pipeline_helper: Simplify descriptor objects initialization
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		| @@ -85,42 +85,34 @@ public: | ||||
|     } | ||||
|  | ||||
|     void Add(const Shader::Info& info, VkShaderStageFlags stage) { | ||||
|         for ([[maybe_unused]] const auto& desc : info.constant_buffer_descriptors) { | ||||
|             Add(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, stage); | ||||
|         } | ||||
|         for ([[maybe_unused]] const auto& desc : info.storage_buffers_descriptors) { | ||||
|             Add(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, stage); | ||||
|         } | ||||
|         for ([[maybe_unused]] const auto& desc : info.texture_buffer_descriptors) { | ||||
|             Add(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, stage); | ||||
|         } | ||||
|         for ([[maybe_unused]] const auto& desc : info.texture_descriptors) { | ||||
|             Add(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, stage); | ||||
|         } | ||||
|         for ([[maybe_unused]] const auto& desc : info.image_descriptors) { | ||||
|             Add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, stage); | ||||
|         } | ||||
|         Add(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, stage, info.constant_buffer_descriptors.size()); | ||||
|         Add(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, stage, info.storage_buffers_descriptors.size()); | ||||
|         Add(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, stage, info.texture_buffer_descriptors.size()); | ||||
|         Add(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, stage, info.texture_descriptors.size()); | ||||
|         Add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, stage, info.image_descriptors.size()); | ||||
|     } | ||||
|  | ||||
| private: | ||||
|     void Add(VkDescriptorType type, VkShaderStageFlags stage) { | ||||
|         bindings.push_back({ | ||||
|             .binding = binding, | ||||
|             .descriptorType = type, | ||||
|             .descriptorCount = 1, | ||||
|             .stageFlags = stage, | ||||
|             .pImmutableSamplers = nullptr, | ||||
|         }); | ||||
|         entries.push_back(VkDescriptorUpdateTemplateEntryKHR{ | ||||
|             .dstBinding = binding, | ||||
|             .dstArrayElement = 0, | ||||
|             .descriptorCount = 1, | ||||
|             .descriptorType = type, | ||||
|             .offset = offset, | ||||
|             .stride = sizeof(DescriptorUpdateEntry), | ||||
|         }); | ||||
|         ++binding; | ||||
|         offset += sizeof(DescriptorUpdateEntry); | ||||
|     void Add(VkDescriptorType type, VkShaderStageFlags stage, size_t num) { | ||||
|         for (size_t i = 0; i < num; ++i) { | ||||
|             bindings.push_back({ | ||||
|                 .binding = binding, | ||||
|                 .descriptorType = type, | ||||
|                 .descriptorCount = 1, | ||||
|                 .stageFlags = stage, | ||||
|                 .pImmutableSamplers = nullptr, | ||||
|             }); | ||||
|             entries.push_back({ | ||||
|                 .dstBinding = binding, | ||||
|                 .dstArrayElement = 0, | ||||
|                 .descriptorCount = 1, | ||||
|                 .descriptorType = type, | ||||
|                 .offset = offset, | ||||
|                 .stride = sizeof(DescriptorUpdateEntry), | ||||
|             }); | ||||
|             ++binding; | ||||
|             offset += sizeof(DescriptorUpdateEntry); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     const vk::Device* device{}; | ||||
|   | ||||
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