OpenGL: Avoid error on unsupported lighting LUT
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		| @@ -400,6 +400,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { | |||||||
|         default: |         default: | ||||||
|             LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input); |             LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input); | ||||||
|             UNIMPLEMENTED(); |             UNIMPLEMENTED(); | ||||||
|  |             index = "0.0"; | ||||||
|             break; |             break; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|   | |||||||
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