Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl legacy attribute
This commit is contained in:
		| @@ -15,6 +15,8 @@ | |||||||
|  |  | ||||||
| namespace Shader::Backend::SPIRV { | namespace Shader::Backend::SPIRV { | ||||||
| namespace { | namespace { | ||||||
|  | constexpr size_t NUM_FIXEDFNCTEXTURE = 10; | ||||||
|  |  | ||||||
| enum class Operation { | enum class Operation { | ||||||
|     Increment, |     Increment, | ||||||
|     Decrement, |     Decrement, | ||||||
| @@ -427,6 +429,16 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) { | |||||||
|         return pointer_type; |         return pointer_type; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations, | ||||||
|  |                               size_t start_offset) { | ||||||
|  |     for (size_t location = start_offset; location < used_locations.size(); ++location) { | ||||||
|  |         if (!used_locations.test(location)) { | ||||||
|  |             return location; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     throw RuntimeError("Unable to get an unused location for legacy attribute"); | ||||||
|  | } | ||||||
| } // Anonymous namespace | } // Anonymous namespace | ||||||
|  |  | ||||||
| void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { | void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { | ||||||
| @@ -1227,6 +1239,7 @@ void EmitContext::DefineInputs(const IR::Program& program) { | |||||||
|         loads[IR::Attribute::TessellationEvaluationPointV]) { |         loads[IR::Attribute::TessellationEvaluationPointV]) { | ||||||
|         tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord); |         tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord); | ||||||
|     } |     } | ||||||
|  |     std::bitset<IR::NUM_GENERICS> used_locations{}; | ||||||
|     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { |     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | ||||||
|         const AttributeType input_type{runtime_info.generic_input_types[index]}; |         const AttributeType input_type{runtime_info.generic_input_types[index]}; | ||||||
|         if (!runtime_info.previous_stage_stores.Generic(index)) { |         if (!runtime_info.previous_stage_stores.Generic(index)) { | ||||||
| @@ -1238,6 +1251,7 @@ void EmitContext::DefineInputs(const IR::Program& program) { | |||||||
|         if (input_type == AttributeType::Disabled) { |         if (input_type == AttributeType::Disabled) { | ||||||
|             continue; |             continue; | ||||||
|         } |         } | ||||||
|  |         used_locations.set(index); | ||||||
|         const Id type{GetAttributeType(*this, input_type)}; |         const Id type{GetAttributeType(*this, input_type)}; | ||||||
|         const Id id{DefineInput(*this, type, true)}; |         const Id id{DefineInput(*this, type, true)}; | ||||||
|         Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); |         Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); | ||||||
| @@ -1263,6 +1277,26 @@ void EmitContext::DefineInputs(const IR::Program& program) { | |||||||
|             break; |             break; | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |     size_t previous_unused_location = 0; | ||||||
|  |     if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { | ||||||
|  |         const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location); | ||||||
|  |         previous_unused_location = location; | ||||||
|  |         used_locations.set(location); | ||||||
|  |         const Id id{DefineInput(*this, F32[4], true)}; | ||||||
|  |         Decorate(id, spv::Decoration::Location, location); | ||||||
|  |         input_front_color = id; | ||||||
|  |     } | ||||||
|  |     for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { | ||||||
|  |         if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { | ||||||
|  |             const size_t location = | ||||||
|  |                 FindNextUnusedLocation(used_locations, previous_unused_location); | ||||||
|  |             previous_unused_location = location; | ||||||
|  |             used_locations.set(location); | ||||||
|  |             const Id id{DefineInput(*this, F32[4], true)}; | ||||||
|  |             Decorate(id, spv::Decoration::Location, location); | ||||||
|  |             input_fixed_fnc_textures[index] = id; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|     if (stage == Stage::TessellationEval) { |     if (stage == Stage::TessellationEval) { | ||||||
|         for (size_t index = 0; index < info.uses_patches.size(); ++index) { |         for (size_t index = 0; index < info.uses_patches.size(); ++index) { | ||||||
|             if (!info.uses_patches[index]) { |             if (!info.uses_patches[index]) { | ||||||
| @@ -1313,9 +1347,31 @@ void EmitContext::DefineOutputs(const IR::Program& program) { | |||||||
|         viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, |         viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, | ||||||
|                                      spv::BuiltIn::ViewportMaskNV); |                                      spv::BuiltIn::ViewportMaskNV); | ||||||
|     } |     } | ||||||
|  |     std::bitset<IR::NUM_GENERICS> used_locations{}; | ||||||
|     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { |     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | ||||||
|         if (info.stores.Generic(index)) { |         if (info.stores.Generic(index)) { | ||||||
|             DefineGenericOutput(*this, index, invocations); |             DefineGenericOutput(*this, index, invocations); | ||||||
|  |             used_locations.set(index); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     size_t previous_unused_location = 0; | ||||||
|  |     if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { | ||||||
|  |         const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location); | ||||||
|  |         previous_unused_location = location; | ||||||
|  |         used_locations.set(location); | ||||||
|  |         const Id id{DefineOutput(*this, F32[4], invocations)}; | ||||||
|  |         Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); | ||||||
|  |         output_front_color = id; | ||||||
|  |     } | ||||||
|  |     for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { | ||||||
|  |         if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { | ||||||
|  |             const size_t location = | ||||||
|  |                 FindNextUnusedLocation(used_locations, previous_unused_location); | ||||||
|  |             previous_unused_location = location; | ||||||
|  |             used_locations.set(location); | ||||||
|  |             const Id id{DefineOutput(*this, F32[4], invocations)}; | ||||||
|  |             Decorate(id, spv::Decoration::Location, location); | ||||||
|  |             output_fixed_fnc_textures[index] = id; | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|     switch (stage) { |     switch (stage) { | ||||||
|   | |||||||
| @@ -268,10 +268,14 @@ public: | |||||||
|     Id write_global_func_u32x4{}; |     Id write_global_func_u32x4{}; | ||||||
|  |  | ||||||
|     Id input_position{}; |     Id input_position{}; | ||||||
|  |     Id input_front_color{}; | ||||||
|  |     std::array<Id, 10> input_fixed_fnc_textures{}; | ||||||
|     std::array<Id, 32> input_generics{}; |     std::array<Id, 32> input_generics{}; | ||||||
|  |  | ||||||
|     Id output_point_size{}; |     Id output_point_size{}; | ||||||
|     Id output_position{}; |     Id output_position{}; | ||||||
|  |     Id output_front_color{}; | ||||||
|  |     std::array<Id, 10> output_fixed_fnc_textures{}; | ||||||
|     std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; |     std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; | ||||||
|  |  | ||||||
|     Id output_tess_level_outer{}; |     Id output_tess_level_outer{}; | ||||||
|   | |||||||
| @@ -43,6 +43,25 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | bool IsFixedFncTexture(IR::Attribute attribute) { | ||||||
|  |     return attribute >= IR::Attribute::FixedFncTexture0S && | ||||||
|  |            attribute <= IR::Attribute::FixedFncTexture9Q; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) { | ||||||
|  |     if (!IsFixedFncTexture(attribute)) { | ||||||
|  |         throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); | ||||||
|  |     } | ||||||
|  |     return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | u32 FixedFncTextureAttributeElement(IR::Attribute attribute) { | ||||||
|  |     if (!IsFixedFncTexture(attribute)) { | ||||||
|  |         throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); | ||||||
|  |     } | ||||||
|  |     return static_cast<u32>(attribute) % 4u; | ||||||
|  | } | ||||||
|  |  | ||||||
| template <typename... Args> | template <typename... Args> | ||||||
| Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) { | Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) { | ||||||
|     if (ctx.stage == Stage::TessellationControl) { |     if (ctx.stage == Stage::TessellationControl) { | ||||||
| @@ -74,6 +93,13 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { | |||||||
|             return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); |             return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |     if (IsFixedFncTexture(attr)) { | ||||||
|  |         const u32 index{FixedFncTextureAttributeIndex(attr)}; | ||||||
|  |         const u32 element{FixedFncTextureAttributeElement(attr)}; | ||||||
|  |         const Id element_id{ctx.Const(element)}; | ||||||
|  |         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index], | ||||||
|  |                                  element_id); | ||||||
|  |     } | ||||||
|     switch (attr) { |     switch (attr) { | ||||||
|     case IR::Attribute::PointSize: |     case IR::Attribute::PointSize: | ||||||
|         return ctx.output_point_size; |         return ctx.output_point_size; | ||||||
| @@ -85,6 +111,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { | |||||||
|         const Id element_id{ctx.Const(element)}; |         const Id element_id{ctx.Const(element)}; | ||||||
|         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); |         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); | ||||||
|     } |     } | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseR: | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseG: | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseB: | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseA: { | ||||||
|  |         const u32 element{static_cast<u32>(attr) % 4}; | ||||||
|  |         const Id element_id{ctx.Const(element)}; | ||||||
|  |         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id); | ||||||
|  |     } | ||||||
|     case IR::Attribute::ClipDistance0: |     case IR::Attribute::ClipDistance0: | ||||||
|     case IR::Attribute::ClipDistance1: |     case IR::Attribute::ClipDistance1: | ||||||
|     case IR::Attribute::ClipDistance2: |     case IR::Attribute::ClipDistance2: | ||||||
| @@ -307,6 +341,12 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { | |||||||
|         const Id value{ctx.OpLoad(type->id, pointer)}; |         const Id value{ctx.OpLoad(type->id, pointer)}; | ||||||
|         return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; |         return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; | ||||||
|     } |     } | ||||||
|  |     if (IsFixedFncTexture(attr)) { | ||||||
|  |         const u32 index{FixedFncTextureAttributeIndex(attr)}; | ||||||
|  |         const Id attr_id{ctx.input_fixed_fnc_textures[index]}; | ||||||
|  |         const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))}; | ||||||
|  |         return ctx.OpLoad(ctx.F32[1], attr_ptr); | ||||||
|  |     } | ||||||
|     switch (attr) { |     switch (attr) { | ||||||
|     case IR::Attribute::PrimitiveId: |     case IR::Attribute::PrimitiveId: | ||||||
|         return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); |         return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); | ||||||
| @@ -316,6 +356,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { | |||||||
|     case IR::Attribute::PositionW: |     case IR::Attribute::PositionW: | ||||||
|         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, |         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, | ||||||
|                                                   ctx.Const(element))); |                                                   ctx.Const(element))); | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseR: | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseG: | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseB: | ||||||
|  |     case IR::Attribute::ColorFrontDiffuseA: { | ||||||
|  |         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color, | ||||||
|  |                                                   ctx.Const(element))); | ||||||
|  |     } | ||||||
|     case IR::Attribute::InstanceId: |     case IR::Attribute::InstanceId: | ||||||
|         if (ctx.profile.support_vertex_instance_id) { |         if (ctx.profile.support_vertex_instance_id) { | ||||||
|             return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); |             return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); | ||||||
|   | |||||||
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