GPU: Added viewport registers to Maxwell3D's reg structure.
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		| @@ -33,6 +33,7 @@ public: | ||||
|         static constexpr size_t NUM_REGS = 0xE36; | ||||
|  | ||||
|         static constexpr size_t NumRenderTargets = 8; | ||||
|         static constexpr size_t NumViewports = 16; | ||||
|         static constexpr size_t NumCBData = 16; | ||||
|         static constexpr size_t NumVertexArrays = 32; | ||||
|         static constexpr size_t NumVertexAttributes = 32; | ||||
| @@ -186,7 +187,22 @@ public: | ||||
|                     } | ||||
|                 } rt[NumRenderTargets]; | ||||
|  | ||||
|                 INSERT_PADDING_WORDS(0xDD); | ||||
|                 INSERT_PADDING_WORDS(0x80); | ||||
|  | ||||
|                 struct { | ||||
|                     union { | ||||
|                         BitField<0, 16, u32> x; | ||||
|                         BitField<16, 16, u32> width; | ||||
|                     }; | ||||
|                     union { | ||||
|                         BitField<0, 16, u32> y; | ||||
|                         BitField<16, 16, u32> height; | ||||
|                     }; | ||||
|                     float depth_range_near; | ||||
|                     float depth_range_far; | ||||
|                 } viewport[NumViewports]; | ||||
|  | ||||
|                 INSERT_PADDING_WORDS(0x1D); | ||||
|  | ||||
|                 struct { | ||||
|                     u32 first; | ||||
| @@ -462,6 +478,7 @@ private: | ||||
|                   "Field " #field_name " has invalid position") | ||||
|  | ||||
| ASSERT_REG_POSITION(rt, 0x200); | ||||
| ASSERT_REG_POSITION(viewport, 0x300); | ||||
| ASSERT_REG_POSITION(vertex_buffer, 0x35D); | ||||
| ASSERT_REG_POSITION(zeta, 0x3F8); | ||||
| ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458); | ||||
|   | ||||
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