.ShutdownMainProcess();
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#if MICROPROFILE_ENABLED
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MicroProfileOnThreadExit();
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