android: settings: Use mailbox vsync by default.
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		| @@ -210,7 +210,6 @@ void Config::ReadValues() { | |||||||
|     ReadSetting("Renderer", Settings::values.speed_limit); |     ReadSetting("Renderer", Settings::values.speed_limit); | ||||||
|     ReadSetting("Renderer", Settings::values.use_disk_shader_cache); |     ReadSetting("Renderer", Settings::values.use_disk_shader_cache); | ||||||
|     ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); |     ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); | ||||||
|     ReadSetting("Renderer", Settings::values.vsync_mode); |  | ||||||
|     ReadSetting("Renderer", Settings::values.shader_backend); |     ReadSetting("Renderer", Settings::values.shader_backend); | ||||||
|     ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); |     ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); | ||||||
|     ReadSetting("Renderer", Settings::values.nvdec_emulation); |     ReadSetting("Renderer", Settings::values.nvdec_emulation); | ||||||
| @@ -222,6 +221,10 @@ void Config::ReadValues() { | |||||||
|     Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger( |     Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger( | ||||||
|         "Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal))); |         "Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal))); | ||||||
|  |  | ||||||
|  |     // Use Mailbox VSync by default on Android. | ||||||
|  |     Settings::values.vsync_mode = static_cast<Settings::VSyncMode>(config->GetInteger( | ||||||
|  |         "Renderer", "use_vsync", static_cast<u32>(Settings::VSyncMode::Mailbox))); | ||||||
|  |  | ||||||
|     ReadSetting("Renderer", Settings::values.bg_red); |     ReadSetting("Renderer", Settings::values.bg_red); | ||||||
|     ReadSetting("Renderer", Settings::values.bg_green); |     ReadSetting("Renderer", Settings::values.bg_green); | ||||||
|     ReadSetting("Renderer", Settings::values.bg_blue); |     ReadSetting("Renderer", Settings::values.bg_blue); | ||||||
|   | |||||||
| @@ -316,7 +316,7 @@ max_anisotropy = | |||||||
| # FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. | # FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. | ||||||
| # Mailbox can have lower latency than FIFO and does not tear but may drop frames. | # Mailbox can have lower latency than FIFO and does not tear but may drop frames. | ||||||
| # Immediate (no synchronization) just presents whatever is available and can exhibit tearing. | # Immediate (no synchronization) just presents whatever is available and can exhibit tearing. | ||||||
| # 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed | # 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed | ||||||
| use_vsync = | use_vsync = | ||||||
|  |  | ||||||
| # Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is | # Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is | ||||||
|   | |||||||
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