Merge pull request #6322 from ameerj/fast-null-buffer
buffer_cache: Ensure null buffers cannot take the fast uniform bind path
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		| @@ -690,7 +690,10 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 | ||||
|     const VAddr cpu_addr = binding.cpu_addr; | ||||
|     const u32 size = binding.size; | ||||
|     Buffer& buffer = slot_buffers[binding.buffer_id]; | ||||
|     if (size <= uniform_buffer_skip_cache_size && !buffer.IsRegionGpuModified(cpu_addr, size)) { | ||||
|     const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID && | ||||
|                                  size <= uniform_buffer_skip_cache_size && | ||||
|                                  !buffer.IsRegionGpuModified(cpu_addr, size); | ||||
|     if (use_fast_buffer) { | ||||
|         if constexpr (IS_OPENGL) { | ||||
|             if (runtime.HasFastBufferSubData()) { | ||||
|                 // Fast path for Nvidia | ||||
|   | ||||
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