Set the appropriate locale to get float conversion working using std::to_string
This commit is contained in:
		| @@ -2,6 +2,7 @@ | |||||||
| // Licensed under GPLv2 or any later version | // Licensed under GPLv2 or any later version | ||||||
| // Refer to the license.txt file included. | // Refer to the license.txt file included. | ||||||
|  |  | ||||||
|  | #include <clocale> | ||||||
| #include <thread> | #include <thread> | ||||||
|  |  | ||||||
| #include <QDesktopWidget> | #include <QDesktopWidget> | ||||||
| @@ -563,6 +564,9 @@ int main(int argc, char* argv[]) { | |||||||
|     QApplication::setAttribute(Qt::AA_X11InitThreads); |     QApplication::setAttribute(Qt::AA_X11InitThreads); | ||||||
|     QApplication app(argc, argv); |     QApplication app(argc, argv); | ||||||
|  |  | ||||||
|  |     // Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders | ||||||
|  |     setlocale(LC_ALL, "C"); | ||||||
|  |  | ||||||
|     GMainWindow main_window; |     GMainWindow main_window; | ||||||
|     // After settings have been loaded by GMainWindow, apply the filter |     // After settings have been loaded by GMainWindow, apply the filter | ||||||
|     log_filter.ParseFilterString(Settings::values.log_filter); |     log_filter.ParseFilterString(Settings::values.log_filter); | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user