glasm: Implement gl_PointCoord
This commit is contained in:
		| @@ -65,6 +65,10 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, | ||||
|     case IR::Attribute::PositionW: | ||||
|         ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.stage_name, swizzle); | ||||
|         break; | ||||
|     case IR::Attribute::PointSpriteS: | ||||
|     case IR::Attribute::PointSpriteT: | ||||
|         ctx.Add("MOV.F {}.x,{}.pointcoord.{};", inst, ctx.stage_name, swizzle); | ||||
|         break; | ||||
|     case IR::Attribute::InstanceId: | ||||
|         ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.stage_name); | ||||
|         break; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user