shader: Implement DADD
This commit is contained in:
		| @@ -94,6 +94,8 @@ Id EmitContext::Def(const IR::Value& value) { | ||||
|         return Constant(U32[1], value.U32()); | ||||
|     case IR::Type::F32: | ||||
|         return Constant(F32[1], value.F32()); | ||||
|     case IR::Type::F64: | ||||
|         return Constant(F64[1], value.F64()); | ||||
|     default: | ||||
|         throw NotImplementedException("Immediate type {}", value.Type()); | ||||
|     } | ||||
|   | ||||
		Reference in New Issue
	
	Block a user