gl_state: Remove unnecessary const specifier on Apply
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		| @@ -43,7 +43,7 @@ OpenGLState::OpenGLState() { | |||||||
|     draw.shader_program = 0; |     draw.shader_program = 0; | ||||||
| } | } | ||||||
|  |  | ||||||
| const void OpenGLState::Apply() { | void OpenGLState::Apply() { | ||||||
|     // Culling |     // Culling | ||||||
|     if (cull.enabled != cur_state.cull.enabled) { |     if (cull.enabled != cur_state.cull.enabled) { | ||||||
|         if (cull.enabled) { |         if (cull.enabled) { | ||||||
|   | |||||||
| @@ -63,7 +63,7 @@ public: | |||||||
|     } |     } | ||||||
|      |      | ||||||
|     /// Apply this state as the current OpenGL state |     /// Apply this state as the current OpenGL state | ||||||
|     const void Apply(); |     void Apply(); | ||||||
|  |  | ||||||
| private: | private: | ||||||
|     static OpenGLState cur_state; |     static OpenGLState cur_state; | ||||||
|   | |||||||
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