Network: Send the game title
This commit is contained in:
		| @@ -13,10 +13,6 @@ | |||||||
|  |  | ||||||
| namespace Network { | namespace Network { | ||||||
|  |  | ||||||
| Packet::Packet() : read_pos(0), is_valid(true) {} |  | ||||||
|  |  | ||||||
| Packet::~Packet() {} |  | ||||||
|  |  | ||||||
| void Packet::Append(const void* in_data, std::size_t size_in_bytes) { | void Packet::Append(const void* in_data, std::size_t size_in_bytes) { | ||||||
|     if (in_data && (size_in_bytes > 0)) { |     if (in_data && (size_in_bytes > 0)) { | ||||||
|         std::size_t start = data.size(); |         std::size_t start = data.size(); | ||||||
| @@ -39,7 +35,7 @@ void Packet::Clear() { | |||||||
| } | } | ||||||
|  |  | ||||||
| const void* Packet::GetData() const { | const void* Packet::GetData() const { | ||||||
|     return !data.empty() ? &data[0] : NULL; |     return !data.empty() ? &data[0] : nullptr; | ||||||
| } | } | ||||||
|  |  | ||||||
| void Packet::IgnoreBytes(u32 length) { | void Packet::IgnoreBytes(u32 length) { | ||||||
| @@ -54,8 +50,8 @@ bool Packet::EndOfPacket() const { | |||||||
|     return read_pos >= data.size(); |     return read_pos >= data.size(); | ||||||
| } | } | ||||||
|  |  | ||||||
| Packet::operator BoolType() const { | Packet::operator bool() const { | ||||||
|     return is_valid ? &Packet::CheckSize : NULL; |     return is_valid ? &Packet::CheckSize : nullptr; | ||||||
| } | } | ||||||
|  |  | ||||||
| Packet& Packet::operator>>(bool& out_data) { | Packet& Packet::operator>>(bool& out_data) { | ||||||
|   | |||||||
| @@ -10,14 +10,11 @@ | |||||||
|  |  | ||||||
| namespace Network { | namespace Network { | ||||||
|  |  | ||||||
| /// A class for serialize data for network transfer. It also handles endianess | /// A class that serializes data for network transfer. It also handles endianess | ||||||
| class Packet { | class Packet { | ||||||
|     /// A bool-like type that cannot be converted to integer or pointer types |  | ||||||
|     typedef bool (Packet::*BoolType)(std::size_t); |  | ||||||
|  |  | ||||||
| public: | public: | ||||||
|     Packet(); |     Packet() = default; | ||||||
|     ~Packet(); |     ~Packet() = default; | ||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Append data to the end of the packet |      * Append data to the end of the packet | ||||||
| @@ -64,41 +61,8 @@ public: | |||||||
|      * @return True if all data was read, false otherwise |      * @return True if all data was read, false otherwise | ||||||
|      */ |      */ | ||||||
|     bool EndOfPacket() const; |     bool EndOfPacket() const; | ||||||
|     /** |  | ||||||
|      * Test the validity of the packet, for reading |     explicit operator bool() const; | ||||||
|      * This operator allows to test the packet as a boolean |  | ||||||
|      * variable, to check if a reading operation was successful. |  | ||||||
|      * |  | ||||||
|      * A packet will be in an invalid state if it has no more |  | ||||||
|      * data to read. |  | ||||||
|      * |  | ||||||
|      * This behaviour is the same as standard C++ streams. |  | ||||||
|      * |  | ||||||
|      * Usage example: |  | ||||||
|      * @code |  | ||||||
|      * float x; |  | ||||||
|      * packet >> x; |  | ||||||
|      * if (packet) |  | ||||||
|      * { |  | ||||||
|      *    // ok, x was extracted successfully |  | ||||||
|      * } |  | ||||||
|      * |  | ||||||
|      * // -- or -- |  | ||||||
|      * |  | ||||||
|      * float x; |  | ||||||
|      * if (packet >> x) |  | ||||||
|      * { |  | ||||||
|      *    // ok, x was extracted successfully |  | ||||||
|      * } |  | ||||||
|      * @endcode |  | ||||||
|      * |  | ||||||
|      * Don't focus on the return type, it's equivalent to bool but |  | ||||||
|      * it disallows unwanted implicit conversions to integer or |  | ||||||
|      * pointer types. |  | ||||||
|      * |  | ||||||
|      * @return True if last data extraction from packet was successful |  | ||||||
|      */ |  | ||||||
|     operator BoolType() const; |  | ||||||
|  |  | ||||||
|     /// Overloads of operator >> to read data from the packet |     /// Overloads of operator >> to read data from the packet | ||||||
|     Packet& operator>>(bool& out_data); |     Packet& operator>>(bool& out_data); | ||||||
| @@ -135,10 +99,6 @@ public: | |||||||
|     Packet& operator<<(const std::array<T, S>& data); |     Packet& operator<<(const std::array<T, S>& data); | ||||||
|  |  | ||||||
| private: | private: | ||||||
|     /// Disallow comparisons between packets |  | ||||||
|     bool operator==(const Packet& right) const; |  | ||||||
|     bool operator!=(const Packet& right) const; |  | ||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Check if the packet can extract a given number of bytes |      * Check if the packet can extract a given number of bytes | ||||||
|      * This function updates accordingly the state of the packet. |      * This function updates accordingly the state of the packet. | ||||||
| @@ -149,13 +109,13 @@ private: | |||||||
|  |  | ||||||
|     // Member data |     // Member data | ||||||
|     std::vector<char> data;   ///< Data stored in the packet |     std::vector<char> data;   ///< Data stored in the packet | ||||||
|     std::size_t read_pos;   ///< Current reading position in the packet |     std::size_t read_pos = 0; ///< Current reading position in the packet | ||||||
|     bool is_valid;          ///< Reading state of the packet |     bool is_valid = true;     ///< Reading state of the packet | ||||||
| }; | }; | ||||||
|  |  | ||||||
| template <typename T> | template <typename T> | ||||||
| Packet& Packet::operator>>(std::vector<T>& out_data) { | Packet& Packet::operator>>(std::vector<T>& out_data) { | ||||||
|     for (u32 i = 0; i < out_data.size(); ++i) { |     for (std::size_t i = 0; i < out_data.size(); ++i) { | ||||||
|         T character = 0; |         T character = 0; | ||||||
|         *this >> character; |         *this >> character; | ||||||
|         out_data[i] = character; |         out_data[i] = character; | ||||||
| @@ -165,7 +125,7 @@ Packet& Packet::operator>>(std::vector<T>& out_data) { | |||||||
|  |  | ||||||
| template <typename T, std::size_t S> | template <typename T, std::size_t S> | ||||||
| Packet& Packet::operator>>(std::array<T, S>& out_data) { | Packet& Packet::operator>>(std::array<T, S>& out_data) { | ||||||
|     for (u32 i = 0; i < out_data.size(); ++i) { |     for (std::size_t i = 0; i < out_data.size(); ++i) { | ||||||
|         T character = 0; |         T character = 0; | ||||||
|         *this >> character; |         *this >> character; | ||||||
|         out_data[i] = character; |         out_data[i] = character; | ||||||
| @@ -175,7 +135,7 @@ Packet& Packet::operator>>(std::array<T, S>& out_data) { | |||||||
|  |  | ||||||
| template <typename T> | template <typename T> | ||||||
| Packet& Packet::operator<<(const std::vector<T>& in_data) { | Packet& Packet::operator<<(const std::vector<T>& in_data) { | ||||||
|     for (u32 i = 0; i < in_data.size(); ++i) { |     for (std::size_t i = 0; i < in_data.size(); ++i) { | ||||||
|         *this << in_data[i]; |         *this << in_data[i]; | ||||||
|     } |     } | ||||||
|     return *this; |     return *this; | ||||||
| @@ -183,7 +143,7 @@ Packet& Packet::operator<<(const std::vector<T>& in_data) { | |||||||
|  |  | ||||||
| template <typename T, std::size_t S> | template <typename T, std::size_t S> | ||||||
| Packet& Packet::operator<<(const std::array<T, S>& in_data) { | Packet& Packet::operator<<(const std::array<T, S>& in_data) { | ||||||
|     for (u32 i = 0; i < in_data.size(); ++i) { |     for (std::size_t i = 0; i < in_data.size(); ++i) { | ||||||
|         *this << in_data[i]; |         *this << in_data[i]; | ||||||
|     } |     } | ||||||
|     return *this; |     return *this; | ||||||
|   | |||||||
| @@ -85,8 +85,8 @@ public: | |||||||
|      * The packet has the structure: |      * The packet has the structure: | ||||||
|      * <MessageID>ID_ROOM_INFORMATION |      * <MessageID>ID_ROOM_INFORMATION | ||||||
|      * <String> room_name |      * <String> room_name | ||||||
|      * <uint32_t> member_slots: The max number of clients allowed in this room |      * <u32> member_slots: The max number of clients allowed in this room | ||||||
|      * <uint32_t> num_members: the number of currently joined clients |      * <u32> num_members: the number of currently joined clients | ||||||
|      * This is followed by the following three values for each member: |      * This is followed by the following three values for each member: | ||||||
|      * <String> nickname of that member |      * <String> nickname of that member | ||||||
|      * <MacAddress> mac_address of that member |      * <MacAddress> mac_address of that member | ||||||
| @@ -112,6 +112,12 @@ public: | |||||||
|      */ |      */ | ||||||
|     void HandleChatPacket(const ENetEvent* event); |     void HandleChatPacket(const ENetEvent* event); | ||||||
|  |  | ||||||
|  |     /** | ||||||
|  |      * Extracts the game name from a received ENet packet and broadcasts it. | ||||||
|  |      * @param event The ENet event that was received. | ||||||
|  |      */ | ||||||
|  |     void HandleGameNamePacket(const ENetEvent* event); | ||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Removes the client from the members list if it was in it and announces the change |      * Removes the client from the members list if it was in it and announces the change | ||||||
|      * to all other clients. |      * to all other clients. | ||||||
| @@ -130,7 +136,9 @@ void Room::RoomImpl::ServerLoop() { | |||||||
|                 case IdJoinRequest: |                 case IdJoinRequest: | ||||||
|                     HandleJoinRequest(&event); |                     HandleJoinRequest(&event); | ||||||
|                     break; |                     break; | ||||||
|                 // TODO(B3N30): Handle the other message types |                 case IdSetGameName: | ||||||
|  |                     HandleGameNamePacket(&event); | ||||||
|  |                     break; | ||||||
|                 case IdWifiPacket: |                 case IdWifiPacket: | ||||||
|                     HandleWifiPacket(&event); |                     HandleWifiPacket(&event); | ||||||
|                     break; |                     break; | ||||||
| @@ -184,7 +192,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | |||||||
|     member.nickname = nickname; |     member.nickname = nickname; | ||||||
|     member.peer = event->peer; |     member.peer = event->peer; | ||||||
|  |  | ||||||
|     members.push_back(member); |     members.push_back(std::move(member)); | ||||||
|  |  | ||||||
|     // Notify everyone that the room information has changed. |     // Notify everyone that the room information has changed. | ||||||
|     BroadcastRoomInformation(); |     BroadcastRoomInformation(); | ||||||
| @@ -194,22 +202,14 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | |||||||
| bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { | bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { | ||||||
|     // A nickname is valid if it is not already taken by anybody else in the room. |     // A nickname is valid if it is not already taken by anybody else in the room. | ||||||
|     // TODO(B3N30): Check for empty names, spaces, etc. |     // TODO(B3N30): Check for empty names, spaces, etc. | ||||||
|     for (const Member& member : members) { |     return std::all_of(members.begin(), members.end(), | ||||||
|         if (member.nickname == nickname) { |                        [&nickname](const auto& member) { return member.nickname != nickname; }); | ||||||
|             return false; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
|     return true; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { | bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { | ||||||
|     // A MAC address is valid if it is not already taken by anybody else in the room. |     // A MAC address is valid if it is not already taken by anybody else in the room. | ||||||
|     for (const Member& member : members) { |     return std::all_of(members.begin(), members.end(), | ||||||
|         if (member.mac_address == address) { |                        [&address](const auto& member) { return member.mac_address != address; }); | ||||||
|             return false; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
|     return true; |  | ||||||
| } | } | ||||||
|  |  | ||||||
| void Room::RoomImpl::SendNameCollision(ENetPeer* client) { | void Room::RoomImpl::SendNameCollision(ENetPeer* client) { | ||||||
| @@ -248,7 +248,7 @@ void Room::RoomImpl::BroadcastRoomInformation() { | |||||||
|     packet << room_information.name; |     packet << room_information.name; | ||||||
|     packet << room_information.member_slots; |     packet << room_information.member_slots; | ||||||
|  |  | ||||||
|     packet << static_cast<uint32_t>(members.size()); |     packet << static_cast<u32>(members.size()); | ||||||
|     for (const auto& member : members) { |     for (const auto& member : members) { | ||||||
|         packet << member.nickname; |         packet << member.nickname; | ||||||
|         packet << member.mac_address; |         packet << member.mac_address; | ||||||
| @@ -262,10 +262,11 @@ void Room::RoomImpl::BroadcastRoomInformation() { | |||||||
| } | } | ||||||
|  |  | ||||||
| MacAddress Room::RoomImpl::GenerateMacAddress() { | MacAddress Room::RoomImpl::GenerateMacAddress() { | ||||||
|     MacAddress result_mac = NintendoOUI; |     MacAddress result_mac = | ||||||
|  |         NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI | ||||||
|     std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF |     std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF | ||||||
|     do { |     do { | ||||||
|         for (int i = 3; i < result_mac.size(); ++i) { |         for (size_t i = 3; i < result_mac.size(); ++i) { | ||||||
|             result_mac[i] = dis(random_gen); |             result_mac[i] = dis(random_gen); | ||||||
|         } |         } | ||||||
|     } while (!IsValidMacAddress(result_mac)); |     } while (!IsValidMacAddress(result_mac)); | ||||||
| @@ -273,9 +274,33 @@ MacAddress Room::RoomImpl::GenerateMacAddress() { | |||||||
| } | } | ||||||
|  |  | ||||||
| void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { | void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { | ||||||
|     for (auto it = members.begin(); it != members.end(); ++it) { |     Packet in_packet; | ||||||
|         if (it->peer != event->peer) |     in_packet.Append(event->packet->data, event->packet->dataLength); | ||||||
|             enet_peer_send(it->peer, 0, event->packet); |     in_packet.IgnoreBytes(sizeof(MessageID)); | ||||||
|  |     in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Type | ||||||
|  |     in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Channel | ||||||
|  |     in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address | ||||||
|  |     MacAddress destination_address; | ||||||
|  |     in_packet >> destination_address; | ||||||
|  |  | ||||||
|  |     Packet out_packet; | ||||||
|  |     out_packet.Append(event->packet->data, event->packet->dataLength); | ||||||
|  |     ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), | ||||||
|  |                                                  ENET_PACKET_FLAG_RELIABLE); | ||||||
|  |  | ||||||
|  |     if (destination_address == BroadcastMac) { // Send the data to everyone except the sender | ||||||
|  |         for (const auto& member : members) { | ||||||
|  |             if (member.peer != event->peer) | ||||||
|  |                 enet_peer_send(member.peer, 0, event->packet); | ||||||
|  |         } | ||||||
|  |     } else { // Send the data only to the destination client | ||||||
|  |         auto member = std::find_if(members.begin(), members.end(), | ||||||
|  |                                    [destination_address](const Member& member) -> bool { | ||||||
|  |                                        return member.mac_address == destination_address; | ||||||
|  |                                    }); | ||||||
|  |         if (member != members.end()) { | ||||||
|  |             enet_peer_send(member->peer, 0, enet_packet); | ||||||
|  |         } | ||||||
|     } |     } | ||||||
|     enet_host_flush(server); |     enet_host_flush(server); | ||||||
| } | } | ||||||
| @@ -287,7 +312,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { | |||||||
|     in_packet.IgnoreBytes(sizeof(MessageID)); |     in_packet.IgnoreBytes(sizeof(MessageID)); | ||||||
|     std::string message; |     std::string message; | ||||||
|     in_packet >> message; |     in_packet >> message; | ||||||
|     auto CompareNetworkAddress = [&](const Member member) -> bool { |     auto CompareNetworkAddress = [event](const Member member) -> bool { | ||||||
|         return member.peer == event->peer; |         return member.peer == event->peer; | ||||||
|     }; |     }; | ||||||
|     const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress); |     const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress); | ||||||
| @@ -309,13 +334,30 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { | |||||||
|     enet_host_flush(server); |     enet_host_flush(server); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) { | ||||||
|  |     Packet in_packet; | ||||||
|  |     in_packet.Append(event->packet->data, event->packet->dataLength); | ||||||
|  |  | ||||||
|  |     in_packet.IgnoreBytes(sizeof(MessageID)); | ||||||
|  |     std::string game_name; | ||||||
|  |     in_packet >> game_name; | ||||||
|  |     auto member = | ||||||
|  |         std::find_if(members.begin(), members.end(), | ||||||
|  |                      [event](const Member& member) -> bool { return member.peer == event->peer; }); | ||||||
|  |     if (member != members.end()) { | ||||||
|  |         member->game_name = game_name; | ||||||
|  |         BroadcastRoomInformation(); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) { | void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) { | ||||||
|     // Remove the client from the members list. |     // Remove the client from the members list. | ||||||
|     members.erase(std::remove_if(members.begin(), members.end(), |     members.erase(std::remove_if(members.begin(), members.end(), | ||||||
|                                  [&](const Member& member) { return member.peer == client; }), |                                  [client](const Member& member) { return member.peer == client; }), | ||||||
|                   members.end()); |                   members.end()); | ||||||
|  |  | ||||||
|     // Announce the change to all clients. |     // Announce the change to all clients. | ||||||
|  |     enet_peer_disconnect(client, 0); | ||||||
|     BroadcastRoomInformation(); |     BroadcastRoomInformation(); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -327,7 +369,6 @@ Room::~Room() = default; | |||||||
| void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) { | void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) { | ||||||
|     ENetAddress address; |     ENetAddress address; | ||||||
|     address.host = ENET_HOST_ANY; |     address.host = ENET_HOST_ANY; | ||||||
|     enet_address_set_host(&address, server_address.c_str()); |  | ||||||
|     address.port = server_port; |     address.port = server_port; | ||||||
|  |  | ||||||
|     room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0); |     room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0); | ||||||
| @@ -357,6 +398,9 @@ void Room::Destroy() { | |||||||
|     } |     } | ||||||
|     room_impl->room_information = {}; |     room_impl->room_information = {}; | ||||||
|     room_impl->server = nullptr; |     room_impl->server = nullptr; | ||||||
|  |     room_impl->members.clear(); | ||||||
|  |     room_impl->room_information.member_slots = 0; | ||||||
|  |     room_impl->room_information.name.clear(); | ||||||
| } | } | ||||||
|  |  | ||||||
| } // namespace Network | } // namespace Network | ||||||
|   | |||||||
| @@ -19,13 +19,16 @@ struct RoomInformation { | |||||||
|     u32 member_slots; ///< Maximum number of members in this room |     u32 member_slots; ///< Maximum number of members in this room | ||||||
| }; | }; | ||||||
|  |  | ||||||
| using MacAddress = std::array<uint8_t, 6>; | using MacAddress = std::array<u8, 6>; | ||||||
| /// A special MAC address that tells the room we're joining to assign us a MAC address | /// A special MAC address that tells the room we're joining to assign us a MAC address | ||||||
| /// automatically. | /// automatically. | ||||||
| const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||||
|  |  | ||||||
|  | // 802.11 broadcast MAC address | ||||||
|  | constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||||
|  |  | ||||||
| // The different types of messages that can be sent. The first byte of each packet defines the type | // The different types of messages that can be sent. The first byte of each packet defines the type | ||||||
| typedef uint8_t MessageID; | using MessageID = u8; | ||||||
| enum RoomMessageTypes { | enum RoomMessageTypes { | ||||||
|     IdJoinRequest = 1, |     IdJoinRequest = 1, | ||||||
|     IdJoinSuccess, |     IdJoinSuccess, | ||||||
|   | |||||||
| @@ -74,6 +74,11 @@ public: | |||||||
|      * @param event The ENet event that was received. |      * @param event The ENet event that was received. | ||||||
|      */ |      */ | ||||||
|     void HandleChatPacket(const ENetEvent* event); |     void HandleChatPacket(const ENetEvent* event); | ||||||
|  |  | ||||||
|  |     /** | ||||||
|  |      * Disconnects the RoomMember from the Room | ||||||
|  |      */ | ||||||
|  |     void Disconnect(); | ||||||
| }; | }; | ||||||
|  |  | ||||||
| // RoomMemberImpl | // RoomMemberImpl | ||||||
| @@ -92,7 +97,8 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() { | |||||||
|         std::lock_guard<std::mutex> lock(network_mutex); |         std::lock_guard<std::mutex> lock(network_mutex); | ||||||
|         ENetEvent event; |         ENetEvent event; | ||||||
|         if (enet_host_service(client, &event, 1000) > 0) { |         if (enet_host_service(client, &event, 1000) > 0) { | ||||||
|             if (event.type == ENET_EVENT_TYPE_RECEIVE) { |             switch (event.type) { | ||||||
|  |             case ENET_EVENT_TYPE_RECEIVE: | ||||||
|                 switch (event.packet->data[0]) { |                 switch (event.packet->data[0]) { | ||||||
|                 // TODO(B3N30): Handle the other message types |                 // TODO(B3N30): Handle the other message types | ||||||
|                 case IdChatMessage: |                 case IdChatMessage: | ||||||
| @@ -111,25 +117,21 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() { | |||||||
|                     break; |                     break; | ||||||
|                 case IdNameCollision: |                 case IdNameCollision: | ||||||
|                     SetState(State::NameCollision); |                     SetState(State::NameCollision); | ||||||
|                     enet_packet_destroy(event.packet); |  | ||||||
|                     enet_peer_disconnect(server, 0); |  | ||||||
|                     enet_peer_reset(server); |  | ||||||
|                     return; |  | ||||||
|                     break; |                     break; | ||||||
|                 case IdMacCollision: |                 case IdMacCollision: | ||||||
|                     SetState(State::MacCollision); |                     SetState(State::MacCollision); | ||||||
|                     enet_packet_destroy(event.packet); |  | ||||||
|                     enet_peer_disconnect(server, 0); |  | ||||||
|                     enet_peer_reset(server); |  | ||||||
|                     return; |  | ||||||
|                     break; |                     break; | ||||||
|                 default: |                 default: | ||||||
|                     break; |                     break; | ||||||
|                 } |                 } | ||||||
|                 enet_packet_destroy(event.packet); |                 enet_packet_destroy(event.packet); | ||||||
|  |                 break; | ||||||
|  |             case ENET_EVENT_TYPE_DISCONNECT: | ||||||
|  |                 SetState(State::LostConnection); | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |     Disconnect(); | ||||||
| }; | }; | ||||||
|  |  | ||||||
| void RoomMember::RoomMemberImpl::StartLoop() { | void RoomMember::RoomMemberImpl::StartLoop() { | ||||||
| @@ -137,6 +139,7 @@ void RoomMember::RoomMemberImpl::StartLoop() { | |||||||
| } | } | ||||||
|  |  | ||||||
| void RoomMember::RoomMemberImpl::Send(Packet& packet) { | void RoomMember::RoomMemberImpl::Send(Packet& packet) { | ||||||
|  |     std::lock_guard<std::mutex> lock(network_mutex); | ||||||
|     ENetPacket* enetPacket = |     ENetPacket* enetPacket = | ||||||
|         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); |         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); | ||||||
|     enet_peer_send(server, 0, enetPacket); |     enet_peer_send(server, 0, enetPacket); | ||||||
| @@ -165,7 +168,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev | |||||||
|     room_information.name = info.name; |     room_information.name = info.name; | ||||||
|     room_information.member_slots = info.member_slots; |     room_information.member_slots = info.member_slots; | ||||||
|  |  | ||||||
|     uint32_t num_members; |     u32 num_members; | ||||||
|     packet >> num_members; |     packet >> num_members; | ||||||
|     member_information.resize(num_members); |     member_information.resize(num_members); | ||||||
|  |  | ||||||
| @@ -198,7 +201,7 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { | |||||||
|     packet.IgnoreBytes(sizeof(MessageID)); |     packet.IgnoreBytes(sizeof(MessageID)); | ||||||
|  |  | ||||||
|     // Parse the WifiPacket from the BitStream |     // Parse the WifiPacket from the BitStream | ||||||
|     uint8_t frame_type; |     u8 frame_type; | ||||||
|     packet >> frame_type; |     packet >> frame_type; | ||||||
|     WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type); |     WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type); | ||||||
|  |  | ||||||
| @@ -207,10 +210,10 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { | |||||||
|     packet >> wifi_packet.transmitter_address; |     packet >> wifi_packet.transmitter_address; | ||||||
|     packet >> wifi_packet.destination_address; |     packet >> wifi_packet.destination_address; | ||||||
|  |  | ||||||
|     uint32_t data_length; |     u32 data_length; | ||||||
|     packet >> data_length; |     packet >> data_length; | ||||||
|  |  | ||||||
|     std::vector<uint8_t> data(data_length); |     std::vector<u8> data(data_length); | ||||||
|     packet >> data; |     packet >> data; | ||||||
|  |  | ||||||
|     wifi_packet.data = std::move(data); |     wifi_packet.data = std::move(data); | ||||||
| @@ -230,6 +233,33 @@ void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { | |||||||
|     // TODO(B3N30): Invoke callbacks |     // TODO(B3N30): Invoke callbacks | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void RoomMember::RoomMemberImpl::Disconnect() { | ||||||
|  |     member_information.clear(); | ||||||
|  |     room_information.member_slots = 0; | ||||||
|  |     room_information.name.clear(); | ||||||
|  |  | ||||||
|  |     if (server) { | ||||||
|  |         enet_peer_disconnect(server, 0); | ||||||
|  |     } else { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     ENetEvent event; | ||||||
|  |     while (enet_host_service(client, &event, ConnectionTimeoutMs) > 0) { | ||||||
|  |         switch (event.type) { | ||||||
|  |         case ENET_EVENT_TYPE_RECEIVE: | ||||||
|  |             enet_packet_destroy(event.packet); // Ignore all incoming data | ||||||
|  |             break; | ||||||
|  |         case ENET_EVENT_TYPE_DISCONNECT: | ||||||
|  |             server = nullptr; | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     // didn't disconnect gracefully force disconnect | ||||||
|  |     enet_peer_reset(server); | ||||||
|  |     server = nullptr; | ||||||
|  | } | ||||||
|  |  | ||||||
| // RoomMember | // RoomMember | ||||||
| RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} { | RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} { | ||||||
|     room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); |     room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); | ||||||
| @@ -249,16 +279,36 @@ const RoomMember::MemberList& RoomMember::GetMemberInformation() const { | |||||||
|     return room_member_impl->member_information; |     return room_member_impl->member_information; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | const std::string& RoomMember::GetNickname() const { | ||||||
|  |     return room_member_impl->nickname; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const MacAddress& RoomMember::GetMacAddress() const { | ||||||
|  |     if (GetState() == State::Joined) | ||||||
|  |         return room_member_impl->mac_address; | ||||||
|  |     return MacAddress{}; | ||||||
|  | } | ||||||
|  |  | ||||||
| RoomInformation RoomMember::GetRoomInformation() const { | RoomInformation RoomMember::GetRoomInformation() const { | ||||||
|     return room_member_impl->room_information; |     return room_member_impl->room_information; | ||||||
| } | } | ||||||
|  |  | ||||||
| void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port, | void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port, | ||||||
|                       u16 client_port) { |                       u16 client_port) { | ||||||
|  |     // If the member is connected, kill the connection first | ||||||
|  |     if (room_member_impl->receive_thread && room_member_impl->receive_thread->joinable()) { | ||||||
|  |         room_member_impl->SetState(State::Error); | ||||||
|  |         room_member_impl->receive_thread->join(); | ||||||
|  |         room_member_impl->receive_thread.reset(); | ||||||
|  |     } | ||||||
|  |     // If the thread isn't running but the ptr still exists, reset it | ||||||
|  |     else if (room_member_impl->receive_thread) { | ||||||
|  |         room_member_impl->receive_thread.reset(); | ||||||
|  |     } | ||||||
|  |  | ||||||
|     ENetAddress address{}; |     ENetAddress address{}; | ||||||
|     enet_address_set_host(&address, server_addr); |     enet_address_set_host(&address, server_addr); | ||||||
|     address.port = server_port; |     address.port = server_port; | ||||||
|  |  | ||||||
|     room_member_impl->server = |     room_member_impl->server = | ||||||
|         enet_host_connect(room_member_impl->client, &address, NumChannels, 0); |         enet_host_connect(room_member_impl->client, &address, NumChannels, 0); | ||||||
|  |  | ||||||
| @@ -286,11 +336,11 @@ bool RoomMember::IsConnected() const { | |||||||
| void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) { | void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) { | ||||||
|     Packet packet; |     Packet packet; | ||||||
|     packet << static_cast<MessageID>(IdWifiPacket); |     packet << static_cast<MessageID>(IdWifiPacket); | ||||||
|     packet << static_cast<uint8_t>(wifi_packet.type); |     packet << static_cast<u8>(wifi_packet.type); | ||||||
|     packet << wifi_packet.channel; |     packet << wifi_packet.channel; | ||||||
|     packet << wifi_packet.transmitter_address; |     packet << wifi_packet.transmitter_address; | ||||||
|     packet << wifi_packet.destination_address; |     packet << wifi_packet.destination_address; | ||||||
|     packet << static_cast<uint32_t>(wifi_packet.data.size()); |     packet << static_cast<u32>(wifi_packet.data.size()); | ||||||
|     packet << wifi_packet.data; |     packet << wifi_packet.data; | ||||||
|     room_member_impl->Send(packet); |     room_member_impl->Send(packet); | ||||||
| } | } | ||||||
| @@ -302,16 +352,17 @@ void RoomMember::SendChatMessage(const std::string& message) { | |||||||
|     room_member_impl->Send(packet); |     room_member_impl->Send(packet); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void RoomMember::SendGameName(const std::string& game_name) { | ||||||
|  |     Packet packet; | ||||||
|  |     packet << static_cast<MessageID>(IdSetGameName); | ||||||
|  |     packet << game_name; | ||||||
|  |     room_member_impl->Send(packet); | ||||||
|  | } | ||||||
|  |  | ||||||
| void RoomMember::Leave() { | void RoomMember::Leave() { | ||||||
|     ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it."); |  | ||||||
|     { |  | ||||||
|         std::lock_guard<std::mutex> lock(room_member_impl->network_mutex); |  | ||||||
|         enet_peer_disconnect(room_member_impl->server, 0); |  | ||||||
|     room_member_impl->SetState(State::Idle); |     room_member_impl->SetState(State::Idle); | ||||||
|     } |  | ||||||
|     room_member_impl->receive_thread->join(); |     room_member_impl->receive_thread->join(); | ||||||
|     room_member_impl->receive_thread.reset(); |     room_member_impl->receive_thread.reset(); | ||||||
|     enet_peer_reset(room_member_impl->server); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| } // namespace Network | } // namespace Network | ||||||
|   | |||||||
| @@ -15,13 +15,13 @@ namespace Network { | |||||||
| /// Information about the received WiFi packets. | /// Information about the received WiFi packets. | ||||||
| /// Acts as our own 802.11 header. | /// Acts as our own 802.11 header. | ||||||
| struct WifiPacket { | struct WifiPacket { | ||||||
|     enum class PacketType { Beacon, Data, Management }; |     enum class PacketType { Beacon, Data, Authentication, AssociationResponse }; | ||||||
|     PacketType type;           ///< The type of 802.11 frame, Beacon / Data. |     PacketType type;      ///< The type of 802.11 frame. | ||||||
|     std::vector<uint8_t> data; ///< Raw 802.11 frame data, starting at the management frame header |     std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header | ||||||
|                           /// for management frames. |                           /// for management frames. | ||||||
|     MacAddress transmitter_address; ///< Mac address of the transmitter. |     MacAddress transmitter_address; ///< Mac address of the transmitter. | ||||||
|     MacAddress destination_address; ///< Mac address of the receiver. |     MacAddress destination_address; ///< Mac address of the receiver. | ||||||
|     uint8_t channel;                ///< WiFi channel where this frame was transmitted. |     u8 channel;                     ///< WiFi channel where this frame was transmitted. | ||||||
| }; | }; | ||||||
|  |  | ||||||
| /// Represents a chat message. | /// Represents a chat message. | ||||||
| @@ -70,6 +70,17 @@ public: | |||||||
|      * Returns information about the members in the room we're currently connected to. |      * Returns information about the members in the room we're currently connected to. | ||||||
|      */ |      */ | ||||||
|     const MemberList& GetMemberInformation() const; |     const MemberList& GetMemberInformation() const; | ||||||
|  |  | ||||||
|  |     /** | ||||||
|  |      * Returns the nickname of the RoomMember. | ||||||
|  |      */ | ||||||
|  |     const std::string& GetNickname() const; | ||||||
|  |  | ||||||
|  |     /** | ||||||
|  |      * Returns the MAC address of the RoomMember. | ||||||
|  |      */ | ||||||
|  |     const MacAddress& GetMacAddress() const; | ||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Returns information about the room we're currently connected to. |      * Returns information about the room we're currently connected to. | ||||||
|      */ |      */ | ||||||
| @@ -99,6 +110,12 @@ public: | |||||||
|      */ |      */ | ||||||
|     void SendChatMessage(const std::string& message); |     void SendChatMessage(const std::string& message); | ||||||
|  |  | ||||||
|  |     /** | ||||||
|  |      * Sends the current game name  to the room. | ||||||
|  |      * @param game_name The game name. | ||||||
|  |      */ | ||||||
|  |     void SendGameName(const std::string& game_name); | ||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Leaves the current room. |      * Leaves the current room. | ||||||
|      */ |      */ | ||||||
|   | |||||||
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