Buffer Cache: Use vAddr instead of physical memory.

This commit is contained in:
Fernando Sahmkow
2020-04-05 17:23:49 -04:00
parent 6ee316cb8f
commit 7fcd0fee6d
12 changed files with 254 additions and 106 deletions

View File

@@ -42,8 +42,8 @@ auto CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
} // Anonymous namespace
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
CacheAddr cache_addr, std::size_t size)
: VideoCommon::BufferBlock{cache_addr, size} {
VAddr cpu_addr, std::size_t size)
: VideoCommon::BufferBlock{cpu_addr, size} {
const vk::BufferCreateInfo buffer_ci({}, static_cast<vk::DeviceSize>(size),
BufferUsage | vk::BufferUsageFlagBits::eTransferSrc |
vk::BufferUsageFlagBits::eTransferDst,
@@ -68,8 +68,8 @@ VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::S
VKBufferCache::~VKBufferCache() = default;
Buffer VKBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(device, memory_manager, cache_addr, size);
Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
}
const vk::Buffer* VKBufferCache::ToHandle(const Buffer& buffer) {