game_list: Reorder error checks
clang-format fix
This commit is contained in:
		| @@ -453,8 +453,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign | ||||
|             std::string name = " "; | ||||
|             const auto res3 = loader->ReadTitle(name); | ||||
|  | ||||
|             if (res1 != Loader::ResultStatus::Success && | ||||
|                 res3 != Loader::ResultStatus::Success && | ||||
|             if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success && | ||||
|                 res2 == Loader::ResultStatus::Success) { | ||||
|                 // Use from metadata pool. | ||||
|                 if (nca_control_map.find(program_id) != nca_control_map.end()) { | ||||
|   | ||||
		Reference in New Issue
	
	Block a user