glsl: Refactor GetCbuf functions to reduce code duplication
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		| @@ -33,144 +33,106 @@ std::string InputVertexIndex(EmitContext& ctx, std::string_view vertex) { | ||||
| std::string OutputVertexIndex(EmitContext& ctx) { | ||||
|     return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : ""; | ||||
| } | ||||
|  | ||||
| void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const IR::Value& offset, | ||||
|              u32 num_bits, std::string_view cast = {}, bool component_indexing_bug = false, | ||||
|              std::string_view bit_offset = {}) { | ||||
|     const bool is_immediate{offset.IsImmediate()}; | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     const auto index{is_immediate ? fmt::format("{}", offset.U32() / 16) | ||||
|                                   : fmt::format("{}>>4", offset_var)}; | ||||
|     const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32())) | ||||
|                                     : fmt::format("[({}>>2)%4]", offset_var)}; | ||||
|  | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)}; | ||||
|     const auto extraction{num_bits == 32 ? cbuf_cast | ||||
|                                          : fmt ::format("bitfieldExtract({},int({}),{})", cbuf_cast, | ||||
|                                                         bit_offset, num_bits)}; | ||||
|     if (!component_indexing_bug) { | ||||
|         const auto result{fmt::format(extraction, swizzle)}; | ||||
|         ctx.AddU32("{}={};", inst, result); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 i = 0; i < 4; ++i) { | ||||
|         const auto swizzle_string{fmt::format(".{}", "xyzw"[i])}; | ||||
|         const auto result{fmt::format(extraction, swizzle_string)}; | ||||
|         ctx.Add("if(({}&3)=={}){}={};", cbuf_offset, i, ret, result); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void GetCbuf8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const IR::Value& offset, | ||||
|               std::string_view cast) { | ||||
|     if (offset.IsImmediate()) { | ||||
|         const auto bit_offset{fmt::format("{}", (offset.U32() % 4) * 8)}; | ||||
|         GetCbuf(ctx, inst, binding, offset, 8, cast, false, bit_offset); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         const auto bit_offset{fmt::format("({}%4)*8", offset_var)}; | ||||
|         GetCbuf(ctx, inst, binding, offset, 8, cast, ctx.profile.has_gl_component_indexing_bug, | ||||
|                 bit_offset); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void GetCbuf16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const IR::Value& offset, | ||||
|                std::string_view cast) { | ||||
|     if (offset.IsImmediate()) { | ||||
|         const auto bit_offset{fmt::format("{}", ((offset.U32() / 2) % 2) * 16)}; | ||||
|         GetCbuf(ctx, inst, binding, offset, 16, cast, false, bit_offset); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         const auto bit_offset{fmt::format("(({}>>1)%2)*16", offset_var)}; | ||||
|         GetCbuf(ctx, inst, binding, offset, 16, cast, ctx.profile.has_gl_component_indexing_bug, | ||||
|                 bit_offset); | ||||
|     } | ||||
| } | ||||
| } // Anonymous namespace | ||||
|  | ||||
| void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                    const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}].{}),int({}),8);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), (offset.U32() % 4) * 8); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}>>4][({}>>2)%4]),int(({}%4)*8),8);", inst, cbuf, | ||||
|                    offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftou({}[{}>>4].{}),int(({}%4)*8),8);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
|     GetCbuf8(ctx, inst, binding, offset, "ftou"); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                    const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}].{}),int({}),8);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), (offset.U32() % 4) * 8); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}>>4][({}>>2)%4]),int(({}%4)*8),8);", inst, cbuf, | ||||
|                    offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftoi({}[{}>>4].{}),int(({}%4)*8),8);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
|     GetCbuf8(ctx, inst, binding, offset, "ftoi"); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}].{}),int({}),16);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), ((offset.U32() / 2) % 2) * 16); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}>>4][({}>>2)%4]),int((({}>>1)%2)*16),16);", inst, | ||||
|                    cbuf, offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftou({}[{}>>4].{}),int((({}>>1)%2)*16),16);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
|     GetCbuf16(ctx, inst, binding, offset, "ftou"); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}].{}),int({}),16);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), ((offset.U32() / 2) % 2) * 16); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}>>4][({}>>2)%4]),int((({}>>1)%2)*16),16);", inst, | ||||
|                    cbuf, offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftoi({}[{}>>4].{}),int((({}>>1)%2)*16),16);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
|     GetCbuf16(ctx, inst, binding, offset, "ftoi"); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=ftou({}[{}].{});", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32())); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=ftou({}[{}>>4][({}>>2)%4]);", inst, cbuf, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=ftou({}[{}>>4].{});", cbuf_offset, swizzle, ret, cbuf, offset_var, | ||||
|                 "xyzw"[swizzle]); | ||||
|     } | ||||
|     GetCbuf(ctx, inst, binding, offset, 32, "ftou"); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddF32("{}={}[{}].{};", inst, cbuf, offset.U32() / 16, OffsetSwizzle(offset.U32())); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddF32("{}={}[{}>>4][({}>>2)%4];", inst, cbuf, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}={}[{}>>4].{};", cbuf_offset, swizzle, ret, cbuf, offset_var, | ||||
|                 "xyzw"[swizzle]); | ||||
|     } | ||||
|     GetCbuf(ctx, inst, binding, offset, 32); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                       const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32x2("{}=uvec2(ftou({}[{}].{}),ftou({}[{}].{}));", inst, cbuf, offset.U32() / 16, | ||||
|                      OffsetSwizzle(offset.U32()), cbuf, (offset.U32() + 4) / 16, | ||||
|                      OffsetSwizzle(offset.U32() + 4)); | ||||
|         const u32 u32_offset{offset.U32()}; | ||||
|         if (u32_offset % 2 == 0) { | ||||
|             ctx.AddU32x2("{}=ftou({}[{}].{}{});", inst, cbuf, u32_offset / 16, | ||||
|                          OffsetSwizzle(u32_offset), OffsetSwizzle(u32_offset + 4)); | ||||
|         } else { | ||||
|             ctx.AddU32x2("{}=uvec2(ftou({}[{}].{}),ftou({}[{}].{}));", inst, cbuf, u32_offset / 16, | ||||
|                          OffsetSwizzle(u32_offset), cbuf, (u32_offset + 4) / 16, | ||||
|                          OffsetSwizzle(u32_offset + 4)); | ||||
|         } | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|   | ||||
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