glsl: Implement fswzadd
and wip nv thread shuffle impl
This commit is contained in:
		| @@ -306,6 +306,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | |||||||
|     SetupImages(bindings); |     SetupImages(bindings); | ||||||
|     SetupTextures(bindings); |     SetupTextures(bindings); | ||||||
|     DefineHelperFunctions(); |     DefineHelperFunctions(); | ||||||
|  |     DefineConstants(); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitContext::SetupExtensions(std::string&) { | void EmitContext::SetupExtensions(std::string&) { | ||||||
| @@ -339,6 +340,9 @@ void EmitContext::SetupExtensions(std::string&) { | |||||||
|         if (!info.uses_int64) { |         if (!info.uses_int64) { | ||||||
|             header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; |             header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; | ||||||
|         } |         } | ||||||
|  |         if (profile.support_gl_warp_intrinsics) { | ||||||
|  |             header += "#extension GL_NV_shader_thread_shuffle : enable\n"; | ||||||
|  |         } | ||||||
|     } |     } | ||||||
|     if (info.stores_viewport_index && profile.support_viewport_index_layer_non_geometry && |     if (info.stores_viewport_index && profile.support_viewport_index_layer_non_geometry && | ||||||
|         stage != Stage::Geometry) { |         stage != Stage::Geometry) { | ||||||
| @@ -605,4 +609,11 @@ void EmitContext::SetupTextures(Bindings& bindings) { | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void EmitContext::DefineConstants() { | ||||||
|  |     if (info.uses_fswzadd) { | ||||||
|  |         header += "const float FSWZ_A[]=float[4](-1.f,1.f,-1.f,0.f);" | ||||||
|  |                   "const float FSWZ_B[]=float[4](-1.f,-1.f,1.f,-1.f);"; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| } // namespace Shader::Backend::GLSL | } // namespace Shader::Backend::GLSL | ||||||
|   | |||||||
| @@ -167,6 +167,7 @@ private: | |||||||
|     void DefineStorageBuffers(Bindings& bindings); |     void DefineStorageBuffers(Bindings& bindings); | ||||||
|     void DefineGenericOutput(size_t index, u32 invocations); |     void DefineGenericOutput(size_t index, u32 invocations); | ||||||
|     void DefineHelperFunctions(); |     void DefineHelperFunctions(); | ||||||
|  |     void DefineConstants(); | ||||||
|     std::string DefineGlobalMemoryFunctions(); |     std::string DefineGlobalMemoryFunctions(); | ||||||
|     void SetupImages(Bindings& bindings); |     void SetupImages(Bindings& bindings); | ||||||
|     void SetupTextures(Bindings& bindings); |     void SetupTextures(Bindings& bindings); | ||||||
|   | |||||||
| @@ -35,9 +35,17 @@ std::string GetMaxThreadId(std::string_view thread_id, std::string_view clamp, | |||||||
|     const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)}; |     const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)}; | ||||||
|     return ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask); |     return ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op, | ||||||
|  |                   std::string_view value, std::string_view index, | ||||||
|  |                   [[maybe_unused]] std::string_view clamp, std::string_view segmentation_mask) { | ||||||
|  |     const auto width{fmt::format("32u>>(bitCount({}&31u))", segmentation_mask)}; | ||||||
|  |     ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width); | ||||||
|  |     SetInBoundsFlag(ctx, inst); | ||||||
|  | } | ||||||
| } // namespace | } // namespace | ||||||
|  |  | ||||||
| void EmitLaneId([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) { | void EmitLaneId(EmitContext& ctx, IR::Inst& inst) { | ||||||
|     ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst); |     ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -103,6 +111,10 @@ void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) { | |||||||
| void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value, | void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value, | ||||||
|                       std::string_view index, std::string_view clamp, |                       std::string_view index, std::string_view clamp, | ||||||
|                       std::string_view segmentation_mask) { |                       std::string_view segmentation_mask) { | ||||||
|  |     if (ctx.profile.support_gl_warp_intrinsics) { | ||||||
|  |         UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, segmentation_mask); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|     const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)}; |     const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)}; | ||||||
|     const auto thread_id{"gl_SubGroupInvocationARB"}; |     const auto thread_id{"gl_SubGroupInvocationARB"}; | ||||||
|     const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)}; |     const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)}; | ||||||
| @@ -117,6 +129,10 @@ void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value, | |||||||
|  |  | ||||||
| void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index, | void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index, | ||||||
|                    std::string_view clamp, std::string_view segmentation_mask) { |                    std::string_view clamp, std::string_view segmentation_mask) { | ||||||
|  |     if (ctx.profile.support_gl_warp_intrinsics) { | ||||||
|  |         UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, segmentation_mask); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|     const auto thread_id{"gl_SubGroupInvocationARB"}; |     const auto thread_id{"gl_SubGroupInvocationARB"}; | ||||||
|     const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; |     const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; | ||||||
|     const auto src_thread_id{fmt::format("({}-{})", thread_id, index)}; |     const auto src_thread_id{fmt::format("({}-{})", thread_id, index)}; | ||||||
| @@ -128,6 +144,10 @@ void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std | |||||||
| void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, | void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, | ||||||
|                      std::string_view index, std::string_view clamp, |                      std::string_view index, std::string_view clamp, | ||||||
|                      std::string_view segmentation_mask) { |                      std::string_view segmentation_mask) { | ||||||
|  |     if (ctx.profile.support_gl_warp_intrinsics) { | ||||||
|  |         UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, segmentation_mask); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|     const auto thread_id{"gl_SubGroupInvocationARB"}; |     const auto thread_id{"gl_SubGroupInvocationARB"}; | ||||||
|     const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; |     const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; | ||||||
|     const auto src_thread_id{fmt::format("({}+{})", thread_id, index)}; |     const auto src_thread_id{fmt::format("({}+{})", thread_id, index)}; | ||||||
| @@ -139,6 +159,10 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, | |||||||
| void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value, | void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value, | ||||||
|                           std::string_view index, std::string_view clamp, |                           std::string_view index, std::string_view clamp, | ||||||
|                           std::string_view segmentation_mask) { |                           std::string_view segmentation_mask) { | ||||||
|  |     if (ctx.profile.support_gl_warp_intrinsics) { | ||||||
|  |         UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, segmentation_mask); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|     const auto thread_id{"gl_SubGroupInvocationARB"}; |     const auto thread_id{"gl_SubGroupInvocationARB"}; | ||||||
|     const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; |     const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)}; | ||||||
|     const auto src_thread_id{fmt::format("({}^{})", thread_id, index)}; |     const auto src_thread_id{fmt::format("({}^{})", thread_id, index)}; | ||||||
| @@ -147,10 +171,12 @@ void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view val | |||||||
|     ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); |     ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitFSwizzleAdd([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b, | ||||||
|                      [[maybe_unused]] std::string_view op_a, [[maybe_unused]] std::string_view op_b, |                      std::string_view swizzle) { | ||||||
|                      [[maybe_unused]] std::string_view swizzle) { |     const auto mask{fmt::format("({}>>((gl_SubGroupInvocationARB&3)<<1))&3", swizzle)}; | ||||||
|     NotImplemented(); |     const std::string modifier_a = fmt::format("FSWZ_A[{}]", mask); | ||||||
|  |     const std::string modifier_b = fmt::format("FSWZ_B[{}]", mask); | ||||||
|  |     ctx.AddF32("{}=({}*{})+({}*{});", inst, op_a, modifier_a, op_b, modifier_b); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) { | void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) { | ||||||
|   | |||||||
| @@ -86,6 +86,7 @@ struct Profile { | |||||||
|     bool support_gl_nv_gpu_shader_5{}; |     bool support_gl_nv_gpu_shader_5{}; | ||||||
|     bool support_gl_amd_gpu_shader_half_float{}; |     bool support_gl_amd_gpu_shader_half_float{}; | ||||||
|     bool support_gl_texture_shadow_lod{}; |     bool support_gl_texture_shadow_lod{}; | ||||||
|  |     bool support_gl_warp_intrinsics{}; | ||||||
|  |  | ||||||
|     bool warp_size_potentially_larger_than_guest{}; |     bool warp_size_potentially_larger_than_guest{}; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -226,6 +226,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo | |||||||
|           .support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(), |           .support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(), | ||||||
|           .support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(), |           .support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(), | ||||||
|           .support_gl_texture_shadow_lod = device.HasTextureShadowLod(), |           .support_gl_texture_shadow_lod = device.HasTextureShadowLod(), | ||||||
|  |           .support_gl_warp_intrinsics = false, | ||||||
|  |  | ||||||
|           .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyLargerThanGuest(), |           .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyLargerThanGuest(), | ||||||
|  |  | ||||||
|   | |||||||
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