Merge pull request #2063 from lioncash/pessimizing
video_core/shader: Minor changes
This commit is contained in:
		| @@ -126,7 +126,7 @@ BasicBlock ShaderIR::DecodeRange(u32 begin, u32 end) { | ||||
|     for (u32 pc = begin; pc < (begin > end ? MAX_PROGRAM_LENGTH : end);) { | ||||
|         pc = DecodeInstr(basic_block, pc); | ||||
|     } | ||||
|     return std::move(basic_block); | ||||
|     return basic_block; | ||||
| } | ||||
|  | ||||
| u32 ShaderIR::DecodeInstr(BasicBlock& bb, u32 pc) { | ||||
|   | ||||
| @@ -391,7 +391,7 @@ private: | ||||
|     const InternalFlag flag; | ||||
| }; | ||||
|  | ||||
| /// A predicate register, it can be negated without aditional nodes | ||||
| /// A predicate register, it can be negated without additional nodes | ||||
| class PredicateNode final { | ||||
| public: | ||||
|     explicit constexpr PredicateNode(Tegra::Shader::Pred index, bool negated) | ||||
| @@ -415,11 +415,11 @@ class AbufNode final { | ||||
| public: | ||||
|     explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element, | ||||
|                                 const Tegra::Shader::IpaMode& input_mode, Node buffer = {}) | ||||
|         : input_mode{input_mode}, index{index}, element{element}, buffer{buffer} {} | ||||
|         : input_mode{input_mode}, buffer{buffer}, index{index}, element{element} {} | ||||
|  | ||||
|     explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element, | ||||
|                                 Node buffer = {}) | ||||
|         : input_mode{}, index{index}, element{element}, buffer{buffer} {} | ||||
|         : input_mode{}, buffer{buffer}, index{index}, element{element} {} | ||||
|  | ||||
|     Tegra::Shader::IpaMode GetInputMode() const { | ||||
|         return input_mode; | ||||
| @@ -626,10 +626,10 @@ private: | ||||
|     Node GetPredicate(u64 pred, bool negated = false); | ||||
|     /// Generates a predicate node for an immediate true or false value | ||||
|     Node GetPredicate(bool immediate); | ||||
|     /// Generates a node representing an input atttribute. Keeps track of used attributes. | ||||
|     /// Generates a node representing an input attribute. Keeps track of used attributes. | ||||
|     Node GetInputAttribute(Tegra::Shader::Attribute::Index index, u64 element, | ||||
|                            const Tegra::Shader::IpaMode& input_mode, Node buffer = {}); | ||||
|     /// Generates a node representing an output atttribute. Keeps track of used attributes. | ||||
|     /// Generates a node representing an output attribute. Keeps track of used attributes. | ||||
|     Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer); | ||||
|     /// Generates a node representing an internal flag | ||||
|     Node GetInternalFlag(InternalFlag flag, bool negated = false); | ||||
|   | ||||
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