glasm: Simplify patch reads
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		| @@ -163,11 +163,8 @@ void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) { | |||||||
|     const u32 index{IR::GenericPatchIndex(patch)}; |     const u32 index{IR::GenericPatchIndex(patch)}; | ||||||
|     const u32 element{IR::GenericPatchElement(patch)}; |     const u32 element{IR::GenericPatchElement(patch)}; | ||||||
|     const char swizzle{"xyzw"[element]}; |     const char swizzle{"xyzw"[element]}; | ||||||
|     if (ctx.stage == Stage::TessellationControl) { |     const std::string_view out{ctx.stage == Stage::TessellationControl ? ".out" : ""}; | ||||||
|         ctx.Add("MOV.F {},primitive.out.patch.attrib[{}].{};", inst, index, swizzle); |     ctx.Add("MOV.F {},primitive{}.patch.attrib[{}].{};", inst, out, index, swizzle); | ||||||
|     } else { |  | ||||||
|         ctx.Add("MOV.F {},primitive.patch.attrib[{}].{};", inst, index, swizzle); |  | ||||||
|     } |  | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) { | void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) { | ||||||
|   | |||||||
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