Remove spirv handle legacy related code
This commit is contained in:
		| @@ -44,14 +44,6 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... | ||||
|     } | ||||
| } | ||||
|  | ||||
| bool IsLegacyAttribute(IR::Attribute attribute) { | ||||
|     return (attribute >= IR::Attribute::ColorFrontDiffuseR && | ||||
|             attribute <= IR::Attribute::ColorBackSpecularA) || | ||||
|            attribute == IR::Attribute::FogCoordinate || | ||||
|            (attribute >= IR::Attribute::FixedFncTexture0S && | ||||
|             attribute <= IR::Attribute::FixedFncTexture9Q); | ||||
| } | ||||
|  | ||||
| template <typename... Args> | ||||
| Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) { | ||||
|     if (ctx.stage == Stage::TessellationControl) { | ||||
| @@ -83,17 +75,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { | ||||
|             return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); | ||||
|         } | ||||
|     } | ||||
|     if (IsLegacyAttribute(attr)) { | ||||
|         if (attr == IR::Attribute::FogCoordinate) { | ||||
|             return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr), | ||||
|                                      ctx.Const(0u)); | ||||
|         } else { | ||||
|             const u32 element{static_cast<u32>(attr) % 4}; | ||||
|             const Id element_id{ctx.Const(element)}; | ||||
|             return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr), | ||||
|                                      element_id); | ||||
|         } | ||||
|     } | ||||
|     switch (attr) { | ||||
|     case IR::Attribute::PointSize: | ||||
|         return ctx.output_point_size; | ||||
| @@ -327,18 +308,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { | ||||
|         const Id value{ctx.OpLoad(type->id, pointer)}; | ||||
|         return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; | ||||
|     } | ||||
|     if (IsLegacyAttribute(attr)) { | ||||
|         if (attr == IR::Attribute::FogCoordinate) { | ||||
|             const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, | ||||
|                                           ctx.InputLegacyAttribute(attr), ctx.Const(0u))}; | ||||
|             return ctx.OpLoad(ctx.F32[1], attr_ptr); | ||||
|         } else { | ||||
|             const Id element_id{ctx.Const(element)}; | ||||
|             const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, | ||||
|                                           ctx.InputLegacyAttribute(attr), element_id)}; | ||||
|             return ctx.OpLoad(ctx.F32[1], attr_ptr); | ||||
|         } | ||||
|     } | ||||
|     switch (attr) { | ||||
|     case IR::Attribute::PrimitiveId: | ||||
|         return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); | ||||
|   | ||||
| @@ -18,8 +18,6 @@ | ||||
|  | ||||
| namespace Shader::Backend::SPIRV { | ||||
| namespace { | ||||
| constexpr size_t NUM_FIXEDFNCTEXTURE = 10; | ||||
|  | ||||
| enum class Operation { | ||||
|     Increment, | ||||
|     Decrement, | ||||
| @@ -432,34 +430,6 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) { | ||||
|         return pointer_type; | ||||
|     } | ||||
| } | ||||
|  | ||||
| size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations, | ||||
|                                     size_t& start_offset) { | ||||
|     for (size_t location = start_offset; location < used_locations.size(); ++location) { | ||||
|         if (!used_locations.test(location)) { | ||||
|             start_offset = location; | ||||
|             used_locations.set(location); | ||||
|             return location; | ||||
|         } | ||||
|     } | ||||
|     throw RuntimeError("Unable to get an unused location for legacy attribute"); | ||||
| } | ||||
|  | ||||
| Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations, | ||||
|                      size_t& start_offset) { | ||||
|     const Id id{DefineInput(ctx, ctx.F32[4], true)}; | ||||
|     const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset); | ||||
|     ctx.Decorate(id, spv::Decoration::Location, location); | ||||
|     return id; | ||||
| } | ||||
|  | ||||
| Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations, | ||||
|                       size_t& start_offset, std::optional<u32> invocations) { | ||||
|     const Id id{DefineOutput(ctx, ctx.F32[4], invocations)}; | ||||
|     const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset); | ||||
|     ctx.Decorate(id, spv::Decoration::Location, location); | ||||
|     return id; | ||||
| } | ||||
| } // Anonymous namespace | ||||
|  | ||||
| void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { | ||||
| @@ -543,64 +513,6 @@ Id EmitContext::BitOffset16(const IR::Value& offset) { | ||||
|     return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u)); | ||||
| } | ||||
|  | ||||
| Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) { | ||||
|     if (attribute >= IR::Attribute::ColorFrontDiffuseR && | ||||
|         attribute <= IR::Attribute::ColorFrontDiffuseA) { | ||||
|         return input_front_color; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::ColorFrontSpecularR && | ||||
|         attribute <= IR::Attribute::ColorFrontSpecularA) { | ||||
|         return input_front_secondary_color; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::ColorBackDiffuseR && | ||||
|         attribute <= IR::Attribute::ColorBackDiffuseA) { | ||||
|         return input_back_color; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::ColorBackSpecularR && | ||||
|         attribute <= IR::Attribute::ColorBackSpecularA) { | ||||
|         return input_back_secondary_color; | ||||
|     } | ||||
|     if (attribute == IR::Attribute::FogCoordinate) { | ||||
|         return input_fog_frag_coord; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::FixedFncTexture0S && | ||||
|         attribute <= IR::Attribute::FixedFncTexture9Q) { | ||||
|         u32 index = | ||||
|             (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; | ||||
|         return input_fixed_fnc_textures[index]; | ||||
|     } | ||||
|     throw InvalidArgument("Attribute is not legacy attribute {}", attribute); | ||||
| } | ||||
|  | ||||
| Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) { | ||||
|     if (attribute >= IR::Attribute::ColorFrontDiffuseR && | ||||
|         attribute <= IR::Attribute::ColorFrontDiffuseA) { | ||||
|         return output_front_color; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::ColorFrontSpecularR && | ||||
|         attribute <= IR::Attribute::ColorFrontSpecularA) { | ||||
|         return output_front_secondary_color; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::ColorBackDiffuseR && | ||||
|         attribute <= IR::Attribute::ColorBackDiffuseA) { | ||||
|         return output_back_color; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::ColorBackSpecularR && | ||||
|         attribute <= IR::Attribute::ColorBackSpecularA) { | ||||
|         return output_back_secondary_color; | ||||
|     } | ||||
|     if (attribute == IR::Attribute::FogCoordinate) { | ||||
|         return output_fog_frag_coord; | ||||
|     } | ||||
|     if (attribute >= IR::Attribute::FixedFncTexture0S && | ||||
|         attribute <= IR::Attribute::FixedFncTexture9Q) { | ||||
|         u32 index = | ||||
|             (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; | ||||
|         return output_fixed_fnc_textures[index]; | ||||
|     } | ||||
|     throw InvalidArgument("Attribute is not legacy attribute {}", attribute); | ||||
| } | ||||
|  | ||||
| void EmitContext::DefineCommonTypes(const Info& info) { | ||||
|     void_id = TypeVoid(); | ||||
|  | ||||
| @@ -1389,7 +1301,6 @@ void EmitContext::DefineInputs(const IR::Program& program) { | ||||
|         loads[IR::Attribute::TessellationEvaluationPointV]) { | ||||
|         tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord); | ||||
|     } | ||||
|     std::bitset<IR::NUM_GENERICS> used_locations{}; | ||||
|     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | ||||
|         const AttributeType input_type{runtime_info.generic_input_types[index]}; | ||||
|         if (!runtime_info.previous_stage_stores.Generic(index)) { | ||||
| @@ -1401,7 +1312,6 @@ void EmitContext::DefineInputs(const IR::Program& program) { | ||||
|         if (input_type == AttributeType::Disabled) { | ||||
|             continue; | ||||
|         } | ||||
|         used_locations.set(index); | ||||
|         const Id type{GetAttributeType(*this, input_type)}; | ||||
|         const Id id{DefineInput(*this, type, true)}; | ||||
|         Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); | ||||
| @@ -1427,30 +1337,6 @@ void EmitContext::DefineInputs(const IR::Program& program) { | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|     size_t previous_unused_location = 0; | ||||
|     if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { | ||||
|         input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location); | ||||
|     } | ||||
|     if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { | ||||
|         input_front_secondary_color = | ||||
|             DefineLegacyInput(*this, used_locations, previous_unused_location); | ||||
|     } | ||||
|     if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { | ||||
|         input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location); | ||||
|     } | ||||
|     if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) { | ||||
|         input_back_secondary_color = | ||||
|             DefineLegacyInput(*this, used_locations, previous_unused_location); | ||||
|     } | ||||
|     if (loads.AnyComponent(IR::Attribute::FogCoordinate)) { | ||||
|         input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location); | ||||
|     } | ||||
|     for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { | ||||
|         if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { | ||||
|             input_fixed_fnc_textures[index] = | ||||
|                 DefineLegacyInput(*this, used_locations, previous_unused_location); | ||||
|         } | ||||
|     } | ||||
|     if (stage == Stage::TessellationEval) { | ||||
|         for (size_t index = 0; index < info.uses_patches.size(); ++index) { | ||||
|             if (!info.uses_patches[index]) { | ||||
| @@ -1501,38 +1387,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) { | ||||
|         viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, | ||||
|                                      spv::BuiltIn::ViewportMaskNV); | ||||
|     } | ||||
|     std::bitset<IR::NUM_GENERICS> used_locations{}; | ||||
|     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | ||||
|         if (info.stores.Generic(index)) { | ||||
|             DefineGenericOutput(*this, index, invocations); | ||||
|             used_locations.set(index); | ||||
|         } | ||||
|     } | ||||
|     size_t previous_unused_location = 0; | ||||
|     if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { | ||||
|         output_front_color = | ||||
|             DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); | ||||
|     } | ||||
|     if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { | ||||
|         output_front_secondary_color = | ||||
|             DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); | ||||
|     } | ||||
|     if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { | ||||
|         output_back_color = | ||||
|             DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); | ||||
|     } | ||||
|     if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) { | ||||
|         output_back_secondary_color = | ||||
|             DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); | ||||
|     } | ||||
|     if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) { | ||||
|         output_fog_frag_coord = | ||||
|             DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); | ||||
|     } | ||||
|     for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { | ||||
|         if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { | ||||
|             output_fixed_fnc_textures[index] = | ||||
|                 DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations); | ||||
|         } | ||||
|     } | ||||
|     switch (stage) { | ||||
|   | ||||
| @@ -113,9 +113,6 @@ public: | ||||
|     [[nodiscard]] Id BitOffset8(const IR::Value& offset); | ||||
|     [[nodiscard]] Id BitOffset16(const IR::Value& offset); | ||||
|  | ||||
|     Id InputLegacyAttribute(IR::Attribute attribute); | ||||
|     Id OutputLegacyAttribute(IR::Attribute attribute); | ||||
|  | ||||
|     Id Const(u32 value) { | ||||
|         return Constant(U32[1], value); | ||||
|     } | ||||
| @@ -281,22 +278,10 @@ public: | ||||
|     Id write_global_func_u32x4{}; | ||||
|  | ||||
|     Id input_position{}; | ||||
|     Id input_front_color{}; | ||||
|     Id input_front_secondary_color{}; | ||||
|     Id input_back_color{}; | ||||
|     Id input_back_secondary_color{}; | ||||
|     Id input_fog_frag_coord{}; | ||||
|     std::array<Id, 10> input_fixed_fnc_textures{}; | ||||
|     std::array<Id, 32> input_generics{}; | ||||
|  | ||||
|     Id output_point_size{}; | ||||
|     Id output_position{}; | ||||
|     Id output_front_color{}; | ||||
|     Id output_front_secondary_color{}; | ||||
|     Id output_back_color{}; | ||||
|     Id output_back_secondary_color{}; | ||||
|     Id output_fog_frag_coord{}; | ||||
|     std::array<Id, 10> output_fixed_fnc_textures{}; | ||||
|     std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; | ||||
|  | ||||
|     Id output_tess_level_outer{}; | ||||
|   | ||||
| @@ -224,7 +224,7 @@ enum class Attribute : u64 { | ||||
|  | ||||
| constexpr size_t NUM_GENERICS = 32; | ||||
|  | ||||
| constexpr size_t NUM_FIXED_FNC_TEXTURES = 10; | ||||
| constexpr size_t NUM_FIXEDFNCTEXTURE = 10; | ||||
|  | ||||
| [[nodiscard]] bool IsGeneric(Attribute attribute) noexcept; | ||||
|  | ||||
|   | ||||
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