Add colorfront and txtcoord support
This commit is contained in:
		| @@ -1201,6 +1201,12 @@ void EmitContext::DefineInputs(const IR::Program& program) { | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     if (loads.AllComponents(IR::Attribute::ColorFrontDiffuseR)) { | ||||
|         input_front_color = DefineInput(*this, F32[4], true); | ||||
|     } | ||||
|     if (loads.AllComponents(IR::Attribute::FixedFncTexture0S)) { | ||||
|         input_txt_coord = DefineInput(*this, F32[4], true); | ||||
|     } | ||||
|     if (loads[IR::Attribute::InstanceId]) { | ||||
|         if (profile.support_vertex_instance_id) { | ||||
|             instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId); | ||||
| @@ -1282,6 +1288,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) { | ||||
|     if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) { | ||||
|         output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position); | ||||
|     } | ||||
|     if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) { | ||||
|         output_front_color = DefineOutput(*this, F32[4], invocations); | ||||
|     } | ||||
|     if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) { | ||||
|         if (stage == Stage::Fragment) { | ||||
|             throw NotImplementedException("Storing PointSize in fragment stage"); | ||||
| @@ -1313,6 +1322,11 @@ void EmitContext::DefineOutputs(const IR::Program& program) { | ||||
|         viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, | ||||
|                                      spv::BuiltIn::ViewportMaskNV); | ||||
|     } | ||||
|  | ||||
|     if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) { | ||||
|         output_txt_coord = DefineOutput(*this, F32[4], invocations); | ||||
|     } | ||||
|  | ||||
|     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | ||||
|         if (info.stores.Generic(index)) { | ||||
|             DefineGenericOutput(*this, index, invocations); | ||||
|   | ||||
| @@ -268,10 +268,14 @@ public: | ||||
|     Id write_global_func_u32x4{}; | ||||
|  | ||||
|     Id input_position{}; | ||||
|     Id input_front_color{}; | ||||
|     Id input_txt_coord{}; | ||||
|     std::array<Id, 32> input_generics{}; | ||||
|  | ||||
|     Id output_point_size{}; | ||||
|     Id output_position{}; | ||||
|     Id output_front_color{}; | ||||
|     Id output_txt_coord; | ||||
|     std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; | ||||
|  | ||||
|     Id output_tess_level_outer{}; | ||||
|   | ||||
| @@ -74,6 +74,12 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { | ||||
|             return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); | ||||
|         } | ||||
|     } | ||||
|     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||
|         const u32 index{IR::TxtCoordAttributeIndex(attr)}; | ||||
|         const u32 element{IR::TxtCoordAttributeElement(attr)}; | ||||
|         const Id element_id{ctx.Const(element)}; | ||||
|         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_txt_coord, element_id); | ||||
|     } | ||||
|     switch (attr) { | ||||
|     case IR::Attribute::PointSize: | ||||
|         return ctx.output_point_size; | ||||
| @@ -85,6 +91,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { | ||||
|         const Id element_id{ctx.Const(element)}; | ||||
|         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); | ||||
|     } | ||||
|     case IR::Attribute::ColorFrontDiffuseR: | ||||
|     case IR::Attribute::ColorFrontDiffuseG: | ||||
|     case IR::Attribute::ColorFrontDiffuseB: | ||||
|     case IR::Attribute::ColorFrontDiffuseA: { | ||||
|         const u32 element{static_cast<u32>(attr) % 4}; | ||||
|         const Id element_id{ctx.Const(element)}; | ||||
|         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id); | ||||
|     } | ||||
|     case IR::Attribute::ClipDistance0: | ||||
|     case IR::Attribute::ClipDistance1: | ||||
|     case IR::Attribute::ClipDistance2: | ||||
| @@ -307,6 +321,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { | ||||
|         const Id value{ctx.OpLoad(type->id, pointer)}; | ||||
|         return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; | ||||
|     } | ||||
|     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||
|         const u32 index{IR::TxtCoordAttributeIndex(attr)}; | ||||
|         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_txt_coord, | ||||
|                                                   ctx.Const(element))); | ||||
|     } | ||||
|     switch (attr) { | ||||
|     case IR::Attribute::PrimitiveId: | ||||
|         return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); | ||||
| @@ -316,6 +335,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { | ||||
|     case IR::Attribute::PositionW: | ||||
|         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, | ||||
|                                                   ctx.Const(element))); | ||||
|     case IR::Attribute::ColorFrontDiffuseR: | ||||
|     case IR::Attribute::ColorFrontDiffuseG: | ||||
|     case IR::Attribute::ColorFrontDiffuseB: | ||||
|     case IR::Attribute::ColorFrontDiffuseA: { | ||||
|         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color, | ||||
|                                                   ctx.Const(element))); | ||||
|     } | ||||
|     case IR::Attribute::InstanceId: | ||||
|         if (ctx.profile.support_vertex_instance_id) { | ||||
|             return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); | ||||
|   | ||||
| @@ -9,6 +9,14 @@ | ||||
|  | ||||
| namespace Shader::IR { | ||||
|  | ||||
| u32 TxtCoordAttributeIndex(Attribute attribute) { | ||||
|     return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::FixedFncTexture0S)) / 4u; | ||||
| } | ||||
|  | ||||
| u32 TxtCoordAttributeElement(Attribute attribute) { | ||||
|     return static_cast<u32>(attribute) % 4; | ||||
| } | ||||
|  | ||||
| bool IsGeneric(Attribute attribute) noexcept { | ||||
|     return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X; | ||||
| } | ||||
|   | ||||
| @@ -222,8 +222,13 @@ enum class Attribute : u64 { | ||||
|     FrontFace = 255, | ||||
| }; | ||||
|  | ||||
| constexpr size_t NUM_TXT_COORD = 10; | ||||
| constexpr size_t NUM_GENERICS = 32; | ||||
|  | ||||
| [[nodiscard]] u32 TxtCoordAttributeIndex(Attribute attribute); | ||||
|  | ||||
| [[nodiscard]] u32 TxtCoordAttributeElement(Attribute attribute); | ||||
|  | ||||
| [[nodiscard]] bool IsGeneric(Attribute attribute) noexcept; | ||||
|  | ||||
| [[nodiscard]] u32 GenericAttributeIndex(Attribute attribute); | ||||
|   | ||||
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