OpenGL: Avoid error on unsupported lighting LUT
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		| @@ -400,6 +400,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { | ||||
|         default: | ||||
|             LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input); | ||||
|             UNIMPLEMENTED(); | ||||
|             index = "0.0"; | ||||
|             break; | ||||
|         } | ||||
|  | ||||
|   | ||||
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